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Wandering Adventure Party

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  3. Here there be dragons

Here there be dragons

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  • skulblakaS skulblaka

    To each their own, I love seeing the math because then I can miss six attacks in a row and go “Fuck you! That’s bullshit! Those rolls are bullshit!” and then look in the combat log to see that no, those rolls weren’t bullshit, they’re just shit. Makes the game feel more fair. If they obfuscated the math and just said “Nah mate, you miss” x6 with no other explanation that would really piss me off.

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    TachyonTele
    wrote last edited by
    #12

    Oh i don’t mean during combat. I mean for spells and items, weapons and armor.

    Magic Iron Armor
    Protects character for (blah blah)x7(15 + armor base - stat whatever)

    It’s a computer program. Just list it as"protects character for 6", and have that 6 change based on the requirements. You know, like how every other dev team in the history of videogames has done it haha

    skulblakaS 1 Reply Last reply
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      crazylikegollum@lemmy.world
      wrote last edited by
      #13

      not for D&D, but in wargames with minis and terrain and stuff, I absolutely want to know the trajectory of the artillery shells being fired on my position. As well as the blast radius of the detonation and (if applicable) the size of the fireball and radius in which any shrapnel might be an issue.

      Gotta know how many of my men are left and if their fortifications are left standing.

      1 Reply Last reply
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      • T TachyonTele

        Oh i don’t mean during combat. I mean for spells and items, weapons and armor.

        Magic Iron Armor
        Protects character for (blah blah)x7(15 + armor base - stat whatever)

        It’s a computer program. Just list it as"protects character for 6", and have that 6 change based on the requirements. You know, like how every other dev team in the history of videogames has done it haha

        skulblakaS This user is from outside of this forum
        skulblakaS This user is from outside of this forum
        skulblaka
        wrote last edited by
        #14

        But then you don’t know how your gear scales! That’s important knowledge!

        If they were making a less number-crunchy game then I might agree with you but this is kind of just the nature of Pathfinder, honestly. It’s a game for numbers nerds and your objective is to stack +68 to your attack rolls or saves via as many different avenues as possible. This isn’t really Owlcat’s fault I don’t think, it’s more just a consequence of choosing Pathfinder as the system to run your game in.

        T 1 Reply Last reply
        9
        • 𝔄 𝔰𝔢𝔫𝔱𝔦𝔢𝔫𝔱 𝔭𝔦𝔢𝔠𝔢 𝔬𝔣 𝔠𝔥𝔢𝔢𝔰𝔢Z 𝔄 𝔰𝔢𝔫𝔱𝔦𝔢𝔫𝔱 𝔭𝔦𝔢𝔠𝔢 𝔬𝔣 𝔠𝔥𝔢𝔢𝔰𝔢

          Can I interest you in German TTRPG Das Schwarze Auge?

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          primrosepathspeedrun
          wrote last edited by
          #15

          Yes, ill bring draino and cesium chips!

          1 Reply Last reply
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          • Z zedgeist@lemmy.world
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            ButteryMonkey
            wrote last edited by
            #16

            I love hearing people talk about it a lot more than I have ever enjoyed playing.

            That’s not to say I don’t enjoy playing it, certainly I do.

            But I like the whole thing. You wanna tell me about your epic campaign? Or the ridiculous run? Cool. Those are stories I can consume without effort.

            S 1 Reply Last reply
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            • Z zedgeist@lemmy.world
              This post did not contain any content.
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              🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮
              wrote last edited by kolanaki@pawb.social
              #17

              I like live imorov, and dragons, but not math. That’s why I’m a bard.

              edgemaster72@lemmy.worldE M R 3 Replies Last reply
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              • Z zedgeist@lemmy.world
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                sad_detective_man@sopuli.xyz
                wrote last edited by
                #18

                turns out I didn’t hate improv or basic math, I just let something convince me that I should dislike things I’m bad at

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                • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮

                  I like live imorov, and dragons, but not math. That’s why I’m a bard.

                  edgemaster72@lemmy.worldE This user is from outside of this forum
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                  edgemaster72@lemmy.world
                  wrote last edited by edgemaster72@lemmy.world
                  #19

                  Music is just math that sounds good when you get it right. Can’t help you if you’re one of those dancing or fancy-talking bards, though.

                  🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K 1 Reply Last reply
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                    rumschlumpel@feddit.org
                    wrote last edited by rumschlumpel@feddit.org
                    #20

                    Yeah, it’s just basic arithmetic with (usually) small numbers, and if you’re the min-maxing type you might add probability calculation into it, but the latter is strictly optional and the former is basically the fun part about maths.

                    TBH I think probability calculation is fascinating, but it can get a bit cerebral if you want to do it during play.

