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Wandering Adventure Party

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This made me laugh...

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ttrpg
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  • vdonnutV vdonnut

    @Taskerland on one hand I agree with you, it is chaotic mess. On the other hand the points of the critic are also crazy to me. This is a clash of cultures and I don't have a stake in any of them XD I'm neither tactical wargamer type nor high trust immersiver so this is like watching aliens to me hahaha

    CharnockP This user is from outside of this forum
    CharnockP This user is from outside of this forum
    Charnock
    wrote on last edited by
    #20

    High Trust you say...

    I think gaming is mean to be a melange of things, taking anything too far in one direction just makes the tent collapse. I'm very improv and theatrical, but I still use dicing for the chaos and keeping things slightly out of my control. I like scaffolding to keep a structure. I'd use figures but only in a CSI reconstruction. It just seems odd to be so famous (in our teacup) and so woolly.

    @vdonnut @Taskerland

    Moreau VazhT vdonnutV 2 Replies Last reply
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    • Moreau VazhT Moreau Vazh

      Like, I have unmedicated ADHD and my entire group are various flavours of ND but our games are nowhere near as baggy, chaotic, and listless as that.

      Why? Because the lesson I learned running AD&D as a teenager was that the GM chairs the meeting - You manage the pace, impose a structure, and keep things moving.

      Before you get into writing adventures, designing settings, hacking rules, or doing funny voices, you chair the meeting.

      YoraY This user is from outside of this forum
      YoraY This user is from outside of this forum
      Yora
      wrote on last edited by
      #21

      @Taskerland Running games is something where I think ADHD can be more a benefit than a hindrance. If you structure your game in a way that doesn't require juggling many things at the same time and having several books open and notes to reference at once.

      Moreau VazhT 1 Reply Last reply
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      • CharnockP Charnock

        High Trust you say...

        I think gaming is mean to be a melange of things, taking anything too far in one direction just makes the tent collapse. I'm very improv and theatrical, but I still use dicing for the chaos and keeping things slightly out of my control. I like scaffolding to keep a structure. I'd use figures but only in a CSI reconstruction. It just seems odd to be so famous (in our teacup) and so woolly.

        @vdonnut @Taskerland

        Moreau VazhT This user is from outside of this forum
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        Moreau Vazh
        wrote on last edited by
        #22
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        • CharnockP Charnock

          High Trust you say...

          I think gaming is mean to be a melange of things, taking anything too far in one direction just makes the tent collapse. I'm very improv and theatrical, but I still use dicing for the chaos and keeping things slightly out of my control. I like scaffolding to keep a structure. I'd use figures but only in a CSI reconstruction. It just seems odd to be so famous (in our teacup) and so woolly.

          @vdonnut @Taskerland

          vdonnutV This user is from outside of this forum
          vdonnutV This user is from outside of this forum
          vdonnut
          wrote on last edited by
          #23

          @Printdevil I think so too, to everyone what they like but it is a mix to me. I like to play OSRish games because they present challenges up for player creativity and storygames because they let us all work on the world.

          To me not being in-character and proclaiming what NPC says is a tool for managing pacing. The same with using not complex system - it allows better control of the flow. Both combat minigame and pointless in-character talk would bore me to tears on these recordings

          @Taskerland

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          • YoraY Yora

            @Taskerland Running games is something where I think ADHD can be more a benefit than a hindrance. If you structure your game in a way that doesn't require juggling many things at the same time and having several books open and notes to reference at once.

            Moreau VazhT This user is from outside of this forum
            Moreau VazhT This user is from outside of this forum
            Moreau Vazh
            wrote on last edited by
            #24
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            • vdonnutV vdonnut

              @Printdevil I think so too, to everyone what they like but it is a mix to me. I like to play OSRish games because they present challenges up for player creativity and storygames because they let us all work on the world.

              To me not being in-character and proclaiming what NPC says is a tool for managing pacing. The same with using not complex system - it allows better control of the flow. Both combat minigame and pointless in-character talk would bore me to tears on these recordings

              @Taskerland

              CharnockP This user is from outside of this forum
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              Charnock
              wrote on last edited by
              #25

              I think there is a definite structural issue with "RPG on screen" and always has been. If you go towards my style, you're going to get a radio play, with a seriously atonal mix of bad and good actors and fairly terrible voices (and possibly a contract with Big Finish) it would be nigh on impossible to get to work for other people to enjoy. And how do you show and tell all the table litter without a press kit. Youtube has created a style of gaming which shouldn't exist.

              @vdonnut @Taskerland

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              • Moreau VazhT Moreau Vazh

                This post is deleted!

                CharnockP This user is from outside of this forum
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                Charnock
                wrote on last edited by
                #26

                The number of things I've been diagnosed with over the years slipped into the realm of "accused of"

                perils of working with Clinical Psychologists I suppose.

