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  3. Valve invents new Counter-Strike 2 loot boxes that successfully dodge anti-gambling regulations

Valve invents new Counter-Strike 2 loot boxes that successfully dodge anti-gambling regulations

Scheduled Pinned Locked Moved PC Gaming
pcgaming
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  • J jjjalljs@ttrpg.network

    Who is buying these skins. I feel like such an alien sometimes. I just can’t understand wanting to spend any money at all on a cosmetic skin

    fizz@lemmy.nzF This user is from outside of this forum
    fizz@lemmy.nzF This user is from outside of this forum
    fizz@lemmy.nz
    wrote on last edited by
    #70

    Its a free to play game. You put 1000s of hours in why not spend some.money to customise your gun. Money isnt that tight for some people.

    J P 2 Replies Last reply
    4
    • fizz@lemmy.nzF fizz@lemmy.nz

      Its a free to play game. You put 1000s of hours in why not spend some.money to customise your gun. Money isnt that tight for some people.

      J This user is from outside of this forum
      J This user is from outside of this forum
      jjjalljs@ttrpg.network
      wrote on last edited by
      #71

      I guess. I’d rather not throw away my money, even if it’s not tight. I wouldn’t feel joy about a custom skin. Every time I saw it I would be reminded that I’d wasted money.

      But that’s me, not everyone.

      fizz@lemmy.nzF 1 Reply Last reply
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      • J jjjalljs@ttrpg.network

        I guess. I’d rather not throw away my money, even if it’s not tight. I wouldn’t feel joy about a custom skin. Every time I saw it I would be reminded that I’d wasted money.

        But that’s me, not everyone.

        fizz@lemmy.nzF This user is from outside of this forum
        fizz@lemmy.nzF This user is from outside of this forum
        fizz@lemmy.nz
        wrote on last edited by
        #72

        I’ll spend like $30 on the weekend getting alcohol and take aways. These add no value to my life beyond the short time I spend consuming them. Spending $20 for a skin that I think looks cool for a gun I really like and often use is an easy choice in a game I got for free.

        Its hard to explain for someone that doesnt play but its more than just a skin on a gun when you play competitive games you’re expressing your skill as a player in front of an audience of people. Its a way for players to make the gun feel more like their own instead of just having everything look exactly the same. People are playing $80 to play a 1 time play AAA game so for f2p games with infinitely replayability spending some money on a skin isnt a big deal you’re just paying devs for the game you love.

        J 1 Reply Last reply
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        • L laser@feddit.org

          Free to play isn’t something that had been done. And htf were they gonna do that otherwise? Give out the game for free and operate at a loss? Clever.

          The game wasn’t free until 4 years after release in 2011. Loot boxes were introduced in 2010.

          Also when it went F2P, it surely has been done before, for example by League, which went F2P about two years before TF2 in 2009. So that timeline doesn’t track

          The problem with their loot boxes isn’t only the content, but the fact that it’s designed to entice people to gamble on it while masquerading as something else. It’s predatory, and while there are other predatory systems in other games, theirs is quite devious; this is an opinion I’ve held since the matter gained public attention with the Belgian regulation in 2018.

          A This user is from outside of this forum
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          arnitbier@sh.itjust.works
          wrote on last edited by arnitbier@sh.itjust.works
          #73

          Nice history lesson, again, did not request that that’s all you

          I am aware of its history, it made a at the time dead game come back, sheerly due to the stupid colossal failure of a moral decision you claim they made. It made a bunch of hyper-competitive and underrepresented at the time, new, cosmetic focused collector-type YOLOFOMO gamers both shit and cream their goddamn pants.

          This was a stunning stupid punt to make enough money to keep the game they, and many dedicated people, wanted to stay on, yet wouldn’t or couldn’t foot the bill, for. This was a morally just cause in many eyes. They INSPIRED bad companies. They didn’t design it in a laboratory to mislead you you fucking dunce, it just happened to be, at the time the quintessentially invisible, psychological vulnerability of the time, that was, exploited for an, at the time, entirely morally justifiable cause. Because we literally didn’t know that it was predatory, which was, SPECIFICALLY avoided by Valve all over the fucking highway but it was seriously what pays the bills and they’re not fucking immune from competitive business practices working in a system of both exploitive labor and business practices so expecting them to suddenly foundationally change their funding and put them in an easy place to be taken over and corrupted by the same shareholders and executives that own companies that ACTUALLY do that shit just because its works and they just think if it works its their fault but let’s try REALLY hard to exploit the shit outta them on purpose people must sit there and laugh, which is entirely against the fucking spirit and sentiment of the OP statement. So fuck off with that.

