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Wandering Adventure Party

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  3. My health potions are green and poisons are red

My health potions are green and poisons are red

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  • J unalivejoy

    Why should your fantasy game be limited by something like “health”. Whether you die should be based on vibes.

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    ourkaos@lemmy.today
    wrote last edited by
    #56

    DM: Roll a Vibe Check

    Player: I rolled Dark Green

    DM: Ooohhh…

    1 Reply Last reply
    12
    • J unalivejoy

      Why should your fantasy game be limited by something like “health”. Whether you die should be based on vibes.

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      honytawk@feddit.nl
      wrote last edited by
      #57

      My vibe is slightly hurt with a hint of mental damage

      1 Reply Last reply
      4
      • T threelonmusketeers

        Toss a lighted match into the growing puddle.

        Match goes out.

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        honytawk@feddit.nl
        wrote last edited by
        #58

        Shoot it directly with a flamethrower.

        Puddle burns slightly like a gas stove before going out again.

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        10
        • K Khrux

          Purple: Magic??

          Green: Life/death??

          Red: Life/fire??

          Blue: Magic/cold??

          Honestly the only colour I don’t feel uncertain about is orange, that’s always bad.

          Also on the topic of health potions, a great piece of advice I once heard was that if your players are in a foreign land, remove health potions. Give them health biscuits and watch them reconcile with God.

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          honytawk@feddit.nl
          wrote last edited by
          #59

          Orange is machinery/technology

          1 Reply Last reply
          3
          • Goldholz G Goldholz

            Then you are an undead

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            honytawk@feddit.nl
            wrote last edited by
            #60

            Divinity Original sin vibes

            1 Reply Last reply
            1
            • carbonicedragon@pawb.socialC carbonicedragon@pawb.social

              Or radiation perhaps?

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              jackfrostncola@aussie.zone
              wrote last edited by
              #61

              I like the fallout approach

              Green glow: radiation
              Brown water: radiation
              Bottled Water: Good!
              Not really, believe it or not, radiation. (You must be thinking of purified water)

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              4
              • T tiredofsametab

                The old TSR/SSI game Unlimited Adventures had randomized potion colors. It’s also how I learned that khaki is not pronounced ‘kahiki’ when trying to explain what was going on to someone (I knew khakis as a type of trouser not a color).

                Link Preview Image
                Forgotten Realms: Unlimited Adventures - Wikipedia

                favicon

                (en.wikipedia.org)

                Edit: or maybe I’m thinking of another gold-box game if that one didn’t have some random generation. Hrm.

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                sippycup@feddit.nl
                wrote last edited by
                #62

                Pixel dungeon does the same thing, you don’t know when you start a run what any color potion does. So they’re randomized.

                1 Reply Last reply
                9
                • T triflingtoad@sh.itjust.works

                  I hate dragons. Controversial take but like just come up with some other mystical creatures! have some fun with it! if rather interact with a pink unicorn plushie than fight another dragon

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                  sippycup@feddit.nl
                  wrote last edited by
                  #63

                  Granted.

                  Anthrax the Destroyer is how hiding among stuffed animals.

                  1 Reply Last reply
                  1
                  • S sheogorath@lemmy.world

                    I love the possibility of having a red/green colorblind character and having to roll to hopefully pick the right potion when they both health potion and poison in their bag.

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                    empricorn@feddit.nl
                    wrote last edited by empricorn@feddit.nl
                    #64

                    I feel like any decent adventurer would develop a system. I hear blind people will fold their paper money a certain way so they can differentiate between the different values…

                    R mousekeyboard@ttrpg.networkM 2 Replies Last reply
                    0
                    • T treczoks@lemmy.world

                      “There are no ‘rules’ for fantasy”

                      Wrong. To write good Fantasy (of SciFi), you have to go through a process called “World Building” where you lay down the rules of your world. Properly done, the amount of World Building exceeds the actual works by far. It is absolutely necessary to create a core of inner logic to the story. You are not bound by the rules of our world, yes, but you are bound by the rule of consistency. If you violate those, you automatically write crap Fantasy (or SciFi).

                      Funny, though, that e.g. many literature teachers / professors don’t even know about the idea of World Building.

                      derpykat5@ttrpg.networkD This user is from outside of this forum
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                      derpykat5@ttrpg.network
                      wrote last edited by
                      #65

                      A clearer way to phrase it might be “there are no rules for the genre of fantasy”. An individual world needs self-contained rules, yes, but just because Tolkien’s Dwarves have beards regardless of gender doesn’t mean that your Dwarves need to be the same.

