Larian Studios defends Valve: Steam's success is deserved
-
I simply do not understand the sentiment that not being a total bastard is something celebrated and not expected or required.
And while many like our Steam benevolent (almost) monopoly, I do wonder how would the market look like if we had 20 competing companies that cannot gain more than 5% of the market share. Can you imagine the competition between them and how would that benefit us, the consumer?
That would mean exclusives everywhere. Everyone would try to force some game pass on us, until our only choice to get an OK selection would be having 4 subscriptions. Or piracy.
With Steam, I get a well integrated platform for buying, updating and launching everything with the correct compatibility layer.
That’s more convenient than piracy, so I use it.
-
They started supporting and cooperating with heroic launcher.
Thus heroic is the defacto official GOG launcher on linux.
What type of support and cooperation? And where it is documented, so I can read about it?
-
Steam kinda killed gaming piracy for many. Hope they won’t go the Netflix way in the future.
I’m curious what you mean by this.
Netflix only went the way it did because they were liscensing shows and movies from other publishers/studios who could have, and finally did, take their shit back and start their own subscription service.
It’s not just Netflix that sucks now; it’s the whole of legit streaming video services becoming what cable was that got Netflix popular to begin with.
This is unlikely to happen with Steam, given that competitors are already trying to do what they can similarly and it has yet to actually do anything.
-
This post did not contain any content.
Larian Studios defends Valve: Steam's success is deserved
While many accuse Valve of monopolising the PC gaming market, others argue that Steam\'s dominance is simply the result of doing things right.
Gamereactor UK (www.gamereactor.eu)
I think valve has the absolute worst skins market out there but their store is really good.
-
I only buy games on Steam, GOG and ItchIO. The main reason I don’t give a cent to stores from EA, Ubisoft or Epic Games anymore is their services and terms are horrible. I’m all in for supporting competition when it’s good competition.
I bought Anno 1800 through uPlay and, to be fair, the app is not too bad, but now that I’m on Linux idk if I’d be able to get it working again. Not that I necessarily have interest to play again.
-
I’m curious what you mean by this.
Netflix only went the way it did because they were liscensing shows and movies from other publishers/studios who could have, and finally did, take their shit back and start their own subscription service.
It’s not just Netflix that sucks now; it’s the whole of legit streaming video services becoming what cable was that got Netflix popular to begin with.
This is unlikely to happen with Steam, given that competitors are already trying to do what they can similarly and it has yet to actually do anything.
Yeah streaming has an assumption of an exclusivity deal whereas in gaming it’s unpopular and financially not worthwhile (though subscriptions would rapidly change that).
If Netflix and HBO and everyone else all were equally able to buy content and no service was the primary sponsor of content you’d get services competing on price, quality, and selection rather than each of them aiming to always have something worth the subscription price coming out.
-
This post did not contain any content.
Larian Studios defends Valve: Steam's success is deserved
While many accuse Valve of monopolising the PC gaming market, others argue that Steam\'s dominance is simply the result of doing things right.
Gamereactor UK (www.gamereactor.eu)
Steam had been one of the good companies so far. Until they showed clear signs of enshitiffication, I will patronise Steam.
-
“Not being a total bastard” is a weird way to describe overhauling the gaming on linux experience at no additional cost to the end user, among many other incredibly pro consumer choices they’ve pushed in the last twenty odd years.
Yeah. Steam is fucking solid.
-
Steam kinda killed gaming piracy for many. Hope they won’t go the Netflix way in the future.
it’s crazy how you offer people convenience and they willingly pay for it. I remember steam killing piracy before DRM or anything like that existing
-
I’m a fan of Valve and Steam too. But you cannot deny that Valve does shitty stuff too. In example Valve is the company who either invented or popularized Loot Boxes. And they don’t do anything about the Black Market for the item trading and selling, such as Counter Strike skins and so on. And there are other little things that could be done, but nothing else upsets me as this.
But besides that, for the most part I love Valve. The commitment to support on Linux is unmatched in the gaming world. As a private company, Valve can do whatever they want. I genuinely think that PC gaming wouldn’t be this good without Valve. If anything, Microsoft would have the power… which in an alternate universe people have to suffer.
The skins and loot boxes is the only negative thing I ever see brought up about steam, and it is a completely voluntary system that applies to a few of their own games. In fact, I keep forgetting they even have them unless someone brings it up and despite being a terrible thing people apparently love them and would be mad if they went away.
So I’ll forgive them for one stupid thing they do and appreciate the other 99% of things they do.
-
OpenAI is a non-profit
OpenAI started as a non-profit and pivoted to being for profit whether the paperwork has kept up or not.
Pretty sure that was the plan all along though.
-
citation needed
points to all of human history
Maybe this will be one of the exceptions. At least I hope so.
-
I would buy from GOG too, if they provided Linux support in form of an official launcher. And if available also official Linux builds. Back in the days GOG did that, but they stopped doing it. And before someone comes after me, I know there are alternative launchers on Linux. But I don’t want to give GOG money for work others doing it for free. I don’t want support a company who only cares about Windows.
I used to be the same.
I have changed to prioritizing GOG though since I try to limit purchases from US companies and I despise how Steam knowingly profits from making children addicted to gambling.
-
I still don’t feel like it’s a monopoly when there is nothing stopping developers from selling the game as a paid download off their own site. Players can even add that game as a non-Steam game and still get a mostly complete experience as if they brought the game from Steam. Companies selling their game on Steam was always a option and not a necessity.
None of that is what defines a monopoly.
There’s only one store that matters. They have unthreatened supermajority marketshare. Customers go there by default - sometimes exclusively. Developers can sell there, or they’re basically fucked.
What you’re concerned about are anti-competitive practices. But some businesses don’t need those, to lack any relevant competition. It can just happen. They didn’t do anything wrong. They’re still monopolies.
-
You can run GOG games via Proton these days btw!
You always could, but they don’t get to take credit for that
-
What type of support and cooperation? And where it is documented, so I can read about it?
Weird. I can fibd no source on it. However I seem to distinctly remember that GOG announced to help heroic implement more cloud features.
-
I’m curious what you mean by this.
Netflix only went the way it did because they were liscensing shows and movies from other publishers/studios who could have, and finally did, take their shit back and start their own subscription service.
It’s not just Netflix that sucks now; it’s the whole of legit streaming video services becoming what cable was that got Netflix popular to begin with.
This is unlikely to happen with Steam, given that competitors are already trying to do what they can similarly and it has yet to actually do anything.
I mean that although the good shows got removed by the other competitors and streaming got downhill with that, they increased prices, put ads, removed account sharing and their only focus is profit.
Edit: also they removed shows by themselves to countries that the particular shows were not that popular just to save money. That started before the rise of other streaming platforms.
-
points to all of human history
Maybe this will be one of the exceptions. At least I hope so.
There are millions of successful companies and businesses on this planet and a lot (historically almost all) are taken over by the children or protégés. I‘d argue that nepo babies who got pampered up until adulthood (like probably Gabe‘s kids) have a worse track record of leading a business, that’s probably the examples you’ve been thinking of.
-
That would mean exclusives everywhere. Everyone would try to force some game pass on us, until our only choice to get an OK selection would be having 4 subscriptions. Or piracy.
With Steam, I get a well integrated platform for buying, updating and launching everything with the correct compatibility layer.
That’s more convenient than piracy, so I use it.
Exclusives are a bastard child of oligopoly, where the distribution platform has more power than the publisher.
Before Steam physical games were NEVER sold only in ToysR, they were sold in all shops.
-
Na. Even privatly traded companies can enshittify when it gets inherited to people not sharing the same vision as the one that made the company successful.
If you want to prevent enshittification more long term, convert it to a non-profit cooperative, with a work ethic that promotes providing the best service over short term profit.
That would be amaze balls, but hard to see happening in reality.
How cool would it be if Steam split* into a non-profit, giving rebates back to developers for platform fees collected in excess of costs (including generous salaries for their employees, of course) with directives to make the platform as good for gamers and developers as possible?
One can dream.
- I’m assuming a split because game development and sales don’t really mesh with a non-profit in the same way. Hard to make competitive multiplayer-only live-service games (let alone The International for DOTA 2) and loot crates your business model that way, at any rate.