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Wandering Adventure Party

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  3. An interesting piece about the #ttrpg media landscape: https://personable.blog/media-crowdfunding/

An interesting piece about the #ttrpg media landscape: https://personable.blog/media-crowdfunding/

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  • Moreau VazhT Moreau Vazh

    @Printdevil D20 definitely ended my initial love affair with the hobby. I played a bit after and play now but it is on very different terms. @pteryx @cy @foolishowl

    CharnockP This user is from outside of this forum
    CharnockP This user is from outside of this forum
    Charnock
    wrote last edited by
    #83

    The number of people who just went "but why should we ever learn another rule set, we know D20" drove me out of the clubs. I could see the issues with monocrop so far off, and it was just.. disheartening.

    @Taskerland @pteryx @cy @foolishowl

    Pteryx the Puzzle SecretaryP CyC 2 Replies Last reply
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    • CharnockP Charnock

      The number of people who just went "but why should we ever learn another rule set, we know D20" drove me out of the clubs. I could see the issues with monocrop so far off, and it was just.. disheartening.

      @Taskerland @pteryx @cy @foolishowl

      Pteryx the Puzzle SecretaryP This user is from outside of this forum
      Pteryx the Puzzle SecretaryP This user is from outside of this forum
      Pteryx the Puzzle Secretary
      wrote last edited by
      #84

      @Printdevil @Taskerland @cy @foolishowl
      Even as someone who *likes* 3.x, I thought the d20 Everything trend was excessive and detrimental to the industry. It's not really a one-size-fits all system... and 5e is even *less* so.

      CharnockP 1 Reply Last reply
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      • Pteryx the Puzzle SecretaryP Pteryx the Puzzle Secretary

        @Taskerland @Printdevil @cy @foolishowl
        Yeah, that's kind of what I was trying to get at: that one of those missteps was assuming that combat-focused game = $$$, and that $$$ is the only goal, and therefore the "proper" direction for D&D was to zero in on the combat parts more at the expense of what video games can't really do so well and CCGs can't do at all... and this, in turn, had knock-on effects on the rest of the industry because of the severely unbalanced network effects of D&D.

        CharnockP This user is from outside of this forum
        CharnockP This user is from outside of this forum
        Charnock
        wrote last edited by
        #85

        It would be interesting to know how many people were actually playing and/or generating material (and capital) at different points of time. CCGs made *so much* money for Wizards it distorted the whole market, but was there ever that big a market for RPGs?

        @pteryx @Taskerland @cy @foolishowl

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        • Pteryx the Puzzle SecretaryP Pteryx the Puzzle Secretary

          @Printdevil @Taskerland @cy @foolishowl
          Even as someone who *likes* 3.x, I thought the d20 Everything trend was excessive and detrimental to the industry. It's not really a one-size-fits all system... and 5e is even *less* so.

          CharnockP This user is from outside of this forum
          CharnockP This user is from outside of this forum
          Charnock
          wrote last edited by
          #86

          5e is the Funko Pop of gaming

          @pteryx @Taskerland @cy @foolishowl

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          • CharnockP Charnock

            Half of my old club group evaporated to play CCGs when they arrived because they loved having something to spend their money on as "young professionals" that they felt gave them an advantage in games, and once you entrench that personality RPGs are just ... lost to them

            @pteryx @Taskerland @cy @foolishowl

            Pteryx the Puzzle SecretaryP This user is from outside of this forum
            Pteryx the Puzzle SecretaryP This user is from outside of this forum
            Pteryx the Puzzle Secretary
            wrote last edited by
            #87

            @Printdevil @Taskerland @cy @foolishowl
            Which does make me wonder if TTRPGs were even the kind of thing they wanted to play in the first place, or if their participation in something so *cooperative* was more of an imposition from their perspective. Kind of like how even today, there are wallflower "players" who only "play" because that's what the rest of the group is doing.

