This definetly seem very intentional…
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So you need Detect Magic running?
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Or a bag of flour to throw around to make the wall visible
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Or a bag of flour to throw around to make the wall visible
Just Last Crusade it and throw some dirt on the wall.
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I suppose you could cast see invisibility or true seeing first? But… yeah if I’m GMing you can just target the invisible wall, fuck that. Same goes for how RAW it’s nearly impossible to destroy the red layer of a prismatic wall because every spell that deals cold damage explicitly only targets creatures
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What would happen if the disintegrate spell targeted a creature or object but a wall of force existed between them? I’m guessing it would just destroy the wall and then continue onward to the target?
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I’ve never liked arbitrary spell targeting restrictions. I say if you want to fire blindly around cover or into a fog cloud you should be able to. It doesn’t come up very often and because it’s easy for players to understand that they’ll have a very high chance of missing and losing the spell slot.
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Oh definitely. I assume that RAI this is the intention.
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What would happen if the disintegrate spell targeted a creature or object but a wall of force existed between them? I’m guessing it would just destroy the wall and then continue onward to the target?
No. If we assume that you have to target the wall it would at the very least stop after destroying the wall.
But by RAW, you can’t even cast it on something behind the wall, because you cannot target something (or someone) with a spell if they are behind total cover. Total cover is created by being completely behind an obstacle (like a wall). This counts even if the obstacle is invisible.
Furthermore, if you chose an invalid target for a spell, you still expend the spellslot but there will be no effect. So you’d actually spend a sixth level spell a lot to achieve nothing.
I would not recommend doing it this way, but that’s what the rules say.
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Or a bag of flour to throw around to make the wall visible
It’s technically still invisible. But as there is no clear rule for that I’d say it’s up to interpretation.
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Yes. See invisibility should work as well. Both are quite annoying to activate when in a fight though.
Edit: TIL that detect magic may not work, because the object has to be visible.
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Yes. See invisibility should work as well. Both are quite annoying to activate when in a fight though.
Edit: TIL that detect magic may not work, because the object has to be visible.
Definitely. If one is trying to be prepared, See Invisibility lasts an hour but takes a lvl 2 slot while Detect Magic lasts 10 minutes and only takes a lvl 1 slot, so there’s tradeoffs for sure.
One of the things I like about my firbolg twilight cleric is having the detect magic racial ability, too.
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I’ve never liked arbitrary spell targeting restrictions. I say if you want to fire blindly around cover or into a fog cloud you should be able to. It doesn’t come up very often and because it’s easy for players to understand that they’ll have a very high chance of missing and losing the spell slot.
Most of the time I think it’s because the spell calls for a saving throw and there isn’t a mechanic for what a wall’s Con save ought to be. That’s not a unsolvable problem by any means, but I assume that’s why the restrictions exist
But yeah, going with the flow at the table is much more fun. We can bodge a solution here. Roll it as a spellcasting attack for now
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I’d argue you can ‘see’ the wall if you place something on it, like:
- your hand
- your frontline’s hand (or some other body part)
- a ghost’s hand
- flour, dust, tar, enemies’ blood, coughing syrup, and other things that could stick to the surface
- gecko, spider, and other creatures that wouldn’t fall off; probably also your familiar; dhampir and a high level monk should work, too
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I’ve never liked arbitrary spell targeting restrictions. I say if you want to fire blindly around cover or into a fog cloud you should be able to. It doesn’t come up very often and because it’s easy for players to understand that they’ll have a very high chance of missing and losing the spell slot.
I think spells that target the spirit of a target shouldn’t be able to be fired blind - that’s what i would let it depend on. A cold ray doesn’t need a visible target, but everything mind affecting that is not AoE will need it.
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No. If we assume that you have to target the wall it would at the very least stop after destroying the wall.
But by RAW, you can’t even cast it on something behind the wall, because you cannot target something (or someone) with a spell if they are behind total cover. Total cover is created by being completely behind an obstacle (like a wall). This counts even if the obstacle is invisible.
Furthermore, if you chose an invalid target for a spell, you still expend the spellslot but there will be no effect. So you’d actually spend a sixth level spell a lot to achieve nothing.
I would not recommend doing it this way, but that’s what the rules say.
And this is why my group is ok saying “that rule is profoundly dumb” and ignoring it while suspecting Crawford of being involved.
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I’d argue you can ‘see’ the wall if you place something on it, like:
- your hand
- your frontline’s hand (or some other body part)
- a ghost’s hand
- flour, dust, tar, enemies’ blood, coughing syrup, and other things that could stick to the surface
- gecko, spider, and other creatures that wouldn’t fall off; probably also your familiar; dhampir and a high level monk should work, too
- Detect magic.
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- Detect magic.
I’ve specifically focused on means that don’t require a spell slot to use. Left familiar as an exception because people like to have them anyway and it can be ritual cast.
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Oh definitely. I assume that RAI this is the intention.
RAW/RAI?
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RAW/RAI?
Rules as written, rules as intended.
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The humble cone of cold: