Epic fails to compete with Steam because “EGS is a shop, Steam is a community”, says Witchfire lead, as Epic has “nothing to do but to buy”
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Epic fails to compete with Steam because “EGS is a shop, Steam is a community”, says Witchfire lead, as Epic has “nothing to do but to buy”
Why do gamers refuse to use the Epic Games Store? Former Epic exclusive Witchfire developer Adrian Chmielarz explains its because Steam is a home.
FRVR (frvr.com)
I mean isn’t replacing community with consumerism one of the main goals of modern capitalism?
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Epic fails to compete with Steam because “EGS is a shop, Steam is a community”, says Witchfire lead, as Epic has “nothing to do but to buy”
Why do gamers refuse to use the Epic Games Store? Former Epic exclusive Witchfire developer Adrian Chmielarz explains its because Steam is a home.
FRVR (frvr.com)
I feel like there’s a bunch of choosing beggars in here. Grabbed a crapload of free games, games they didn’t pay for, and complaining about how they’re delivered.
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Almost a decade ago I was playing a game called paragon in development by epic games. The game was amazing, and then epic forced the devs away from what the game was, a MOBA, and forced the devs to make it more like a brawler with smaller and smaller maps. Epic ignored the community playing the game and acted shocked when the community left. While all this was going down, they were alpha testing fortnight, which was a plants, zombies clone with base building. When PubG took off, they killed Paragon, rolled the assets into fornite, and abandoned what fortnite was to turn it into a PubG copycat. (Highly recommend predecessor, a fan made remake from the released paragon assets with og heros, it’s on steam.)
Epic doesn’t have an original thought rattling around in the heads of their MBAs and C-suite. They copy what others are doing, and pray that some of the shit they fling against the wall will stick. They don’t want to take chances or innovate. Plenty of other options out there besides their game engine too. I’m looking forward to the fall of epic and EGS.
They got SO lucky with that Fortnite pivot, the original game was in development hell
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I feel like there’s a bunch of choosing beggars in here. Grabbed a crapload of free games, games they didn’t pay for, and complaining about how they’re delivered.
I have a crapload of free games from EGS that I never play because I hate starting that thing up.
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Epic fails to compete with Steam because “EGS is a shop, Steam is a community”, says Witchfire lead, as Epic has “nothing to do but to buy”
Why do gamers refuse to use the Epic Games Store? Former Epic exclusive Witchfire developer Adrian Chmielarz explains its because Steam is a home.
FRVR (frvr.com)
Epic also has a shitty UI. Steam’s isn’t great, but at least it’s mostly intuitive.
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Epic fails to compete with Steam because “EGS is a shop, Steam is a community”, says Witchfire lead, as Epic has “nothing to do but to buy”
Why do gamers refuse to use the Epic Games Store? Former Epic exclusive Witchfire developer Adrian Chmielarz explains its because Steam is a home.
FRVR (frvr.com)
They don’t even do the shop or library right or well. Come on, their whole app is a joke. I’m glad their (epic’s) anti-competitiveness hasn’t worked so well.
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GOG is actually losing ground, in my opinion. I still use it, as that’s where I bought the Witcher games (and some old classic collections), but the launcher is SO persistently annoying. If Steam is running and minimized to the tray, I never see it unless I want to. GOG Galaxy pops to the front and demands input WAY too often.
Have you tried https://heroicgameslauncher.com/ ?
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The meme of “Valve maintains dominance by doing nothing but waits for competition to trip over itself” is funny but they do put part of the billions they make towards beneficial products for their customers.
- Remote Play (stream your own game from another PC)
- Remote Play Together (can stream a game to friends without a copy of the game and play together)
- Linux, Proton
- Well designed hardware innovations
Not out of the goodness of their heart but to drive sales and foster a customer base willing to return.
GOG and itch do try in their own way so I have bought from them, IMO they are the only competitors making serious efforts to build a mutually benefical gaming ecosystem.
Epic, Microsoft, Ubisoft, EA and the rest are like a trapdoor with a wooden board over it. Tim Sweeney is standing there hoping you won’t think he’s trying to find the right time to swipe the board away and get you to fall in.
Valve reinvests and does more work then basically every other major studio. It’s just a lot of back end stuff they don’t market.
Since valve doesn’t care about selling anything. Their service sells it self so they don’t need to shove it in your face.
They are a hardware and software RnD company more then a game studio too. Which is just boring to most gamers till there is a finished product or someone points out that x y or z was because of a decade of effort by valve in the back ground.
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I feel like there’s a bunch of choosing beggars in here. Grabbed a crapload of free games, games they didn’t pay for, and complaining about how they’re delivered.