            (I mean, I don't mind audience members, but they shouldn't pretend to be players...)

            CharnockP CyC 2 Replies Last reply
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            • Pteryx the Puzzle SecretaryP Pteryx the Puzzle Secretary

              @Printdevil @Taskerland @cy @foolishowl
              Which does make me wonder if TTRPGs were even the kind of thing they wanted to play in the first place, or if their participation in something so *cooperative* was more of an imposition from their perspective. Kind of like how even today, there are wallflower "players" who only "play" because that's what the rest of the group is doing.

              (I mean, I don't mind audience members, but they shouldn't pretend to be players...)

              CharnockP This user is from outside of this forum
              CharnockP This user is from outside of this forum
              Charnock
              wrote last edited by
              #88

              I'm pretty sure RPGs were a placeholder game for a lot of people till the surge of boardgames, LAN games, MMOs, and CCGs

              @pteryx @Taskerland @cy @foolishowl

              Moreau VazhT 1 Reply Last reply
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              • CharnockP Charnock

                I'm pretty sure RPGs were a placeholder game for a lot of people till the surge of boardgames, LAN games, MMOs, and CCGs

                @pteryx @Taskerland @cy @foolishowl

                Moreau VazhT This user is from outside of this forum
                Moreau VazhT This user is from outside of this forum
                Moreau Vazh
                wrote last edited by
                #89

                @Printdevil Yeah... what people with thosextaste once got out of ttrpgs they now get out of other systems but the bulk of the industry is still chasing them. @pteryx @cy @foolishowl

                Pteryx the Puzzle SecretaryP Roger BW 😷R 2 Replies Last reply
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                • Moreau VazhT Moreau Vazh

                  @Printdevil Yeah... what people with thosextaste once got out of ttrpgs they now get out of other systems but the bulk of the industry is still chasing them. @pteryx @cy @foolishowl

                  Pteryx the Puzzle SecretaryP This user is from outside of this forum
                  Pteryx the Puzzle SecretaryP This user is from outside of this forum
                  Pteryx the Puzzle Secretary
                  wrote last edited by pteryx@dice.camp
                  #90

                  @Taskerland @Printdevil @cy @foolishowl
                  Which I feel is a mistake. It's a classic "pizzaburger" problem.

                  (To clarify that one: https://pluralistic.net/2023/06/17/pizzaburgers/ )

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                  • CharnockP Charnock

                    The whole combat effectiveness type approach to gaming is why I find it hard to chat to local gamers, in a gaming shop, who are gaming.

                    Because it just looks like an RPG

                    But it isn't.

                    @pteryx @foolishowl @Taskerland

                    Roger BW 😷R This user is from outside of this forum
                    Roger BW 😷R This user is from outside of this forum
                    Roger BW 😷
                    wrote last edited by
                    #91

                    @Printdevil @pteryx @foolishowl @Taskerland It's a computer game ethos. If you play [insert name of currently popular computer game] you are playing _exactly_ by the rules. That's how a lot of modern D&Ders seem to play too. But even when I still played D&D, and in basically everything I've played since, the overwhelming ethos was "if there is a conflict between rules correctness and what the GM wants, the GM wins". Sometimes that meant you didn't play with that GM again, fair enough.

                    CharnockP 1 Reply Last reply
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                    • Pteryx the Puzzle SecretaryP Pteryx the Puzzle Secretary

                      @foolishowl @Printdevil @Taskerland
                      What bugs me the most is that *because* of a combination D&D tunnel vision and people's refusal to learn new systems (which is less about "system mastery" as *I* understand the term and more about sheer laziness combined with a failure to understand the concept of "right tool for the right job"), people *try to design games* that are supposed to be very different from D&D, yet use 5e mechanics because they don't understand the distinction between them and RP.