          One, because fuck that, and two because fuck misdirecting that outrage and making things all around worse off. Well meant for sure, but destructive and undeserving of moral praise or claim IMNSHO

          So yeah, back to the purpose of the entire essay, because that’s what this fucking became.

          Was that I gotcha supposed to save your shitty take or something? Because it does not.

          1 Reply Last reply
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          • J jjjalljs@ttrpg.network

            Who is buying these skins. I feel like such an alien sometimes. I just can’t understand wanting to spend any money at all on a cosmetic skin

            M This user is from outside of this forum
            M This user is from outside of this forum
            markovs_gun@lemmy.world
            wrote on last edited by
            #74

            Game developers hire economists and psychologists to run experiments on the precise ways they need to design their games to make people feel like they need skins and other cosmetics and spend money on them. The games are designed to nudge people into associating having good skins with being good at the game and having the default skins with being bad at the game, and to make people want the new skins and feel bad for not having them. Furthermore, they don’t really make money on the average person who either doesn’t spend money on loot crates or maybe spends a bit of money every now and then- the real money makers are a tiny percentage of players who have some bizarre compulsion to spend absurd amounts of money on this stuff. These are known as “whales” and a lot of them have legitimate psychological issues that cause them to be like this or they’re like Saudi nobility who just have absurd amounts of money and don’t give a shit about blowing it on fake video game stuff.

            U 1 Reply Last reply
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            • L laser@feddit.org

              Surely this corporation is my friend

              S This user is from outside of this forum
              S This user is from outside of this forum
              stupidbrotherinlaw@lemmy.world
              wrote on last edited by
              #75

              I can smell Gabe’s smegma on their breath from all the way over here.

              N 1 Reply Last reply
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              • fizz@lemmy.nzF fizz@lemmy.nz

                I’ll spend like $30 on the weekend getting alcohol and take aways. These add no value to my life beyond the short time I spend consuming them. Spending $20 for a skin that I think looks cool for a gun I really like and often use is an easy choice in a game I got for free.

                Its hard to explain for someone that doesnt play but its more than just a skin on a gun when you play competitive games you’re expressing your skill as a player in front of an audience of people. Its a way for players to make the gun feel more like their own instead of just having everything look exactly the same. People are playing $80 to play a 1 time play AAA game so for f2p games with infinitely replayability spending some money on a skin isnt a big deal you’re just paying devs for the game you love.

                J This user is from outside of this forum
                J This user is from outside of this forum
                jjjalljs@ttrpg.network
                wrote on last edited by
                #76

                when you play competitive games you’re expressing your skill as a player in front of an audience of people.

                The first part of your post makes sense, even if I don’t agree with it. But this part stands out- buying a skin isn’t a skill question. It’s just a wallet question.

                Some games have stuff you can only earn via achievements or whatever. I could see being proud of, like, a skin you only get if you get 100 perfect whatevers in a row. But, like, just buying it? But I guess the audience has enough people who are impressed by that sort of thing.

                spending some money on a skin isnt a big deal you’re just paying devs for the game you love.

                Also not to be a negative nerd, but unless the company is very tiny the developers aren’t getting much, maybe zero, of that money. Developers get a salary. Stock options, maybe. It’s not like a tip jar. Profits typically go to the owners under capitalism, not the labor. “Buy skins to support the developers” might be indirectly true, in a limited sense, but it mostly feels like capitalist propaganda.

                fizz@lemmy.nzF 1 Reply Last reply
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                • M markovs_gun@lemmy.world

                  Game developers hire economists and psychologists to run experiments on the precise ways they need to design their games to make people feel like they need skins and other cosmetics and spend money on them. The games are designed to nudge people into associating having good skins with being good at the game and having the default skins with being bad at the game, and to make people want the new skins and feel bad for not having them. Furthermore, they don’t really make money on the average person who either doesn’t spend money on loot crates or maybe spends a bit of money every now and then- the real money makers are a tiny percentage of players who have some bizarre compulsion to spend absurd amounts of money on this stuff. These are known as “whales” and a lot of them have legitimate psychological issues that cause them to be like this or they’re like Saudi nobility who just have absurd amounts of money and don’t give a shit about blowing it on fake video game stuff.