I actually bought games on Steam that I already owned on epic. So I don’t have to use epic, can earn achievements and brag with them on steam, and support the developers.
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Almost a decade ago I was playing a game called paragon in development by epic games. The game was amazing, and then epic forced the devs away from what the game was, a MOBA, and forced the devs to make it more like a brawler with smaller and smaller maps. Epic ignored the community playing the game and acted shocked when the community left. While all this was going down, they were alpha testing fortnight, which was a plants, zombies clone with base building. When PubG took off, they killed Paragon, rolled the assets into fornite, and abandoned what fortnite was to turn it into a PubG copycat. (Highly recommend predecessor, a fan made remake from the released paragon assets with og heros, it’s on steam.)
Epic doesn’t have an original thought rattling around in the heads of their MBAs and C-suite. They copy what others are doing, and pray that some of the shit they fling against the wall will stick. They don’t want to take chances or innovate. Plenty of other options out there besides their game engine too. I’m looking forward to the fall of epic and EGS.
At the end of your first paragraph I thought that if Epic are taking other ideas and implementing in their own games would work well in the long game. Just do what competition does, but better.
By the time my eyes flew to the first word of a second paragraph my mind acknowledged that Epic would never actually do something good for industry cause all they know is how to leech.
It only took maybe 0.04 seconds or so.
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Sweeney is overly opinionated and will dictate to you how you will use your products. Valve largely short of the app’s drm just gives me the games and the app just sits in the background, this is why GOG is the true contender to Steam as they have a similar approach.
We don’t want to be told how to play our games, give us services to help do so by all means, but otherwise it’s a take money and leave situation.
Fuck even steams drm is optional, even when it’s on by default is frequently opt out.
There’s like less then a few hundred games on steam that require its drm AND don’t let you just delete or turn it off.
You don’t get much better then that. Companies that really want can have it and customers win in literally every other case.
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I don’t engage with the community at all. I don’t buy games on Epic because their launcher is ass. And last I checked they don’t even have reviews for games. They don’t require disclaimers for anti-consumer measures either like Valve does for 3rd party accounts, Denuvo, etc. and they even had the balls to criticize Valve’s requirements for AI disclosure.
The fact that their CEO is openly anti-Linux is another good reason.
They just come off to me like a very anti-consumer company, like most all other corporations.
If you have ever used the steam workshop, read discussions, guides or news. You have benefitted from the steam community.
And reviews are also part of the steam community. -
If you have ever used the steam workshop, read discussions, guides or news. You have benefitted from the steam community.
And reviews are also part of the steam community.I have not done any of those things.
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Epic fails to compete with Steam because “EGS is a shop, Steam is a community”, says Witchfire lead, as Epic has “nothing to do but to buy”
Why do gamers refuse to use the Epic Games Store? Former Epic exclusive Witchfire developer Adrian Chmielarz explains its because Steam is a home.
FRVR (frvr.com)
The Steam “Community”

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Epic fails to compete with Steam because “EGS is a shop, Steam is a community”, says Witchfire lead, as Epic has “nothing to do but to buy”
Why do gamers refuse to use the Epic Games Store? Former Epic exclusive Witchfire developer Adrian Chmielarz explains its because Steam is a home.
FRVR (frvr.com)
But a shop is all I want Steam to be.
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Epic fails to compete with Steam because “EGS is a shop, Steam is a community”, says Witchfire lead, as Epic has “nothing to do but to buy”
Why do gamers refuse to use the Epic Games Store? Former Epic exclusive Witchfire developer Adrian Chmielarz explains its because Steam is a home.
FRVR (frvr.com)
EGS a shop? The closest thing to “Tim & Co.” is an old man in a van parked near elementary schools promising children tons of candy if they go with him.
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It’s called shortsighted management.
Valve has had success with Steam because they ask themselves “What do gamers want, and how can we turn a profit by giving it to them?” For example, many of us want to mod our games. Enter the Steam Workshop. It’s free, convenient and exclusive so it fidelizes (is that a word in English?) customers and indirectly makes them money while improving their image in the market.
Epic’s management instead asks themselves “How can we make money off of gamers?” without trying to understand the market. They see that there are many free games on Steam, and many console exclusives, and their tiny MBA brains decide that the only way forward is with free games to lock us to their platform (that’s what Valve did, right?) and exclusives so we have no choice. And they have no idea why Valve waste their time with Workshop, Community forums for each game, Proton (Linux and Mac are such a tiny share of the market!) or any of that not-obviously-profitable filler that is in fact what sets Steam apart as a service rather than just a storefront.
The concise explanation is that Steam has built a successful thing and everyone else is running a cargo cult.