                      Roger BW 😷R This user is from outside of this forum
                      Roger BW 😷R This user is from outside of this forum
                      Roger BW 😷
                      wrote last edited by
                      #92

                      @pteryx @foolishowl @Printdevil @Taskerland Yeah, they drift into the GURPS forums and ask "is this character build legal", and get very surprised when everyone replies "ask your GM".

                      CharnockP 1 Reply Last reply
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                      • Roger BW 😷R Roger BW 😷

                        @Printdevil @pteryx @foolishowl @Taskerland It's a computer game ethos. If you play [insert name of currently popular computer game] you are playing _exactly_ by the rules. That's how a lot of modern D&Ders seem to play too. But even when I still played D&D, and in basically everything I've played since, the overwhelming ethos was "if there is a conflict between rules correctness and what the GM wants, the GM wins". Sometimes that meant you didn't play with that GM again, fair enough.

                        CharnockP This user is from outside of this forum
                        CharnockP This user is from outside of this forum
                        Charnock
                        wrote last edited by
                        #93

                        There's a tremendous antipathy towards GMs in currently RPG-Company circles because they tend to be the only ones who buy stuff, and that doesn't suit corporate who love VTTs and things everyone should "have to sub or buy"

                        @RogerBW @pteryx @foolishowl @Taskerland

                        Roger BW 😷R 1 Reply Last reply
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                        • Roger BW 😷R Roger BW 😷

                          @pteryx @foolishowl @Printdevil @Taskerland Yeah, they drift into the GURPS forums and ask "is this character build legal", and get very surprised when everyone replies "ask your GM".

                          CharnockP This user is from outside of this forum
                          CharnockP This user is from outside of this forum
                          Charnock
                          wrote last edited by
                          #94

                          "is this build legal" is a terrifying thing.

                          It sounds like an MOT

                          @RogerBW @pteryx @foolishowl @Taskerland

                          Pteryx the Puzzle SecretaryP 1 Reply Last reply
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                          • CharnockP Charnock

                            There's a tremendous antipathy towards GMs in currently RPG-Company circles because they tend to be the only ones who buy stuff, and that doesn't suit corporate who love VTTs and things everyone should "have to sub or buy"

                            @RogerBW @pteryx @foolishowl @Taskerland

                            Roger BW 😷R This user is from outside of this forum
                            Roger BW 😷R This user is from outside of this forum
                            Roger BW 😷
                            wrote last edited by
                            #95

                            @Printdevil @pteryx @foolishowl @Taskerland That's a whole separate thing. I think that this whole wail of "GMing is really hard and unrewarding", "GMs are often terrible", and "nobody wants to be the GM" is actually much rarer than one would think, but is selectively promoted to push people towards computer GMing.

                            CharnockP 1 Reply Last reply
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                            • Roger BW 😷R Roger BW 😷

                              @Printdevil @pteryx @foolishowl @Taskerland That's a whole separate thing. I think that this whole wail of "GMing is really hard and unrewarding", "GMs are often terrible", and "nobody wants to be the GM" is actually much rarer than one would think, but is selectively promoted to push people towards computer GMing.

                              CharnockP This user is from outside of this forum
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                              Charnock
                              wrote last edited by
                              #96

                              That's because if you can GM, or you are in a group with a good GM - which could be 90% of gamers, you don't spend your time on youtube trying to find out how to GM or wondering if your GM is bad. You aren't the target audience for the beardlord's slop.

                              @RogerBW @pteryx @foolishowl @Taskerland

                              Roger BW 😷R 2 Replies Last reply
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                              • FoolishOwlF FoolishOwl

                                @pteryx @Printdevil @Taskerland I kind of meant to point to system mastery in the sense that it's something valued at all.

                                As in, I've seen it said of some narrative-style games that it's not really necessary to understand the rules, it just helps things go more smoothly if you do. Some rules light systems are intended to be too simple and consistent for system mastery to be the interesting part. Some OSR systems, I suspect that confusion is an intentional part of the experience.