                I dislike referencing anything during games, which is why even in rules heavy things like D&D I always make sure everything is crib sheet ready, and spellcasters have all their spells in a book made up and and accessible, just for them. A good GM knows what *they* need to make a game run smooth.

                @Taskerland @yora

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                • CharnockP Charnock

                  I think there is a definite structural issue with "RPG on screen" and always has been. If you go towards my style, you're going to get a radio play, with a seriously atonal mix of bad and good actors and fairly terrible voices (and possibly a contract with Big Finish) it would be nigh on impossible to get to work for other people to enjoy. And how do you show and tell all the table litter without a press kit. Youtube has created a style of gaming which shouldn't exist.

                  @vdonnut @Taskerland

                  Moreau VazhT This user is from outside of this forum
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                  Moreau Vazh
                  wrote on last edited by
                  #27
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                  • Moreau VazhT Moreau Vazh

                    This post is deleted!

                    MorguninM This user is from outside of this forum
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                    Morgunin
                    wrote on last edited by
                    #28

                    @Taskerland

                    Speaking from observation in my limited bubble, I imagine, that a lot of people „watching“ these streams aren’t actually paying attention.

                    It‘s like when people used to leave the TV running in the background for company or distraction.

                    Still, though, you have to admit these dudes are producing absolute trash for cash and it actually works. The whole thing is incredibly inane and overall pretty remarkable.

                    Moreau VazhT 1 Reply Last reply
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                    • MorguninM Morgunin

                      @Taskerland

                      Speaking from observation in my limited bubble, I imagine, that a lot of people „watching“ these streams aren’t actually paying attention.

                      It‘s like when people used to leave the TV running in the background for company or distraction.

                      Still, though, you have to admit these dudes are producing absolute trash for cash and it actually works. The whole thing is incredibly inane and overall pretty remarkable.

                      Moreau VazhT This user is from outside of this forum
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                      Moreau Vazh
                      wrote on last edited by
                      #29
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                      • CharnockP Charnock

                        I don't think Mike Yarwood was a particularly good GM either...

                        @Taskerland @vdonnut

                        Jon HancockB This user is from outside of this forum
                        Jon HancockB This user is from outside of this forum
                        Jon Hancock
                        wrote on last edited by
                        #30

                        @Printdevil @Taskerland @vdonnut "And this is me"

                        Moreau VazhT 1 Reply Last reply
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                        • Moreau VazhT Moreau Vazh

                          And yes... I run much less crunchy rules, and this is *precisely* why.

                          Like, they look up the silence spell during the woman's turn despite the purpose and effect being quite clear. Dude with beard groans about how long she's taking (nice... Single out the female player)

                          Dude with beard's turn comes up and there's a four-way discussion about whether he can move between multi-attacks. It drags on for ages, nobody actually looks stuff up, and Colville refuses to make a ruling.

                          100k watchers.

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                          Moreau Vazh
                          wrote on last edited by
                          #31
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                          • Moreau VazhT Moreau Vazh

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                            Moreau Vazh
                            wrote on last edited by
                            #32
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                            • Jon HancockB Jon Hancock

                              @Printdevil @Taskerland @vdonnut "And this is me"

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                              Moreau Vazh
                              wrote on last edited by
                              #33
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                              • Moreau VazhT Moreau Vazh

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                                vdonnut
                                wrote on last edited by
                                #34

                                @Taskerland oh, you were one of these friends XD

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                                • vdonnutV vdonnut

                                  @Taskerland oh, you were one of these friends XD

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                                  Moreau Vazh
                                  wrote on last edited by
                                  #35
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                                    vdonnut
                                    wrote on last edited by vdonnut@dice.camp
                                    #36

                                    @Taskerland I can almost hear the facepalms

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                                    • Moreau VazhT Moreau Vazh

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                                      Charnock
                                      wrote on last edited by
                                      #37

                                      My characters are all gentle suffusions of loveliness characterised by pacifism and a lack of guile

                                      @Taskerland @BigJackBrass @vdonnut @devilsjunkshop

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                                      • Moreau VazhT Moreau Vazh

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                                        Charnock
                                        wrote on last edited by
                                        #38

                                        That sounds like an Alan Bennet character

                                        @Taskerland @BigJackBrass @vdonnut

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                                        • Moreau VazhT Moreau Vazh

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                                          Charnock
                                          wrote on last edited by
                                          #39

                                          @Taskerland I think that's a bit person by person not even table by table. I know people who hate speaking in first person and people who love "the bit". You can't enforce that at the table with proscribing against some player styles. I think bringing it all together is the GM's job. That's part of the director role. "Tim likes pretending he is a Piglen Lord, Tony wants to make plans, Poppy wants to do maps of her house, and Ian is a prick" you just juggle it to maximise the groups enjoyment.

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