Valve invents new Counter-Strike 2 loot boxes that successfully dodge anti-gambling regulations
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I think nintendo is so much worse tbh. Mario kart for example they shove the dlc in to kids faces the whole time. Nonono, you can’t play these tracks, but you van look at them. Here are all the characters. No not this one, you need your parents magic numbers.
Cases are silly and bad, but at least it’s adults who should know better.
Nintendo has a ton of things we can criticize but at the very least the process with them has usually been simple purchases. You pay for what you want to buy and that’s what you get.
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I think it has an option to decline it too, so you don’t have to purchase to move on. I could be wrong about this, but I think this is what I heard.
If I understood it correctly, you open a new box when you buy an item, but if you don’t buy it then you need to wait until the following week to open another box again.
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I think it’s an improvement though. You never part with your money unless you know exactly what you’ll get.
It’s basically individualised offers in the form of boxes.
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For FTP games that I am really enjoying, I will buy stuff sometimes to support the game.
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when you play competitive games you’re expressing your skill as a player in front of an audience of people.
The first part of your post makes sense, even if I don’t agree with it. But this part stands out- buying a skin isn’t a skill question. It’s just a wallet question.
Some games have stuff you can only earn via achievements or whatever. I could see being proud of, like, a skin you only get if you get 100 perfect whatevers in a row. But, like, just buying it? But I guess the audience has enough people who are impressed by that sort of thing.
spending some money on a skin isnt a big deal you’re just paying devs for the game you love.
Also not to be a negative nerd, but unless the company is very tiny the developers aren’t getting much, maybe zero, of that money. Developers get a salary. Stock options, maybe. It’s not like a tip jar. Profits typically go to the owners under capitalism, not the labor. “Buy skins to support the developers” might be indirectly true, in a limited sense, but it mostly feels like capitalist propaganda.
Im not saying buying a skin is skill expression. When a player is playing they are preforming in front of an audience, everything is part of how they express themselves. From how they move to how they shoot to the skins on their gun its all player expression. Not everything has to be an achievement to be proud of some stuff you just like because it makes YOUR character look the way you like. I dont know how to convey this idea properly.
If its a f2p game where cosmetics cost nothing people still choose cosmetics over the default character. This is because your ingame character kind of represents you when you play online.
For your second part about spending money on games I feel like you are being intentionally obtuse. I dont only care about money going to devs. The game isnt made by just devs. I want it to go to the entire company that produced the game I’m playing. If investors get paid thats good I’m glad they are getting a return on investing in the creation of a game I like. If the game made no money there wouldnt be people getting hired to work on it. A f2p game is exactly like a tip jar no one has to buy anything and if no one buys anything the game shutsdown.
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Predatory as hell. Almost impressive how Valve manages to simultaneously be one of the best and one of the worst companies in gaming.
It’s completely optional. They are about as predatory as gucci bags or other designer shit some people pay way too much for (IMO). You don’t need any of it to be competitive or to continue enjoying the game.
I just personally don’t have a problem with things that exploit people’s vanity.
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It’s completely optional. They are about as predatory as gucci bags or other designer shit some people pay way too much for (IMO). You don’t need any of it to be competitive or to continue enjoying the game.
I just personally don’t have a problem with things that exploit people’s vanity.
I just personally don’t have a problem with things that exploit people’s vanity.
Based, but these are predatory.
For one, we shouldn’t be lowering our standards so that a business can make more money. Whether you accept it or not, these vanity items do make the game more enjoyable for most players. If more of us had higher standards, we’d get the cosmetics without having to pay for a corporation’s nicer campus or an executive’s 9th property.
For two, whenever chance is involved it will always intrinsically prey upon those with gambling problems.
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Who is buying these skins. I feel like such an alien sometimes. I just can’t understand wanting to spend any money at all on a cosmetic skin
People with more money than sense.
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No way I’m taking your false equivalent shit here, there’s nothing about Valves lootboxes that put it NEAR the industry standard of make shit game look good make money, lootboxes with GAMEPLAY mechanics locked behind, forcing dlc for basic features and micro transactions for consumables and to level up bullshit.
So suck my d*ck
Valve literally popularized the “games as a service” business model.
You’re probably too young to understand when games weren’t just platforms to sell you more shite.
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I can smell Gabe’s smegma on their breath from all the way over here.
sniffs
Yep, that’s Gabe.