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Murderhobos

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  • W wetbeardhairs@lemmy.dbzer0.com

    Actually that could be a great solution to teach murderhobo teens how to RPG properly. The town’s guard enlists them to solve the murder they committed. See how they weasel their way out - if they can.

    D This user is from outside of this forum
    D This user is from outside of this forum
    doc_crankenstein@slrpnk.net
    wrote on last edited by
    #3

    Take the cop approach

    “We have investigated ourselves and have found no evidence of wrongdoing”

    1 Reply Last reply
    46
    • FenrirIIIF FenrirIII

      cross-posted from: https://lemmy.world/post/34922558

      P This user is from outside of this forum
      P This user is from outside of this forum
      PhobosAnomaly
      wrote on last edited by
      #4

      Batteries.

      Truly a unique experience when it comes to 12v batts.

      1 Reply Last reply
      1
      • FenrirIIIF FenrirIII

        cross-posted from: https://lemmy.world/post/34922558

        S This user is from outside of this forum
        S This user is from outside of this forum
        shiggles@sh.itjust.works
        wrote on last edited by
        #5

        The cleric brings up a fun “exploit”. You cast speak with dead on the murdered yourself so you have a 10 day grace period - even better if you threaten their family if they do snitch.

        Z 1 Reply Last reply
        7
        • W wetbeardhairs@lemmy.dbzer0.com

          Actually that could be a great solution to teach murderhobo teens how to RPG properly. The town’s guard enlists them to solve the murder they committed. See how they weasel their way out - if they can.

          FenrirIIIF This user is from outside of this forum
          FenrirIIIF This user is from outside of this forum
          FenrirIII
          wrote on last edited by fenririii@lemmy.world
          #6

          Very simple. You rob the local item store, murder the owner’s family, frame him for those murders AND the original murders. Sprinkle clues and ‘solve’ the crime.

          skulblakaS 1 Reply Last reply
          16
          • FenrirIIIF FenrirIII

            cross-posted from: https://lemmy.world/post/34922558

            SunocS This user is from outside of this forum
            SunocS This user is from outside of this forum
            Sunoc
            wrote on last edited by
            #7

            Who shot ya?

            1 Reply Last reply
            13
            • FenrirIIIF FenrirIII

              Very simple. You rob the local item store, murder the owner’s family, frame him for those murders AND the original murders. Sprinkle clues and ‘solve’ the crime.

              skulblakaS This user is from outside of this forum
              skulblakaS This user is from outside of this forum
              skulblaka
              wrote on last edited by
              #8

              If it gets the players doing literally anything other than rolling attack rolls that’s still a win, we take those

              1 Reply Last reply
              16
              • S shiggles@sh.itjust.works

                The cleric brings up a fun “exploit”. You cast speak with dead on the murdered yourself so you have a 10 day grace period - even better if you threaten their family if they do snitch.

                Z This user is from outside of this forum
                Z This user is from outside of this forum
                ziggurat@jlai.lu
                wrote on last edited by
                #9

                Most Larp I know have some rules about loosing memory when being dead or even unconscious. It kills the fun for everyone to just ask the victim who killed them.

                I am surprised that D&D and clones didn’t remove all the spell which shortcut investigation it’s like removing the fun part of the game

                X teftT 2 Replies Last reply
                4
                • Z ziggurat@jlai.lu

                  Most Larp I know have some rules about loosing memory when being dead or even unconscious. It kills the fun for everyone to just ask the victim who killed them.

                  I am surprised that D&D and clones didn’t remove all the spell which shortcut investigation it’s like removing the fun part of the game

                  X This user is from outside of this forum
                  X This user is from outside of this forum
                  xm34@feddit.org
                  wrote on last edited by
                  #10

                  Yes, thank you. But then again, DnD is the king of unfun spells that just shortcut interesting puzzles an challenges. Alarm, Speak With Dead, Goodberry, Levitate/Fly, Planeshift, Remove Curse, Forcecage, Sending, Identify, etc.

                  1 Reply Last reply
                  2
                  • Z ziggurat@jlai.lu

                    Most Larp I know have some rules about loosing memory when being dead or even unconscious. It kills the fun for everyone to just ask the victim who killed them.

                    I am surprised that D&D and clones didn’t remove all the spell which shortcut investigation it’s like removing the fun part of the game

                    teftT This user is from outside of this forum
                    teftT This user is from outside of this forum
                    teft
                    wrote on last edited by teft@piefed.social
                    #11

                    Just have the person murdered be killed from behind. that’s how bg3 solved it in a murder quest. None of the victims knew the killer except the person killed from behind, that person would have recognized the killer but alas they never saw their killer. Every other victim questioned just has descriptions of the killer and with 5 questions it can be challenging to get enough clues to stop the murders.

                    1 Reply Last reply
                    7
                    • FenrirIIIF FenrirIII

                      cross-posted from: https://lemmy.world/post/34922558

                      T This user is from outside of this forum
                      T This user is from outside of this forum
                      thundercomplex@lemmy.today
                      wrote on last edited by
                      #12

                      How you solve the murder in Murdered Soul Suspect: Fuck, I just died and the police ain’t doing shit, guess imma solve this one myself

                      1 Reply Last reply
                      1
                      • W wetbeardhairs@lemmy.dbzer0.com

                        Actually that could be a great solution to teach murderhobo teens how to RPG properly. The town’s guard enlists them to solve the murder they committed. See how they weasel their way out - if they can.

                        S This user is from outside of this forum
                        S This user is from outside of this forum
                        squaresinger@lemmy.world
                        wrote on last edited by
                        #13

                        I have to do this next time I DM again.

                        1 Reply Last reply
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