                                Roger BW 😷R This user is from outside of this forum
                                Roger BW 😷R This user is from outside of this forum
                                Roger BW 😷
                                wrote last edited by
                                #97

                                @foolishowl @pteryx @Printdevil @Taskerland Gary valued it highly. I would much rather have a player with a clear vision of the world, who says things like "I try to sneak up behind him" or "I want this strike to go home even if it means I get hit in return" rather than "stealth check" or "all-out attack"

                                CharnockP 1 Reply Last reply
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                                • Roger BW 😷R Roger BW 😷

                                  @foolishowl @pteryx @Printdevil @Taskerland Gary valued it highly. I would much rather have a player with a clear vision of the world, who says things like "I try to sneak up behind him" or "I want this strike to go home even if it means I get hit in return" rather than "stealth check" or "all-out attack"

                                  CharnockP This user is from outside of this forum
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                                  Charnock
                                  wrote last edited by
                                  #98

                                  "Announce what you are going to do in character, not rule parlance" would stop a lot of "i get +3 if wear my trousers which can boil water in a 100 yard radius"

                                  @RogerBW @foolishowl @pteryx @Taskerland

                                  Roger BW 😷R 1 Reply Last reply
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                                  • CharnockP Charnock

                                    That's because if you can GM, or you are in a group with a good GM - which could be 90% of gamers, you don't spend your time on youtube trying to find out how to GM or wondering if your GM is bad. You aren't the target audience for the beardlord's slop.

                                    @RogerBW @pteryx @foolishowl @Taskerland

                                    Roger BW 😷R This user is from outside of this forum
                                    Roger BW 😷R This user is from outside of this forum
                                    Roger BW 😷
                                    wrote last edited by
                                    #99

                                    @Printdevil @pteryx @foolishowl @Taskerland Arguably they're also the audience for the Robin Laws Argument System. He's got a new thing out, I've forgotten the name, but it's basically Hillfolk for two players.

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                                    • CharnockP Charnock

                                      "is this build legal" is a terrifying thing.

                                      It sounds like an MOT

                                      @RogerBW @pteryx @foolishowl @Taskerland

                                      Pteryx the Puzzle SecretaryP This user is from outside of this forum
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                                      Pteryx the Puzzle Secretary
                                      wrote last edited by pteryx@dice.camp
                                      #100

                                      @Printdevil @RogerBW @foolishowl @Taskerland
                                      In 3.x, I'm more likely to be asking, "This build bends rule X here, for this reason. Can I do it anyway?"

                                      A big reason why organized play bugs me, aside from the whole "we scarcely have time to RP, we have to speedrun the adventure (fragment) today for it to count", is that one *can't* do that, so it *does* play more like a video game. A lot of the attraction of TTRPGs is that you *can* bend the rules.

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                                      • CharnockP Charnock

                                        CCGs wrecked the club landscape

                                        @Taskerland @cy @foolishowl @pteryx

                                        Roger BW 😷R This user is from outside of this forum
                                        Roger BW 😷R This user is from outside of this forum
                                        Roger BW 😷
                                        wrote last edited by
                                        #101

                                        @Printdevil @Taskerland @cy @foolishowl @pteryx Just as RPGs parasitised and wrecked the wargaming club landscape in the 1970s…

                                        CharnockP 1 Reply Last reply
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                                        • Roger BW 😷R Roger BW 😷

                                          @Printdevil @Taskerland @cy @foolishowl @pteryx Just as RPGs parasitised and wrecked the wargaming club landscape in the 1970s…

                                          CharnockP This user is from outside of this forum
                                          CharnockP This user is from outside of this forum
                                          Charnock
                                          wrote last edited by
                                          #102

                                          Did it? Culturally they co-existed here with beady untrusting eyes.

                                          @RogerBW @Taskerland @cy @foolishowl @pteryx

                                          Roger BW 😷R 1 Reply Last reply
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