Adult game developer’s PayPal funds held for over a month despite being legitimately sold on Steam [80k GBP]
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PayPal can and will steal your money because fuck you, that’s why, and you’re left with basically zero recourse.
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PayPal can and will steal your money because fuck you, that’s why, and you’re left with basically zero recourse.
That’s why I deleted my PayPal account last year. Fuck them
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As much as I believe PayPal would do this (they have closed accounts without warning and stolen all pending funds many times in the past, which is why it’s commonly recommended to avoid them if you’re making decent money), the only source for this article is a Reddit thread that doesn’t name the game or company.
There’s a decent chance this is just someone’s creative writing exercise using the current scandal to get attention.
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Correcting the bad headline: The funds were not sold on Steam. They were earned from game sales on Steam.
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we need a non-american alternatives.
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PayPal is a scam
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PayPal can and will steal your money because fuck you, that’s why, and you’re left with basically zero recourse.
Bitcoin and Monero fixes this!
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we need a non-american alternatives.
We have Bitcoin and Monero
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PayPal can and will steal your money because fuck you, that’s why, and you’re left with basically zero recourse.
Use crypto wherever you can.
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Are there more legal protections for crypto payment processors than traditional payment processors? My understanding is that there’s less regulation in the crypto space these days.
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Oh boy, less accountability!
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Are there more legal protections for crypto payment processors than traditional payment processors? My understanding is that there’s less regulation in the crypto space these days.
Cryptocurrencies themselves are automated, self sustaining systems - no regulation applies at that level at all. In reality crypto “payment processors” provide services of instant exchange to regular currencies, and aren’t even mandatory (but they’re very convenient).
So regulation applies, but only to optional middleman that perform conversion and send regular currency to the merchant
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So when dealing with volume purchases via a secondary store front (as established in the article) doesn’t need any kind of intercession from Steam or another processor to deal with any and all purchases? It’s all completely autonomous with no intervention needed by anyone at all?
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So when dealing with volume purchases via a secondary store front (as established in the article) doesn’t need any kind of intercession from Steam or another processor to deal with any and all purchases? It’s all completely autonomous with no intervention needed by anyone at all?
As long as merchant doesn’t need to convert from crypto to regular currency, no third party is involved in the transaction, it’s a direct P2P system - in other words - perfect digital cash
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So you just need to say “I give this person .001 bitcoin” and they magically get it? That’s wild to me.
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So you just need to say “I give this person .001 bitcoin” and they magically get it? That’s wild to me.
Well, you take their address, sign a message with your private key saying .001 bitcoin goes there and propagate it over the network. But in very simple terms yep, bitcoins magically land on their address. Whole thing sustains itself on economic incentives and cryptography, without any central authority
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So there is a network and backbone to it. And you need to do something more than “I give this person a bitcoins for my game” especially when working through a separate storefront. Both to ensure that the person receives their game and you receive their currency.
The problem with current transactions isn’t the money itself, it’s the services that use that currency.
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So there is a network and backbone to it. And you need to do something more than “I give this person a bitcoins for my game” especially when working through a separate storefront. Both to ensure that the person receives their game and you receive their currency.
The problem with current transactions isn’t the money itself, it’s the services that use that currency.
So there is a network and backbone to it
Yes, it’s a permissionless P2P network.
And you need to do something more than “I give this person a bitcoins for my game”
Signing and sending transaction is exactly it. Transaction says that you send your bitcoins to an address controlled by the other person.
especially when working through a separate storefront. Both to ensure that the person receives their game and you receive their currency.
Crypto doesn’t ensure you get the product. Like with real cash, other party might just run away with money
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Crypto doesn’t ensure you get the product. Like with real cash, other party might just run away with money
Which is why intermediaries exist and why crypto isn’t in any way a solution for the problem this entire post is about. And why bringing it up randomly is complete tech bro wankery.