                      C 1 Reply Last reply
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                      • M mesophar@pawb.social

                        The pulp is from fruit, right? The pulp is from fruit, right!?

                        goldmage263@sh.itjust.worksG This user is from outside of this forum
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                        goldmage263@sh.itjust.works
                        wrote last edited by
                        #66

                        … yes^tm^

                        1 Reply Last reply
                        1
                        • T tiramichu@sh.itjust.works

                          Nah this one is easy.

                          If it’s green and sparkly, it’s a good thing. If it’s green and bubbly, it’s a bad thing.

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                          ourkaos@lemmy.today
                          wrote last edited by
                          #67

                          Green w/ sparkly bubbles = Happy Drunk

                          1 Reply Last reply
                          1
                          • Øπ3ŕO Øπ3ŕ

                            If you don’t think soup is addicting, you haven’t had soup.

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                            bronzebeard@lemmy.zip
                            wrote last edited by
                            #68

                            It’s a potion that cures hunger.

                            Øπ3ŕO 1 Reply Last reply
                            1
                            • T treczoks@lemmy.world

                              “There are no ‘rules’ for fantasy”

                              Wrong. To write good Fantasy (of SciFi), you have to go through a process called “World Building” where you lay down the rules of your world. Properly done, the amount of World Building exceeds the actual works by far. It is absolutely necessary to create a core of inner logic to the story. You are not bound by the rules of our world, yes, but you are bound by the rule of consistency. If you violate those, you automatically write crap Fantasy (or SciFi).

                              Funny, though, that e.g. many literature teachers / professors don’t even know about the idea of World Building.

                              B This user is from outside of this forum
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                              bronzebeard@lemmy.zip
                              wrote last edited by
                              #69

                              Rules for fantasy writers.

                              For a post centered on reading, the actual comprehension of what is being said in this thread is poor.

                              T 1 Reply Last reply
                              1
                              • StametsS Stamets

                                No I’m not kidding.

                                Come at me bro

                                Or on me

                                Either or

                                underpantsweevil@lemmy.worldU This user is from outside of this forum
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                                underpantsweevil@lemmy.world
                                wrote last edited by
                                #70

                                If they don’t taste like peppermint, I’m sending them back.

                                1 Reply Last reply
                                1
                                • B bronzebeard@lemmy.zip

                                  Rules for fantasy writers.

                                  For a post centered on reading, the actual comprehension of what is being said in this thread is poor.

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                                  treczoks@lemmy.world
                                  wrote last edited by
                                  #71

                                  Why do you imagine that the,post is about reading?

                                  B 1 Reply Last reply
                                  1
                                  • B bronzebeard@lemmy.zip

                                    It’s a potion that cures hunger.

                                    Øπ3ŕO This user is from outside of this forum
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                                    Øπ3ŕ
                                    wrote last edited by
                                    #72

                                    Potion of Hospitality +3

                                    1 Reply Last reply
                                    1
                                    • T treczoks@lemmy.world

                                      “There are no ‘rules’ for fantasy”

                                      Wrong. To write good Fantasy (of SciFi), you have to go through a process called “World Building” where you lay down the rules of your world. Properly done, the amount of World Building exceeds the actual works by far. It is absolutely necessary to create a core of inner logic to the story. You are not bound by the rules of our world, yes, but you are bound by the rule of consistency. If you violate those, you automatically write crap Fantasy (or SciFi).

                                      Funny, though, that e.g. many literature teachers / professors don’t even know about the idea of World Building.

                                      R This user is from outside of this forum
                                      R This user is from outside of this forum
                                      ryathal@sh.itjust.works
                                      wrote last edited by
                                      #73

                                      Also the important rule here is everything not explained to be different is assumed to be the same as our understanding of the real world.

                                      T 1 Reply Last reply
                                      1
                                      • E empricorn@feddit.nl

                                        I feel like any decent adventurer would develop a system. I hear blind people will fold their paper money a certain way so they can differentiate between the different values…

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                                        Robust Mirror
                                        wrote last edited by
                                        #74

                                        Sure but it falls apart when an asshole gives them a dollar change instead of a 20 and they fold it as a 20. Any system relies on having trust that the system was done correctly as you can’t verify.

                                        1 Reply Last reply
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                                        • R ryathal@sh.itjust.works

                                          Also the important rule here is everything not explained to be different is assumed to be the same as our understanding of the real world.

                                          T This user is from outside of this forum
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                                          treczoks@lemmy.world
                                          wrote last edited by
                                          #75

                                          That is part of world building, too. If your fantasy world needs more explaining than storytelling, something is seriously wrong.

                                          1 Reply Last reply
                                          1

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