Speaking of RPG nighspots, I remember Volo's Guide to Waterdeep where they leaned way too far into the fantasy side of things and all of the bars looked like the kind of fantasy-themed family restaurant that you get in Las Vegas.
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@vdonnut @RogerBW @Printdevil @Taskerland @BigJackBrass
But admittedly I do like playing in character, and I'm the sort of person who goes "OOC I don't expect anything to result, but IC I want to look around the exterior windows to check if anyone used a blowpipe to drug this NPC instead of them having an actual vision"
I like players doing that because sometimes they do something that makes me think as the GM "oh actually there would be a dead penguin outside now that Shim has started looking at the windows"
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@vdonnut @RogerBW @Printdevil @Taskerland @BigJackBrass it can go both ways though. I remember kingdom running and rebellion management in Pathfinder, which was rolling dice to see what events happened and how things were going, and it was tedious. I'm not saying I wanted to roleplay everything everyone was doing, but I'd have liked a middle ground.
The separate issue is conventions, where you have "random table" and you have no idea about expectations of style, some (Vazh) should write a critical patois for explaining gaming styles so they can be marked as such at conventions so people looking for dice dicey can avoid the thesp game and then (Vazh) can post it on their blog.
Vazh
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The separate issue is conventions, where you have "random table" and you have no idea about expectations of style, some (Vazh) should write a critical patois for explaining gaming styles so they can be marked as such at conventions so people looking for dice dicey can avoid the thesp game and then (Vazh) can post it on their blog.
Vazh
@vdonnut @Printdevil @shimminbeg @RogerBW @BigJackBrass @Taskerland an interesting idea, if only you knew who could do it
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@vdonnut @Printdevil @Taskerland @BigJackBrass @shimminbeg I take your point, but I came to the game to role play, and that's more subtle than "I spend my downtime slot indulging my vice".
@vdonnut @Printdevil @RogerBW @Taskerland @BigJackBrass @shimminbeg yeah, i liked downtime as a concept because of how it was presented to me — a bit of a “rp reset.” a short scene about what your character is like, what they choose to do or are forced to do because of who they are, usually separate from their tactical specialty. and if it was never separate from tactics, that also told part of that character’s story.
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@vdonnut @Printdevil @RogerBW @Taskerland @BigJackBrass @shimminbeg yeah, i liked downtime as a concept because of how it was presented to me — a bit of a “rp reset.” a short scene about what your character is like, what they choose to do or are forced to do because of who they are, usually separate from their tactical specialty. and if it was never separate from tactics, that also told part of that character’s story.
"tactics... " *wobbles ineffectually..*
@cumush @vdonnut @RogerBW @Taskerland @BigJackBrass @shimminbeg
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I also wonder if there's not a degree of cultural difference here....
I get the impression that Americans like and expect a certain degree of cheerfully inauthentic theming to even their local watering holes whereas most British pubs are broadly the same only more-or-less rundown and more-or-less gentrified.
A US game designer would naturally reach for the Forgotten Realms equivalent of a baseball-themed bar and to UK eyes that reads like the fake restaurants they have in Disneyworld.
@Taskerland It's the lighting that doesn't sit right with me. The artists have obviously never gone to a pub during a powercut. Every candle should be an island of light getting steadily crushed by ambient darkness (but in a cozy way).
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@Taskerland at some point I really should take a look because I am curious what exactly you *do* with a cosy vibes DnD supplement
@shimminbeg @Taskerland I *do* know there's a fair number of cozy style solo-rpg kinda books kicking around (I'm always tempted, but they fall into 'Kale wants to play a solo game, but has other things his brain is thinking of') - so I suspect that's kinda some of the market.
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@shimminbeg @vdonnut @Printdevil @Taskerland @BigJackBrass Which may come down to "allow roleplay, allow pure mechanics, follow the mood of the table in deciding which to use in the moment".
@RogerBW @shimminbeg @vdonnut @Printdevil @Taskerland @BigJackBrass I kind of wonder if there's wiggle room for Microscope to sneak in there.
Bookend it with this is JUST for X to Y date, and people slap in a few events on the timeline and see what comes out
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I like players doing that because sometimes they do something that makes me think as the GM "oh actually there would be a dead penguin outside now that Shim has started looking at the windows"
@Printdevil @vdonnut @RogerBW @Taskerland @BigJackBrass so many times, this. The whole game can get enriched with players and a GM who are happy to do this kind of thing. But always YMMV and sometimes it's not the right time, game, or evening for it
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I also wonder if there's not a degree of cultural difference here....
I get the impression that Americans like and expect a certain degree of cheerfully inauthentic theming to even their local watering holes whereas most British pubs are broadly the same only more-or-less rundown and more-or-less gentrified.
A US game designer would naturally reach for the Forgotten Realms equivalent of a baseball-themed bar and to UK eyes that reads like the fake restaurants they have in Disneyworld.
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Speaking of RPG nighspots, I remember Volo's Guide to Waterdeep where they leaned way too far into the fantasy side of things and all of the bars looked like the kind of fantasy-themed family restaurant that you get in Las Vegas.
Waitresses dresses as fucking Drow House Mothers and shit...
Awful.
Hilarious.
Not even remotely game-useful.
Someone should have gone into the commercial interior design rater than writing books for elf games.
@Taskerland Check out the chapter on Krytuk's Fancy for more realistic description https://wbeekeeper.thegood.cloud/s/Dc5Mek6twTTHJEb
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@SJohnRoss @Taskerland always assumed it was the notable places that TSR allowed Greenwood sneak out of his unacceptably sex-and-carousing positive campaign world. There were plenty of other places.
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@SJohnRoss @Taskerland always assumed it was the notable places that TSR allowed Greenwood sneak out of his unacceptably sex-and-carousing positive campaign world. There were plenty of other places.
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