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                    • Z zedgeist@lemmy.world
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                      ziggurat@jlai.lu
                      wrote last edited by ziggurat@jlai.lu
                      #21

                      Math? I don’t think that rpg talks about computing an integral or spending 2h arguing on whether we’re on a Hilbert space and can compute a scalar product.

                      S M 2 Replies Last reply
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                      • F fdnomad@programming.dev

                        Gotta use trigonometry to accurately calculate the distance to flying enemies

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                        ziggurat@jlai.lu
                        wrote last edited by
                        #22

                        Is there any rpg where you need to do so? May be Fatal?

                        M 5 2 Replies Last reply
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                        • Z zedgeist@lemmy.world
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                          korhaka@sopuli.xyz
                          wrote last edited by
                          #23

                          EVE Online taught me speed distance time long before school did. It also helps that it’s just intuitively obvious but that didn’t stop it taking 2 whole lessons of physics.

                          1 Reply Last reply
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                          • edgemaster72@lemmy.worldE edgemaster72@lemmy.world

                            Music is just math that sounds good when you get it right. Can’t help you if you’re one of those dancing or fancy-talking bards, though.

                            🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K This user is from outside of this forum
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                            🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮
                            wrote last edited by
                            #24

                            What’s the mathenatically optimal guitar solo that’ll “make them panties drop?” 🤔

                            M 1 Reply Last reply
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                            • Z ziggurat@jlai.lu

                              Math? I don’t think that rpg talks about computing an integral or spending 2h arguing on whether we’re on a Hilbert space and can compute a scalar product.

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                              soup@lemmy.world
                              wrote last edited by
                              #25

                              Ah, but you see, arithmetic is scary.

                              The only time I get too much to deal with is when I’m rolling four dice per attack, twice per round, and want to have a high level of confidence in my answer while also not taking up everyone’s time. For that I just made a spreadsheet and moved on with it.

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                              • skulblakaS skulblaka

                                But then you don’t know how your gear scales! That’s important knowledge!

                                If they were making a less number-crunchy game then I might agree with you but this is kind of just the nature of Pathfinder, honestly. It’s a game for numbers nerds and your objective is to stack +68 to your attack rolls or saves via as many different avenues as possible. This isn’t really Owlcat’s fault I don’t think, it’s more just a consequence of choosing Pathfinder as the system to run your game in.

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                                TachyonTele
                                wrote last edited by
                                #26

                                Nah it’s Owlcat. They did the same thing with the 40k game.

                                1 Reply Last reply
                                0
                                • S sad_detective_man@sopuli.xyz

                                  turns out I didn’t hate improv or basic math, I just let something convince me that I should dislike things I’m bad at

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                                  monkemischief@lemmy.today
                                  wrote last edited by monkemischief@lemmy.today
                                  #27

                                  If you’re like me and countless others, my money is on the culprit of school being like “You don’t get it yet? YOU’RE FAILING AND THERE ARE CONSEQUENCES. Look at the smart kid who is effortlessly succeeding! Let’s dote on them!”

                                  Like sheesh, of course I’d never want to try anything I don’t have a natural affinity for. Thanks! Lol

                                  I’m glad we realized this and broke out of it though. Many are not so lucky. 😞

                                  S 1 Reply Last reply
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                                  • Z ziggurat@jlai.lu

                                    Math? I don’t think that rpg talks about computing an integral or spending 2h arguing on whether we’re on a Hilbert space and can compute a scalar product.

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                                    monkemischief@lemmy.today
                                    wrote last edited by monkemischief@lemmy.today
                                    #28

                                    “You must solve the puzzle to open the door! Okay, at midday a purple worm heads east at approximately 100 feet per minute, and a dragon leaves her lair at sundown going west at 480 feet per minute…”

                                    1 Reply Last reply
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                                    • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮

                                      What’s the mathenatically optimal guitar solo that’ll “make them panties drop?” 🤔

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                                      monkemischief@lemmy.today
                                      wrote last edited by monkemischief@lemmy.today
                                      #29

                                      Mathematically…Free Bird? It always seems to be Free Bird.

                                      1 Reply Last reply
                                      1
                                      • Z ziggurat@jlai.lu

                                        Is there any rpg where you need to do so? May be Fatal?

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                                        monkemischief@lemmy.today
                                        wrote last edited by
                                        #30

                                        Lol there have been some VERY obscure games that have tried this. Expectedly, they never took off and usually had many other problems with lacking fun.

                                        Usually the author just liked math and wanted to pen-and-paper simulate a universe, but forgot to make it fun to care about or play in.

                                        1 Reply Last reply
                                        0
                                        • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮

                                          I like live imorov, and dragons, but not math. That’s why I’m a bard.

                                          M This user is from outside of this forum
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                                          mnemonicmonkeys@sh.itjust.works
                                          wrote last edited by
                                          #31

                                          Polymath bards exist

                                          1 Reply Last reply
                                          2

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