Larian Studios defends Valve: Steam's success is deserved
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You can run GOG games via Proton these days btw!
You always could, but they don’t get to take credit for that
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What type of support and cooperation? And where it is documented, so I can read about it?
Weird. I can fibd no source on it. However I seem to distinctly remember that GOG announced to help heroic implement more cloud features.
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I’m curious what you mean by this.
Netflix only went the way it did because they were liscensing shows and movies from other publishers/studios who could have, and finally did, take their shit back and start their own subscription service.
It’s not just Netflix that sucks now; it’s the whole of legit streaming video services becoming what cable was that got Netflix popular to begin with.
This is unlikely to happen with Steam, given that competitors are already trying to do what they can similarly and it has yet to actually do anything.
I mean that although the good shows got removed by the other competitors and streaming got downhill with that, they increased prices, put ads, removed account sharing and their only focus is profit.
Edit: also they removed shows by themselves to countries that the particular shows were not that popular just to save money. That started before the rise of other streaming platforms.
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points to all of human history
Maybe this will be one of the exceptions. At least I hope so.
There are millions of successful companies and businesses on this planet and a lot (historically almost all) are taken over by the children or protégés. I‘d argue that nepo babies who got pampered up until adulthood (like probably Gabe‘s kids) have a worse track record of leading a business, that’s probably the examples you’ve been thinking of.
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That would mean exclusives everywhere. Everyone would try to force some game pass on us, until our only choice to get an OK selection would be having 4 subscriptions. Or piracy.
With Steam, I get a well integrated platform for buying, updating and launching everything with the correct compatibility layer.
That’s more convenient than piracy, so I use it.
Exclusives are a bastard child of oligopoly, where the distribution platform has more power than the publisher.
Before Steam physical games were NEVER sold only in ToysR, they were sold in all shops.
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Na. Even privatly traded companies can enshittify when it gets inherited to people not sharing the same vision as the one that made the company successful.
If you want to prevent enshittification more long term, convert it to a non-profit cooperative, with a work ethic that promotes providing the best service over short term profit.
That would be amaze balls, but hard to see happening in reality.
How cool would it be if Steam split* into a non-profit, giving rebates back to developers for platform fees collected in excess of costs (including generous salaries for their employees, of course) with directives to make the platform as good for gamers and developers as possible?
One can dream.
- I’m assuming a split because game development and sales don’t really mesh with a non-profit in the same way. Hard to make competitive multiplayer-only live-service games (let alone The International for DOTA 2) and loot crates your business model that way, at any rate.
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I simply do not understand the sentiment that not being a total bastard is something celebrated and not expected or required.
And while many like our Steam benevolent (almost) monopoly, I do wonder how would the market look like if we had 20 competing companies that cannot gain more than 5% of the market share. Can you imagine the competition between them and how would that benefit us, the consumer?
I simply do not understand the sentiment that not being a total bastard is something celebrated and not expected or required.
It’s simple really. If you don’t give positive feedback, you’ve lost the major lever that can be used to get what you want.
Using negative feedback is a useful tool but it’ll never achieve the same outcomes if used by itself.
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Larian Studios defends Valve: Steam's success is deserved
While many accuse Valve of monopolising the PC gaming market, others argue that Steam\'s dominance is simply the result of doing things right.
Gamereactor UK (www.gamereactor.eu)
How to explain Steam’s success on PC for console players: “Think of it like the X1 vs PS4 era. Steam is the PS4 and every competitor was the Xbox One”
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Weird. I can fibd no source on it. However I seem to distinctly remember that GOG announced to help heroic implement more cloud features.
That does not mean it never happened, we just can’t find the source. I had this with my own statements in the past too, sometimes it was true sometimes I was wrong. Therefore I cannot trust everyone in the internet. What I can imagine is, that GOG worked on the GOG API (the programming interface for other tools) to add access to the Cloud features in example. It might came out of a request from the Heroic Launcher project. So in a sense GOG would cooperate. But this is just speculation on my part here.
