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Wandering Adventure Party

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Have you considered?

Scheduled Pinned Locked Moved RPGMemes
rpgmemes
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  • StametsS Stamets
    This post did not contain any content.
    launcheskayaks@lemmy.worldL This user is from outside of this forum
    launcheskayaks@lemmy.worldL This user is from outside of this forum
    launcheskayaks@lemmy.world
    wrote last edited by
    #49

    Saily saily ship

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    4
    • explodicle@sh.itjust.worksE explodicle@sh.itjust.works

      Then it doesn’t help navigation

      π•±π–Žπ–—π–Šπ–œπ–Žπ–™π–ˆπ–W This user is from outside of this forum
      π•±π–Žπ–—π–Šπ–œπ–Žπ–™π–ˆπ–W This user is from outside of this forum
      π•±π–Žπ–—π–Šπ–œπ–Žπ–™π–ˆπ–
      wrote last edited by witchfire@lemmy.world
      #50

      It still means they can see the area within 60’ of the boat as bright light

      explodicle@sh.itjust.worksE 1 Reply Last reply
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      • π•±π–Žπ–—π–Šπ–œπ–Žπ–™π–ˆπ–W π•±π–Žπ–—π–Šπ–œπ–Žπ–™π–ˆπ–

        It still means they can see the area within 60’ of the boat as bright light

        explodicle@sh.itjust.worksE This user is from outside of this forum
        explodicle@sh.itjust.worksE This user is from outside of this forum
        explodicle@sh.itjust.works
        wrote last edited by
        #51

        How does that help with navigation?

        K 1 Reply Last reply
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        • explodicle@sh.itjust.worksE explodicle@sh.itjust.works

          How does that help with navigation?

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          korsart@lemmy.world
          wrote last edited by korsart@lemmy.world
          #52

          It helps them navigate around the ship. But seriously, it could be used as a strategy to navigate with lights off and not be seen by other ships.

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          • R rumschlumpel@feddit.org

            Yes, but before maybe the 15th century they didn’t really go on the really long voyages without frequent stops for resupply that lead to severe nutritional deficits. Maybe on accident or in unusual circumstances, but not as a standard modus operandi. Most of the time, people just sailed within sight of the coast.

            And while 3000 years is definitely long enough to develop a sailing culture, it’s not long enough to change the physiological makeup. Though I guess the same could be said about dwarven miners, if we assume that they developed from a common ancestor with humans and weren’t just purpose-made as miners or general underground dwellers by the gods, which is often the lore about them.

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            zombifrancis@sh.itjust.works
            wrote last edited by
            #53

            Archaelogical digs in Oceania have uncovered evidence of deep sea fishing (tuna bone carved fishhooks) from 40,000 years ago. We have been at sea a long time.

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            • B bytemeister@lemmy.world

              Darkvision limited to 60ft. Nighttime navigation was based on stars.

              A ship can barely contain enough ale to last a dwarf a month, let alone an entire crew…

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              anarchistartificer@slrpnk.net
              wrote last edited by anarchistartificer@slrpnk.net
              #54

              Edit: deleted because I replied to the wrong person

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              • G general_kitten@sopuli.xyz

                below decks in ships were notoriously dark

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                anarchistartificer@slrpnk.net
                wrote last edited by
                #55

                Gay darkroom vibes

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                • 0 0ops

                  Ditch the earth, hit the surf!

                  T This user is from outside of this forum
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                  terraroot@sh.itjust.works
                  wrote last edited by
                  #56

                  Off the turf, in the surf!

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                  • StametsS Stamets
                    This post did not contain any content.
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                    untorquer@lemmy.world
                    wrote last edited by
                    #57

                    β€œThe Boat Ramp of Durin, Lord of Mooria. Speak, matey, and enter. I, Narvi, made it.”

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                    • B bytemeister@lemmy.world

                      Darkvision limited to 60ft. Nighttime navigation was based on stars.

                      A ship can barely contain enough ale to last a dwarf a month, let alone an entire crew…

                      S This user is from outside of this forum
                      S This user is from outside of this forum
                      squaresinger@lemmy.world
                      wrote last edited by
                      #58

                      Tbh, that’s a rule that makes sense in context and something where I as a GM would make a house rule.

                      Even the darkest night at sea is not nearly as dark as the mines, so I’d totally allow for darkvision to be range-less (or long-range) on the sea.

                      1 Reply Last reply
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