Star Citizen Hits $900 Million in Crowdfunding After a Record-Breaking Year
-
This post did not contain any content.
I keep watching YouTube content about the game every few years, just to keep up with what’s going on. Once the game hits 1.0, has all the rave reviews, and changes gaming forever, I’ll put in money.
-
I keep watching YouTube content about the game every few years, just to keep up with what’s going on. Once the game hits 1.0, has all the rave reviews, and changes gaming forever, I’ll put in money.
If you think about it, SC did change gaming forever. Now everyone release unfinished games and calls them “alpha” while they use the money from sales to finance development. Many games are perpetually unreleased now. Their model has spread like cancer and made gaming worse for everyone. Meanwhile their stinking pile of garbage still has you falling out of elevators 13 years into development.
-
If you think about it, SC did change gaming forever. Now everyone release unfinished games and calls them “alpha” while they use the money from sales to finance development. Many games are perpetually unreleased now. Their model has spread like cancer and made gaming worse for everyone. Meanwhile their stinking pile of garbage still has you falling out of elevators 13 years into development.
Star Citizen didn’t start that trend. Star Citizen was one of the “me too” games that jumped into crowdfunding after Mount & Blade saw success with the model. The only way SC has changed gaming is by being a joke the way Duke Nukem Forever was.
-
Star Citizen didn’t start that trend. Star Citizen was one of the “me too” games that jumped into crowdfunding after Mount & Blade saw success with the model. The only way SC has changed gaming is by being a joke the way Duke Nukem Forever was.
They were among the first and popularized it. Their success with it fueled what we see today. They may not have been be first but they were clearly the most popular example (and continue to be)
-
This post did not contain any content.
I put in £30 early on almost a pound per year at this point
-
I remember watching the first trailer they released more than a decade ago and thinking wow, those are some nice graphics and I am a sucker for space stuff. But at the time, my 1080ti didn’t look powerful enough for such a game.
Then some 4 years ago or so, with a brand new 3080Ti there was a free weekend to try the game and, after cranking every setting to max, what I remember is, wow these graphics are outdated AF and it is a stutter fest. Uninstalled after a couple hours never to think about it again.
What CPU do you have? When you said stutters did you mean like low fps like me? I’ve had my game crash many times because I was travelling through different planets
My experience was 30-40 fps during hub > takeoff > crash > veryfying files
-
He’s also using the funds to live out his dream of being a movie producer, something he desires as much (if not more than) being a game developer, with the Squadron spinoff mainly being an excuse to hire big-name actors he likes to deliver his script.
Not that that’s a bad thing, but he hasn’t really changed much over his decades-long career, flaws included.
He filmed those scenes 10 years ago now.
Some of the actors are going to be dead before it releases
-
I wonder if it’d be out by now if they had picked a different engine. It can’t be easy finding devs experienced in fucking CryEngine, especially when you’re using a heavily-customized fork of an ancient version of that engine.
They hired about 1/3 of the cryengine staff.
Not many of those are left.
-
I remember watching the first trailer they released more than a decade ago and thinking wow, those are some nice graphics and I am a sucker for space stuff. But at the time, my 1080ti didn’t look powerful enough for such a game.
Then some 4 years ago or so, with a brand new 3080Ti there was a free weekend to try the game and, after cranking every setting to max, what I remember is, wow these graphics are outdated AF and it is a stutter fest. Uninstalled after a couple hours never to think about it again.
Your CPU also matters a whole lot for this game.
It’s weird to me when gamers only mention GPU.
-
Your CPU also matters a whole lot for this game.
It’s weird to me when gamers only mention GPU.
I had (And still have) a 5900x, which, at the time, was high end.
-
What CPU do you have? When you said stutters did you mean like low fps like me? I’ve had my game crash many times because I was travelling through different planets
My experience was 30-40 fps during hub > takeoff > crash > veryfying files
A 5900x. At The time it was top of the line. I didn’t experience any crashes but the stutter was crazy and the FPS were, as I remember, always around or below 60 at 3860x1600. Problem is the maxed out graphics were meh at best, so that level of performance wasn’t justified at all in my opinion.
-
some other company will make and release a better game
Exactly, there’s already much better game and the list will only get long
-
I really want to play star citizen, it sounds cool, but I don’t want to play it until it’s done.
I know I will never play star citizen.
I remember a couple years ago where they did a release weekend and I was super excited to actually give it a try and all you’re basically had the capability to do is walk around his spaceport it was incredibly boring and incredibly disingenuous to call it a game.
-
This post did not contain any content.
In totally unrelated news Everspace 2 and Rebel Galaxy have been great additions to my Steam Library.
Picked up the latter for like 3 dollars on the latest Steam sale.
-
How have I never even heard about this game?
That is genuinely surprising, but I’m terminally online so maybe it shouldn’t be. These articles get trotted out every 6 months or so when Star Citizen passes whatever milestone. Lots of people enjoy it, some people complain about it, but it’s certainly an anomaly in the gaming space.
-
He filmed those scenes 10 years ago now.
Some of the actors are going to be dead before it releases
Lies! They will live forever! In Star Citizen!
Ok, maybe just in the alpha.
-
This post did not contain any content.
Tried a free weekend of Star Citizen a year ago.
It was awful.
Everything, and I mean everything, was insanely tedious. The UI/inventory was god awful. The movement felt clunky. There were bugs galore. The learning curve was extreme.
Initially the scale and visuals drew me in, but then I started experiencing all the awful and couldn’t believe I was playing something with over a decade of development.
Major pass on this one.
-
In totally unrelated news Everspace 2 and Rebel Galaxy have been great additions to my Steam Library.
Picked up the latter for like 3 dollars on the latest Steam sale.
-
It’s really unoptimised. From what I could gather, it’s CPU bottlenecking massively.
This is speculative on my part, but I doubt it’s coincidental that SC engine development started before it was 100% standard to assume your user would have a multi-core processor.
-
As a long time player, its probably settings. Which isn’t your fault.
This shit is optimized like a snail in an f1 race, it just doesn’t work. Turning clouds up is actually a viable way to get the game to run well, its super cpu bound, so if you turn up some settings it offloads some of that work to the gpu, freeing up some fps.
In my experience it plays way better now, but SC is a cranky bitch and its a free flight, never played a free flight that plays well, usually because players who don’t know what they are doing clutter environments with busted ships, trash and more.
Shitty performance because players are doing things you’re allowing them to do is still shitty performance.