                  U This user is from outside of this forum
                  U This user is from outside of this forum
                  underscores@lemmy.zip
                  wrote on last edited by
                  #77

                  To put it into perspective the player model shown when high level players play while have flashier animations which not only look cool but make the player look extremely nimble, it’s hard to explain but you just look way better with skins on to a point where players do make weird associations like “karambit is an awp skin”

                  the reason why in the aforementioned association is because after firing the awp (bolt action sniper) players will draw their knife instead of waiting for the bolt to be reset.

                  the draw is animated and on the karambit, the draw is exceptionally flashy, since this is frequently done as a legitimate technique (you move faster with knife drawn in cs) then people see the flashy karambit animation very frequently

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                  • fizz@lemmy.nzF fizz@lemmy.nz

                    Its a free to play game. You put 1000s of hours in why not spend some.money to customise your gun. Money isnt that tight for some people.

                    P This user is from outside of this forum
                    P This user is from outside of this forum
                    phx@lemmy.world
                    wrote on last edited by
                    #78

                    Yeah, I bought a few season passes when I was into DOTA. The main gain from those is cosmetics and some ladder ranking, but realistically it was that I’d played the game a ton for free and felt that paying a bit to engage wasn’t a big deal.

                    Everyday the thrill of the game wore off for me, but honestly given hours played versus money spent it was probably one of the cheapest investments in entertainment I made.

                    1 Reply Last reply
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                    • S slaneesh_is_right@lemmy.org

                      I think nintendo is so much worse tbh. Mario kart for example they shove the dlc in to kids faces the whole time. Nonono, you can’t play these tracks, but you van look at them. Here are all the characters. No not this one, you need your parents magic numbers.

                      Cases are silly and bad, but at least it’s adults who should know better.

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                      hudell@lemmy.dbzer0.com
                      wrote on last edited by
                      #79

                      Nintendo has a ton of things we can criticize but at the very least the process with them has usually been simple purchases. You pay for what you want to buy and that’s what you get.

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                      • C Cethin

                        I think it has an option to decline it too, so you don’t have to purchase to move on. I could be wrong about this, but I think this is what I heard.

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                        H This user is from outside of this forum
                        hudell@lemmy.dbzer0.com
                        wrote on last edited by
                        #80

                        If I understood it correctly, you open a new box when you buy an item, but if you don’t buy it then you need to wait until the following week to open another box again.

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                        • alessandro@lemmy.caA alessandro@lemmy.ca
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                          Caveman
                          wrote on last edited by
                          #81

                          I think it’s an improvement though. You never part with your money unless you know exactly what you’ll get.

                          It’s basically individualised offers in the form of boxes.

                          1 Reply Last reply
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                          • alessandro@lemmy.caA alessandro@lemmy.ca
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                            simulation6@sopuli.xyz
                            wrote on last edited by
                            #82

                            For FTP games that I am really enjoying, I will buy stuff sometimes to support the game.

                            1 Reply Last reply
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                            • J jjjalljs@ttrpg.network

                              when you play competitive games you’re expressing your skill as a player in front of an audience of people.

                              The first part of your post makes sense, even if I don’t agree with it. But this part stands out- buying a skin isn’t a skill question. It’s just a wallet question.

                              Some games have stuff you can only earn via achievements or whatever. I could see being proud of, like, a skin you only get if you get 100 perfect whatevers in a row. But, like, just buying it? But I guess the audience has enough people who are impressed by that sort of thing.

                              spending some money on a skin isnt a big deal you’re just paying devs for the game you love.

