Skip to content
0
  • Home
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
  • Home
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Brite
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (Sketchy)
  • No Skin
Collapse

Wandering Adventure Party

  1. Home
  2. RPGMemes
  3. All of 'em defeated with one line

All of 'em defeated with one line

Scheduled Pinned Locked Moved RPGMemes
rpgmemes
87 Posts 53 Posters 4 Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • H honytawk@feddit.nl

    Peasants, how do they work?

    S This user is from outside of this forum
    S This user is from outside of this forum
    skyezopen@lemmy.world
    wrote last edited by
    #71

    Often and for little pay.

    1 Reply Last reply
    4
    • T turdas@suppo.fi

      Wouldn’t jumping off the top of a space elevator just put you in orbit? Or, if by top you mean the point where the space elevator anchors to its counterweight, in orbit around the sun.

      C This user is from outside of this forum
      C This user is from outside of this forum
      Cethin
      wrote last edited by cethin@lemmy.zip
      #72

      OK, you’ve got space elevators wrong, and that’s OK.

      The counter-weight doesn’t orbit the sun. It orbits earth. If it orbited the sun it’d rip the thing apart. It sits somewhere above a geostationary orbit, as a geostationary orbit is where the orbit point is always over the same point on the ground, which would be where your elevator is tethered.

      The station part is somewhere below this. The higher it is the heavier or further out your counter-weight needs to be —and since it’s already impossible around earth no matter what, this needs to be as low as possible.

      Because of this setup, your velocity (while below the geostationary line) is always less than the orbital velocity at that altitude. For example, the ISS orbits the earth 15.5 times a day. Our point on the space elevator cable stays at the exact same position over the ground, so it orbits 0 times. At the same altitude as the ISS you need to be moving the same speed as the ISS or you’ll fall down. It only doesn’t while attached to the cable because it’s being pulled by the counter-weight.

      Basically, stuff dropped off a space elevator falls, unless it’s at geostationary altitude. It needs to be given some extra horizontal speed to stay in orbit.

      T 1 Reply Last reply
      2
      • C Cethin

        OK, you’ve got space elevators wrong, and that’s OK.

        The counter-weight doesn’t orbit the sun. It orbits earth. If it orbited the sun it’d rip the thing apart. It sits somewhere above a geostationary orbit, as a geostationary orbit is where the orbit point is always over the same point on the ground, which would be where your elevator is tethered.

        The station part is somewhere below this. The higher it is the heavier or further out your counter-weight needs to be —and since it’s already impossible around earth no matter what, this needs to be as low as possible.

        Because of this setup, your velocity (while below the geostationary line) is always less than the orbital velocity at that altitude. For example, the ISS orbits the earth 15.5 times a day. Our point on the space elevator cable stays at the exact same position over the ground, so it orbits 0 times. At the same altitude as the ISS you need to be moving the same speed as the ISS or you’ll fall down. It only doesn’t while attached to the cable because it’s being pulled by the counter-weight.

        Basically, stuff dropped off a space elevator falls, unless it’s at geostationary altitude. It needs to be given some extra horizontal speed to stay in orbit.

        T This user is from outside of this forum
        T This user is from outside of this forum
        turdas@suppo.fi
        wrote last edited by turdas@suppo.fi
        #73

        The counterweight orbits above escape velocity, pulling the space elevator’s cable taut. If the cable were severed the counterweight would drift off into space into a solar orbit. So if you jump off at the counterweight, you’ll enter solar orbit.

        At geostationary orbit (which could be considered the “top” of the space elevator as that’s where you would normally get off, presumably) the space elevator orbits at exactly orbital velocity, so if you jump off there you end up in orbit. Below that your velocity would be below orbital velocity and you’d fall back to Earth.

        C 1 Reply Last reply
        2
        • S stamets@lemmy.dbzer0.com
          This post did not contain any content.
          Boomer Humor DoomergodS This user is from outside of this forum
          Boomer Humor DoomergodS This user is from outside of this forum
          Boomer Humor Doomergod
          wrote last edited by
          #74

          So does that mean whatever universe this is is non-relativistic?

          1 Reply Last reply
          1
          • S squaresinger@lemmy.world

            The peasant railgun is kinda weird tbh.

            It first uses game rules ignoring physics (using the ready action to pass the object super fast along the line of peasants), to then flip and ignore game rules while using physics (not applying the rules for throwing an object but instead claiming that physics “realism” demands that the object keeps its speed and does damage according to the speed, not according to game rules).

            Fun meme, but really doesn’t make sense in game.

            OBJECTION!O This user is from outside of this forum
            OBJECTION!O This user is from outside of this forum
            OBJECTION!
            wrote last edited by
            #75

            I think someone came up with the passing things really fast thing and then tried to come up with a use for it.