Still the Heroic Launcher is a separate project doing all the work on their own.
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The problem is the launcher. He does not want one.
This is directly from the comment I replied to:
I would buy from GOG too, if they provided Linux support in form of an official launcher
No need for an official launcher when you can just use Steam as a launcher.
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it’s crazy how you offer people convenience and they willingly pay for it. I remember steam killing piracy before DRM or anything like that existing
You make it sound like drm didn’t exist before steam or like steam isn’t a form of drm itself. Old drm was more basic and far less nefarious, like entering a cd key or codes in your manual. This later escalated to online activated cd keys. At the very least, these forms of drm didn’t run all the time like steam did- I remember steam getting huge pushback (from myself included) because it ran like absolute dogshit. Later forms of drm got worse with checks in the discs that collected data on your pc (securom, anyone?). Steam did a lot of good things but it did not erase drm- it merely created another form of it (I.e. You no longer own your games, you are buying licenses they can revoke at any time)
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Larian Studios defends Valve: Steam's success is deserved
While many accuse Valve of monopolising the PC gaming market, others argue that Steam\'s dominance is simply the result of doing things right.
Gamereactor UK (www.gamereactor.eu)
i think personally Steam’s/Valve’s dominance is really good here’s why:
- Improving Linux gaming,improving Wine and DXVK for gaming,so you dont rely on Microsoft for your OS.
- Great client(i like the: inbuilt Chromium based browser,Community features)
- Not so awful and maybe simple DRM methods(eg, needing the Steam client doesnt tank the performance that much,compared to something like denuvo which i think makes modding impossible,needs consistent internet connection,and tanks the game’s fps alot )
- I can buy with cash giftcard to buy games(I wish GOG had that)
- Workshop for modding on supported games.(ik some games have workshop and dont let you mod everything)
- Makes/has good games(Half-life 2 is the best game i ever played)
but the bad things:
- Steam Client is still 32 bit and Steam doesnt target ARM(E,G. For like M1+ macs,those need rosetta )
- third party clients arent a option
- You dont own anything you buy on Steam.
- Having the Steam client open at all times(ik not all games have this, but i assume CEF based Steam will lower the performance like slightly)
- TF2 neglect
- lootboxes/battle pass in some games(i am aware Valve was the first company to have a battle pass and fortnite popularized it)
alright thats what i think of the Good and bad of Valve/Steam
Edit: Fixed Paragraph break.
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Steam kinda killed gaming piracy for many. Hope they won’t go the Netflix way in the future.
i kinda agree:
but its still possible to pirate some Steam games without the Steam Client,
and some still require it. -
This is directly from the comment I replied to:
I would buy from GOG too, if they provided Linux support in form of an official launcher
No need for an official launcher when you can just use Steam as a launcher.
Steam does more than launch games, you realize this, right? They want gog to have a launcher on Linux that will manage their library for them, not just launch their game.
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Steam does more than launch games, you realize this, right? They want gog to have a launcher on Linux that will manage their library for them, not just launch their game.
Hold on, IT DOES?
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I feel like they’ve earned it because they’ve put in the most work. They are the best in the game because they make the user experience the best there is. EA, Ubisoft, and Microsoft have/had their own storefronts or launchers but they are clunky and unpleasant to deal with and the only benefits they had were exclusives. They’ve never put any effort into user experience and were mainly doing it to make themselves more money and it definitely showed. The only one that’s ever been a real competitor is Epic Launcher. And while it has gotten better over the years, the user experience is still not anywhere near Steam. And even now the Epic Launcher is still unpleasant to deal with in a lot of cases unless you just use it to play Fortnite.
With Steam everything just works and is basically seamless. Not only that, before Steam the modding community for most games had an immense learning curve and most people just avoided it save for Minecraft. And as far as I can tell you can’t even mod games you buy on the Microsoft Store because their file structure is atrocious.
