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Wandering Adventure Party

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  3. Been reading a bit about #DrawSteel and...

Been reading a bit about #DrawSteel and...

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drawsteel
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  • Audrey WinterA Audrey Winter

    Been reading a bit about #DrawSteel and... yeah, probably not for me.

    I'm totally in favor of being cool from the very start, including being good enough at what you do to usually succeed, but no to-hit rolls? Sorry, that's drifting into "participation trophy" territory for me. If you can't handle missing sometimes, maybe you need to check your expectations.

    1/2

    KevinK This user is from outside of this forum
    KevinK This user is from outside of this forum
    Kevin
    wrote on last edited by
    #2

    @audreygwinter It's definitely not for me but they kind of did check their expectations, realized D&D wasn't meeting them, and made their own game to play that way.

    Tim_EagonT 1 Reply Last reply
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    • KevinK Kevin

      @audreygwinter It's definitely not for me but they kind of did check their expectations, realized D&D wasn't meeting them, and made their own game to play that way.

      Tim_EagonT This user is from outside of this forum
      Tim_EagonT This user is from outside of this forum
      Tim_Eagon
      wrote on last edited by
      #3

      @kevin @audreygwinter @Da_Gut Cairn and other games based on Into the Odd doesn't use To Hit Rolls. All attacks hit (including the monsters'), so combat is very risky, even with how different damage and armor works in those games compared to something like D&D.

      KevinK Da_GutD Audrey WinterA 3 Replies Last reply
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      • Tim_EagonT Tim_Eagon

        @kevin @audreygwinter @Da_Gut Cairn and other games based on Into the Odd doesn't use To Hit Rolls. All attacks hit (including the monsters'), so combat is very risky, even with how different damage and armor works in those games compared to something like D&D.

        KevinK This user is from outside of this forum
        KevinK This user is from outside of this forum
        Kevin
        wrote on last edited by
        #4

        @Tim_Eagon @audreygwinter @Da_Gut If I'm playing something without attack rolls, I at least want defense rolls for the players.

        Audrey WinterA 1 Reply Last reply
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        • Tim_EagonT Tim_Eagon

          @kevin @audreygwinter @Da_Gut Cairn and other games based on Into the Odd doesn't use To Hit Rolls. All attacks hit (including the monsters'), so combat is very risky, even with how different damage and armor works in those games compared to something like D&D.

          Da_GutD This user is from outside of this forum
          Da_GutD This user is from outside of this forum
          Da_Gut
          wrote on last edited by
          #5

          @Tim_Eagon I’ve got the Cairn books I just haven’t read them yet

          Tim_EagonT 1 Reply Last reply
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          • KevinK Kevin

            @Tim_Eagon @audreygwinter @Da_Gut If I'm playing something without attack rolls, I at least want defense rolls for the players.

            Audrey WinterA This user is from outside of this forum
            Audrey WinterA This user is from outside of this forum
            Audrey Winter
            wrote on last edited by
            #6

            @kevin @Tim_Eagon @Da_Gut I'm down with that. Defense rolls are just changing the direction of things. As a GM I'd be sad because I *like* rolling dice, but it still makes sense to me.

            vdonnutV 1 Reply Last reply
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            • Tim_EagonT Tim_Eagon

              @kevin @audreygwinter @Da_Gut Cairn and other games based on Into the Odd doesn't use To Hit Rolls. All attacks hit (including the monsters'), so combat is very risky, even with how different damage and armor works in those games compared to something like D&D.

              Audrey WinterA This user is from outside of this forum
              Audrey WinterA This user is from outside of this forum
              Audrey Winter
              wrote on last edited by
              #7

              @Tim_Eagon @kevin @Da_Gut I spoke regularly with Chris McDowall while he was originally developing Into the Odd, and I seem to recall saying he did it to drive home the danger, yeah.

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              • Audrey WinterA Audrey Winter

                @kevin @Tim_Eagon @Da_Gut I'm down with that. Defense rolls are just changing the direction of things. As a GM I'd be sad because I *like* rolling dice, but it still makes sense to me.

                vdonnutV This user is from outside of this forum
                vdonnutV This user is from outside of this forum
                vdonnut
                wrote on last edited by
                #8

                @audreygwinter @kevin @Tim_Eagon @Da_Gut oh, I'm experimenting with this stuff. Player rolls to attack (but not for damage), player rolls to defend, I don't roll and focus on describing and running the game. I love it in Blades and other FitD games, why not use it EVERYWHERE!

                KevinK 1 Reply Last reply
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                • vdonnutV vdonnut

                  @audreygwinter @kevin @Tim_Eagon @Da_Gut oh, I'm experimenting with this stuff. Player rolls to attack (but not for damage), player rolls to defend, I don't roll and focus on describing and running the game. I love it in Blades and other FitD games, why not use it EVERYWHERE!

                  KevinK This user is from outside of this forum
                  KevinK This user is from outside of this forum
                  Kevin
                  wrote on last edited by
                  #9

                  @vdonnut @audreygwinter @Tim_Eagon @Da_Gut I do like GMing Blades but you're also not going blow-by-blow whittling down HP.

                  vdonnutV 1 Reply Last reply
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                  • KevinK Kevin

                    @vdonnut @audreygwinter @Tim_Eagon @Da_Gut I do like GMing Blades but you're also not going blow-by-blow whittling down HP.

                    vdonnutV This user is from outside of this forum
                    vdonnutV This user is from outside of this forum
                    vdonnut
                    wrote on last edited by
                    #10

                    @kevin @audreygwinter @Tim_Eagon @Da_Gut I believe my aversion to treating NPCs like PCs is able to traverse cultures of play. Also then players won't be bored during enemy phase because there are a lot of decisions ahead

                    Tim_EagonT 1 Reply Last reply
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                    • Da_GutD Da_Gut

                      @Tim_Eagon I’ve got the Cairn books I just haven’t read them yet

                      Tim_EagonT This user is from outside of this forum
                      Tim_EagonT This user is from outside of this forum
                      Tim_Eagon
                      wrote on last edited by
                      #11

                      @Da_Gut They're very easy reads.

                      1 Reply Last reply
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                      • vdonnutV vdonnut

                        @kevin @audreygwinter @Tim_Eagon @Da_Gut I believe my aversion to treating NPCs like PCs is able to traverse cultures of play. Also then players won't be bored during enemy phase because there are a lot of decisions ahead

                        Tim_EagonT This user is from outside of this forum
                        Tim_EagonT This user is from outside of this forum
                        Tim_Eagon
                        wrote on last edited by
                        #12

                        @vdonnut @kevin @audreygwinter @Da_Gut my aversion is because it's too much work! 3e D&D taught me that!

                        1 Reply Last reply
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