            1 Reply Last reply
            2
            • H honytawk@feddit.nl

              You say that as if nuclear energy isn’t also just boiling water

              G This user is from outside of this forum
              G This user is from outside of this forum
              groet@feddit.org
              wrote last edited by groet@feddit.org
              #76

              That’s what I love about solar energy. Its like the only energy source that doesn’t boil water to turn a steam turbine, use water to turn a water turbine or use wind to turn a air turbine.

              Except for those liquid salt solar plants that boil water …

              S 1 Reply Last reply
              3
              • T turdas@suppo.fi

                The counterweight orbits above escape velocity, pulling the space elevator’s cable taut. If the cable were severed the counterweight would drift off into space into a solar orbit. So if you jump off at the counterweight, you’ll enter solar orbit.

                At geostationary orbit (which could be considered the “top” of the space elevator as that’s where you would normally get off, presumably) the space elevator orbits at exactly orbital velocity, so if you jump off there you end up in orbit. Below that your velocity would be below orbital velocity and you’d fall back to Earth.

                C This user is from outside of this forum
                C This user is from outside of this forum
                Cethin
                wrote last edited by
                #77

                Well, the “top” of the elevator could be anywhere. That’s why I said it needs to be as low as possible, because it’s already physically impossible for Earth. The lower and lighter the station is, the less impossible it is, though it’s impossible even with no station and just a cable.

                Above geostationary orbit isn’t suddenly in solar orbit though. It’s still got quite a ways to go. It could be at escape velocity, but that’s not necessary.

                This is all impossible on Earth anyway though, so if you’re making a story where this is taking place it could be any of these outcomes you want. Whatever works best for the story.

                T 1 Reply Last reply
                0
                • G groet@feddit.org

                  That’s what I love about solar energy. Its like the only energy source that doesn’t boil water to turn a steam turbine, use water to turn a water turbine or use wind to turn a air turbine.

                  Except for those liquid salt solar plants that boil water …

                  S This user is from outside of this forum
                  S This user is from outside of this forum
                  scratchee@feddit.uk
                  wrote last edited by
                  #78

                  Yeah, skipping straight to the turbines we truly care about, the electron turbines we create in loops of wire. It’s turbines all the way down.

                  1 Reply Last reply
                  2
                  • S stamets@lemmy.dbzer0.com
                    This post did not contain any content.
                    F This user is from outside of this forum
                    F This user is from outside of this forum
                    feathercrown@lemmy.world
                    wrote last edited by
                    #79

                    Live by the jank, die by the jank. Make an improvised ranged weapon attack with 20/60 range lol

                    1 Reply Last reply
                    1
                    • S squaresinger@lemmy.world

                      I think it’s totally valid to run a realistic game where realism takes precedence over game rules, but then the “passing of the object” part fails.

                      It’s also totally valid to run RAW game, but then it fails like you said.

                      So no matter what game you run, the railgun makes no sense.

                      What would make sense with a RAW game is to use the railgun for fast travel/fast transport, but then again for it to give a decent advantage, you need thousands or millions of peasants who willingly cooperate, which also won’t really work in most games.

                      F This user is from outside of this forum
                      F This user is from outside of this forum
                      feathercrown@lemmy.world
                      wrote last edited by
                      #80

                      I use my reaction to activate the IRL-physics-inator when the object reaches the last peasant!

                      1 Reply Last reply
                      1
                      • A AwesomeLowlander

                        I get the feeling the 4 million grain Revolving Peasant Gun with the velocity of 1% the speed of light will have the desired effect on any target.

                        F This user is from outside of this forum
                        F This user is from outside of this forum
                        feathercrown@lemmy.world
                        wrote last edited by
                        #81

                        Link Preview Image
                        Relativistic Baseball

                        favicon

                        (what-if.xkcd.com)

                        A 1 Reply Last reply
                        1
                        • F feathercrown@lemmy.world

                          Link Preview Image
                          Relativistic Baseball

                          favicon

                          (what-if.xkcd.com)

                          A This user is from outside of this forum
                          A This user is from outside of this forum
                          AwesomeLowlander
                          wrote last edited by
                          #82

                          I actually had that in mind, hence why I kept it limited to 1% 😂

                          1 Reply Last reply
                          0
                          • C Cethin

                            Well, the “top” of the elevator could be anywhere. That’s why I said it needs to be as low as possible, because it’s already physically impossible for Earth. The lower and lighter the station is, the less impossible it is, though it’s impossible even with no station and just a cable.

                            Above geostationary orbit isn’t suddenly in solar orbit though. It’s still got quite a ways to go. It could be at escape velocity, but that’s not necessary.

                            This is all impossible on Earth anyway though, so if you’re making a story where this is taking place it could be any of these outcomes you want. Whatever works best for the story.