The only storefront I wish was better/more popular was GOG. It’s not bad and has a lot of benefits (Like no DRM and offline installers), but Steam just makes everything so easy it’s hard not to get stuck with them once you’ve started.
While Steam is more or less the best big solution we have, it does leave a lot to be desired. The only reason they are the best is because they clawed their way to the top early, kept themselves “good enough” compared to the competition, and haven’t yet sold out their entire customer base.
At this point, they completely dominate. It’s insanely difficult to compete with them. So long as they make half of an effort to improve things and continue to be somewhat benevolent they’ll likely keep their crown.
However, Valve is not ideal. They are still looking out for themselves, primarily. Many of Valves improvements have just been reactions to competitors and other threats not an inherent desire to deliver the best product possible or do the right thing. It’s just the fact that most competitors are more obviously greedy and immoral that makes Valve look like the heroes.
Without Epic and others throwing cash on the fire trying to compete I doubt we’d have seen even the slow upgrades to the Steam experience we’ve seen in recent years.
Without the Australian lawsuit, we’d have no return policy.
Without the clever abuse of arbitration by a group of lawyers, Valve would still have forced arbitration in the agreements.
Steam OS was only a thing, and Proton only got backed by Valve, when Microsoft first started positioning itself to eat Valve’s lunch by exerting control over Windows and pushing for things like UWP and the MS/Windows/XBOX storefronts on PC.
The vast majority of Valve’s storefront improvements are algorithms and crowd sourcing solutions. They want to be as hands off as possible because being hands on is hard and comes with liability. The whole skins market and gambling fiasco kind of shows that they’d much rather just not get involved if possible - same risk/reward cost/benefit analysis used by every greedy company. If that means lying about how aware they are of it that’s what they’ll do.
Don’t get me wrong. The least worst is, unfortunately, the best we’ve got. I love gaming and use Steam a lot. It’s just that the other big players are just so terrible that I think Valve gets a free pass. Hell, much of the tech industry is swallowing tactical nukes hoping that the radiation will somehow mutate them into a good business. In the meantime they are using the illusion of “expansion” from the resulting explosions to make themselves look bigger for investors. I support anyone not doing that.
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How to explain Steam’s success on PC for console players: “Think of it like the X1 vs PS4 era. Steam is the PS4 and every competitor was the Xbox One”
That’s far to generous to other companies, they were far more like the WiiU.
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I simply do not understand the sentiment that not being a total bastard is something celebrated and not expected or required.
And while many like our Steam benevolent (almost) monopoly, I do wonder how would the market look like if we had 20 competing companies that cannot gain more than 5% of the market share. Can you imagine the competition between them and how would that benefit us, the consumer?
Honestly 20 different companies would probably suck for the consumer. That’s 20 different storefronts to compare, 20 different libraries to manage, potentially 20 different sets of logins, 20 sources of data breaches. It’s unlikely they would adopt an open standard to allow a shared library. Maybe you have a 21st company that makes a product like heroic launcher. You’d likely run into regionality issues where a particular store is unavailable, so you may not be able to play purchased games. You would have all sorts of odd exclusive dlc and pre order bonuses so a cosmetic item you like could be locked to a store you haven’t used. Multiplayer likely wouldn’t be global cross play between all companies, you likely get some set of 20 companies working together for multiplayer. Some games may develop a good scene available to a single store, requiring a game to be repurchased. Exclusives or timed exclusives would be annoying to track, as each store would likely have different catalogs.
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Exclusives are a bastard child of oligopoly, where the distribution platform has more power than the publisher.
Before Steam physical games were NEVER sold only in ToysR, they were sold in all shops.
they’re still sold everywhere…just nobody buys em cause why the fuck would you when you can buy em online?
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Yeah. Steam is fucking solid.
step aside jesus, we have a new savior and his name is gaben