                              Also not to be a negative nerd, but unless the company is very tiny the developers aren’t getting much, maybe zero, of that money. Developers get a salary. Stock options, maybe. It’s not like a tip jar. Profits typically go to the owners under capitalism, not the labor. “Buy skins to support the developers” might be indirectly true, in a limited sense, but it mostly feels like capitalist propaganda.

                              fizz@lemmy.nzF This user is from outside of this forum
                              fizz@lemmy.nzF This user is from outside of this forum
                              fizz@lemmy.nz
                              wrote on last edited by
                              #83

                              Im not saying buying a skin is skill expression. When a player is playing they are preforming in front of an audience, everything is part of how they express themselves. From how they move to how they shoot to the skins on their gun its all player expression. Not everything has to be an achievement to be proud of some stuff you just like because it makes YOUR character look the way you like. I dont know how to convey this idea properly.

                              If its a f2p game where cosmetics cost nothing people still choose cosmetics over the default character. This is because your ingame character kind of represents you when you play online.

                              For your second part about spending money on games I feel like you are being intentionally obtuse. I dont only care about money going to devs. The game isnt made by just devs. I want it to go to the entire company that produced the game I’m playing. If investors get paid thats good I’m glad they are getting a return on investing in the creation of a game I like. If the game made no money there wouldnt be people getting hired to work on it. A f2p game is exactly like a tip jar no one has to buy anything and if no one buys anything the game shutsdown.

                              1 Reply Last reply
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                              • P PonyOfWar

                                Predatory as hell. Almost impressive how Valve manages to simultaneously be one of the best and one of the worst companies in gaming.

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                                buddahriffic@lemmy.world
                                wrote on last edited by
                                #84

                                It’s completely optional. They are about as predatory as gucci bags or other designer shit some people pay way too much for (IMO). You don’t need any of it to be competitive or to continue enjoying the game.

                                I just personally don’t have a problem with things that exploit people’s vanity.

                                N 1 Reply Last reply
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                                • B buddahriffic@lemmy.world

                                  It’s completely optional. They are about as predatory as gucci bags or other designer shit some people pay way too much for (IMO). You don’t need any of it to be competitive or to continue enjoying the game.

                                  I just personally don’t have a problem with things that exploit people’s vanity.

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                                  nuggie_ss@lemmings.world
                                  wrote last edited by nuggie_ss@lemmings.world
                                  #85

                                  I just personally don’t have a problem with things that exploit people’s vanity.

                                  Based, but these are predatory.

                                  For one, we shouldn’t be lowering our standards so that a business can make more money. Whether you accept it or not, these vanity items do make the game more enjoyable for most players. If more of us had higher standards, we’d get the cosmetics without having to pay for a corporation’s nicer campus or an executive’s 9th property.

                                  For two, whenever chance is involved it will always intrinsically prey upon those with gambling problems.

                                  1 Reply Last reply
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                                  • J jjjalljs@ttrpg.network

                                    Who is buying these skins. I feel like such an alien sometimes. I just can’t understand wanting to spend any money at all on a cosmetic skin

                                    N This user is from outside of this forum
                                    N This user is from outside of this forum
                                    nuggie_ss@lemmings.world
                                    wrote last edited by
                                    #86

                                    People with more money than sense.

                                    1 Reply Last reply
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                                    • A arnitbier@sh.itjust.works

                                      No way I’m taking your false equivalent shit here, there’s nothing about Valves lootboxes that put it NEAR the industry standard of make shit game look good make money, lootboxes with GAMEPLAY mechanics locked behind, forcing dlc for basic features and micro transactions for consumables and to level up bullshit.

                                      So suck my d*ck

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                                      nuggie_ss@lemmings.world
                                      wrote last edited by
                                      #87

                                      Valve literally popularized the “games as a service” business model.

                                      You’re probably too young to understand when games weren’t just platforms to sell you more shite.

                                      1 Reply Last reply
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                                      • S stupidbrotherinlaw@lemmy.world

                                        I can smell Gabe’s smegma on their breath from all the way over here.

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                                        nuggie_ss@lemmings.world
                                        wrote last edited by
                                        #88

                                        sniffs

                                        Yep, that’s Gabe.

                                        1 Reply Last reply
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