                            T This user is from outside of this forum
                            T This user is from outside of this forum
                            turdas@suppo.fi
                            wrote last edited by
                            #83

                            It’s not “physically impossible” on Earth. The forces involved are great, sure, which means you can’t build it out of any present-day material like steel, but they’re not so great that constructing a space elevator would be physically impossible using non-exotic matter like it would be on, say, the Sun, or possibly even just Jupiter. We already know of materials that could be used to make a space elevator cable on Earth if they were available in sufficient quantities – namely carbon nanotubes.

                            The “top” can’t be anywhere, because not everywhere along the length of the elevator will put released objects in orbit. Turns out on Earth, an object released off of the elevator would reach a stable (but very eccentric) orbit 2/3rds of the way to geostationary orbit – below that, it would fall back to Earth. Conversely escape velocity would be reached at about 53000 km, which is past geostationary orbit but much closer than where the counterweight would be (in most designs?). Objects above escape velocity will by definition escape Earth’s orbit, which most of the time means ending up in a solar orbit.

                            C 1 Reply Last reply
                            0
                            • S squaresinger@lemmy.world

                              The peasant railgun is kinda weird tbh.

                              It first uses game rules ignoring physics (using the ready action to pass the object super fast along the line of peasants), to then flip and ignore game rules while using physics (not applying the rules for throwing an object but instead claiming that physics “realism” demands that the object keeps its speed and does damage according to the speed, not according to game rules).

                              Fun meme, but really doesn’t make sense in game.

                              J This user is from outside of this forum
                              J This user is from outside of this forum
                              japjer@mtgzone.com
                              wrote last edited by
                              #84

                              It’s just one of those times where you have to accept that D&D is a boardgame, and the small details fall apart when you try to make “real” stuff fit the rules.

                              A round is six seconds. If you want to apply logic to it, the DM would just say that the ball/rail/tungsten rod only moved up a few people in six seconds.

                              1 Reply Last reply
                              2
                              • Y yermaw@sh.itjust.works

                                Pure theory, likely never ever going to be real, but could a bullet move so fast that it goes through someone without even damaging them?

                                A This user is from outside of this forum
                                A This user is from outside of this forum
                                alcoholicorn@mander.xyz
                                wrote last edited by
                                #85

                                Only in anime.

                                1 Reply Last reply
                                1
                                • T turdas@suppo.fi

                                  It’s not “physically impossible” on Earth. The forces involved are great, sure, which means you can’t build it out of any present-day material like steel, but they’re not so great that constructing a space elevator would be physically impossible using non-exotic matter like it would be on, say, the Sun, or possibly even just Jupiter. We already know of materials that could be used to make a space elevator cable on Earth if they were available in sufficient quantities – namely carbon nanotubes.

                                  The “top” can’t be anywhere, because not everywhere along the length of the elevator will put released objects in orbit. Turns out on Earth, an object released off of the elevator would reach a stable (but very eccentric) orbit 2/3rds of the way to geostationary orbit – below that, it would fall back to Earth. Conversely escape velocity would be reached at about 53000 km, which is past geostationary orbit but much closer than where the counterweight would be (in most designs?). Objects above escape velocity will by definition escape Earth’s orbit, which most of the time means ending up in a solar orbit.

                                  C This user is from outside of this forum
                                  C This user is from outside of this forum
                                  Cethin
                                  wrote last edited by
                                  #86

                                  No, it’s physically impossible. Even the most advanced material possible couldn’t hold the strain that would be required for Earth. Technically it’s right on the limit, but that’s ignoring that we have an atmosphere that’s going to exert forces on it too. On Luna it might make sense.

                                  The top can be anywhere. It would just require adding force to it at/after release. That’s trivial. We already know how to make rockets, or it could be something that pushes or throws it. Compared to building a space elevator, speeding something up is easy.

                                  T 1 Reply Last reply
                                  0
                                  • C Cethin

                                    No, it’s physically impossible. Even the most advanced material possible couldn’t hold the strain that would be required for Earth. Technically it’s right on the limit, but that’s ignoring that we have an atmosphere that’s going to exert forces on it too. On Luna it might make sense.

                                    The top can be anywhere. It would just require adding force to it at/after release. That’s trivial. We already know how to make rockets, or it could be something that pushes or throws it. Compared to building a space elevator, speeding something up is easy.

                                    T This user is from outside of this forum
                                    T This user is from outside of this forum
                                    turdas@suppo.fi
                                    wrote last edited by
                                    #87

                                    No, it’s not physically impossible. For an explanation see my previous comment.

                                    I find it funny that you started this conversation by telling me that I’ve “got space elevators wrong” and then proceeded to spout strange and verifiably false nonsense like this on multiple different points.

                                    1 Reply Last reply
                                    0

                                    Reply
                                    • Reply as topic
                                    Log in to reply
                                    • Oldest to Newest
                                    • Newest to Oldest
                                    • Most Votes


                                    • Login

                                    • Login or register to search.
                                    Powered by NodeBB Contributors
                                    • First post
                                      Last post