This made me laugh...
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@Taskerland I don't have the hair for it
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@Taskerland This is very like experts in computer gaming who don't really play the games, but someone writes them a script because they present better than the actual gamers
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And yes... I run much less crunchy rules, and this is *precisely* why.
Like, they look up the silence spell during the woman's turn despite the purpose and effect being quite clear. Dude with beard groans about how long she's taking (nice... Single out the female player)
Dude with beard's turn comes up and there's a four-way discussion about whether he can move between multi-attacks. It drags on for ages, nobody actually looks stuff up, and Colville refuses to make a ruling.
100k watchers.
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This made me laugh... Matt Colville - Master GM
To be fair, I don't think anyone's GMing could stand up to this level of scrutiny but even setting aside the fact that this was an actual play thing done for an audience, I think this is legitimately terrible GMing. There's no structure, no sense of urgency, and almost no description.
One of those cases where minis and bases and battlemaps are there to compensate for a lack of basic craft.
@Taskerland on one hand I agree with you, it is chaotic mess. On the other hand the points of the critic are also crazy to me. This is a clash of cultures and I don't have a stake in any of them XD I'm neither tactical wargamer type nor high trust immersiver so this is like watching aliens to me hahaha
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@Taskerland on one hand I agree with you, it is chaotic mess. On the other hand the points of the critic are also crazy to me. This is a clash of cultures and I don't have a stake in any of them XD I'm neither tactical wargamer type nor high trust immersiver so this is like watching aliens to me hahaha
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@Taskerland Stabsies.
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It is odd to run a game with so many impressions but no sense of "voice"
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I don't think Mike Yarwood was a particularly good GM either...
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@Taskerland yeah, it looks terrible. I'm used to internet GMs being mediocre-to-bad and thinking they're geniuses, I've seen this pattern for 20 years. You can say my interactions with them are based on no trust trad xd
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And yes... I run much less crunchy rules, and this is *precisely* why.
Like, they look up the silence spell during the woman's turn despite the purpose and effect being quite clear. Dude with beard groans about how long she's taking (nice... Single out the female player)
Dude with beard's turn comes up and there's a four-way discussion about whether he can move between multi-attacks. It drags on for ages, nobody actually looks stuff up, and Colville refuses to make a ruling.
100k watchers.
@Taskerland That's beards for you
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@Taskerland on one hand I agree with you, it is chaotic mess. On the other hand the points of the critic are also crazy to me. This is a clash of cultures and I don't have a stake in any of them XD I'm neither tactical wargamer type nor high trust immersiver so this is like watching aliens to me hahaha
High Trust you say...
I think gaming is mean to be a melange of things, taking anything too far in one direction just makes the tent collapse. I'm very improv and theatrical, but I still use dicing for the chaos and keeping things slightly out of my control. I like scaffolding to keep a structure. I'd use figures but only in a CSI reconstruction. It just seems odd to be so famous (in our teacup) and so woolly.
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Like, I have unmedicated ADHD and my entire group are various flavours of ND but our games are nowhere near as baggy, chaotic, and listless as that.
Why? Because the lesson I learned running AD&D as a teenager was that the GM chairs the meeting - You manage the pace, impose a structure, and keep things moving.
Before you get into writing adventures, designing settings, hacking rules, or doing funny voices, you chair the meeting.
@Taskerland Running games is something where I think ADHD can be more a benefit than a hindrance. If you structure your game in a way that doesn't require juggling many things at the same time and having several books open and notes to reference at once.
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High Trust you say...
I think gaming is mean to be a melange of things, taking anything too far in one direction just makes the tent collapse. I'm very improv and theatrical, but I still use dicing for the chaos and keeping things slightly out of my control. I like scaffolding to keep a structure. I'd use figures but only in a CSI reconstruction. It just seems odd to be so famous (in our teacup) and so woolly.
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High Trust you say...
I think gaming is mean to be a melange of things, taking anything too far in one direction just makes the tent collapse. I'm very improv and theatrical, but I still use dicing for the chaos and keeping things slightly out of my control. I like scaffolding to keep a structure. I'd use figures but only in a CSI reconstruction. It just seems odd to be so famous (in our teacup) and so woolly.
@Printdevil I think so too, to everyone what they like but it is a mix to me. I like to play OSRish games because they present challenges up for player creativity and storygames because they let us all work on the world.
To me not being in-character and proclaiming what NPC says is a tool for managing pacing. The same with using not complex system - it allows better control of the flow. Both combat minigame and pointless in-character talk would bore me to tears on these recordings
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@Taskerland Running games is something where I think ADHD can be more a benefit than a hindrance. If you structure your game in a way that doesn't require juggling many things at the same time and having several books open and notes to reference at once.
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@Printdevil I think so too, to everyone what they like but it is a mix to me. I like to play OSRish games because they present challenges up for player creativity and storygames because they let us all work on the world.
To me not being in-character and proclaiming what NPC says is a tool for managing pacing. The same with using not complex system - it allows better control of the flow. Both combat minigame and pointless in-character talk would bore me to tears on these recordings
I think there is a definite structural issue with "RPG on screen" and always has been. If you go towards my style, you're going to get a radio play, with a seriously atonal mix of bad and good actors and fairly terrible voices (and possibly a contract with Big Finish) it would be nigh on impossible to get to work for other people to enjoy. And how do you show and tell all the table litter without a press kit. Youtube has created a style of gaming which shouldn't exist.
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The number of things I've been diagnosed with over the years slipped into the realm of "accused of"
perils of working with Clinical Psychologists I suppose.
I dislike referencing anything during games, which is why even in rules heavy things like D&D I always make sure everything is crib sheet ready, and spellcasters have all their spells in a book made up and and accessible, just for them. A good GM knows what *they* need to make a game run smooth.
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I think there is a definite structural issue with "RPG on screen" and always has been. If you go towards my style, you're going to get a radio play, with a seriously atonal mix of bad and good actors and fairly terrible voices (and possibly a contract with Big Finish) it would be nigh on impossible to get to work for other people to enjoy. And how do you show and tell all the table litter without a press kit. Youtube has created a style of gaming which shouldn't exist.
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Speaking from observation in my limited bubble, I imagine, that a lot of people „watching“ these streams aren’t actually paying attention.
It‘s like when people used to leave the TV running in the background for company or distraction.
Still, though, you have to admit these dudes are producing absolute trash for cash and it actually works. The whole thing is incredibly inane and overall pretty remarkable.
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Speaking from observation in my limited bubble, I imagine, that a lot of people „watching“ these streams aren’t actually paying attention.
It‘s like when people used to leave the TV running in the background for company or distraction.
Still, though, you have to admit these dudes are producing absolute trash for cash and it actually works. The whole thing is incredibly inane and overall pretty remarkable.
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