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  3. There's this D&D con that's being advertised as a fan event with a performance by some AP losers I've never heard of.

There's this D&D con that's being advertised as a fan event with a performance by some AP losers I've never heard of.

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  • Moreau VazhT Moreau Vazh

    The idea of travelling and paying to *watch* and applaud someone I have never heard of play D&D is wild.

    Moreau VazhT This user is from outside of this forum
    Moreau VazhT This user is from outside of this forum
    Moreau Vazh
    wrote last edited by taskerland@dice.camp
    #4

    This is what the Frankfurt school were on about when they talked about fear of freedom and authoritarian personalities.

    You have a structurally horizontalist and creatively decentralised hobby, add the Internet, and people immediately sign up for rigid social hierarchies. They *hurl* their freedom and equality away in order to belong on someone else's terms.

    S. John RossS Roger BW ๐Ÿ˜ทR CharnockP DThorisD 4 Replies Last reply
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    • Moreau VazhT Moreau Vazh

      This is what the Frankfurt school were on about when they talked about fear of freedom and authoritarian personalities.

      You have a structurally horizontalist and creatively decentralised hobby, add the Internet, and people immediately sign up for rigid social hierarchies. They *hurl* their freedom and equality away in order to belong on someone else's terms.

      S. John RossS This user is from outside of this forum
      S. John RossS This user is from outside of this forum
      S. John Ross
      wrote last edited by
      #5

      @Taskerland I think among roleplayers, everything is horizontal, in multiple senses of the term. ๐Ÿ˜„

      D&D is a universe unto itself, and it's always had a whiff of that vertical junk, from Gygax's imbecilic blather in "Master of the Game" to Joe Dever's brags about D&D tournament wins in his About the Author blurbs.

      1 Reply Last reply
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      • Moreau VazhT Moreau Vazh

        This is what the Frankfurt school were on about when they talked about fear of freedom and authoritarian personalities.

        You have a structurally horizontalist and creatively decentralised hobby, add the Internet, and people immediately sign up for rigid social hierarchies. They *hurl* their freedom and equality away in order to belong on someone else's terms.

        Roger BW ๐Ÿ˜ทR This user is from outside of this forum
        Roger BW ๐Ÿ˜ทR This user is from outside of this forum
        Roger BW ๐Ÿ˜ท
        wrote last edited by
        #6

        @Taskerland Over here in my silo, I don't seem to be short of people to talk to about games, and they aren't like that.
        (Yeah, I am in an AP group, but it's a group of friends who happen to like sharing our games with the world. We aren't picking the most marketable game to bring in that sweet sweet Patreon money, as I've been seriously advised to do.)

        Moreau VazhT 1 Reply Last reply
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        • Moreau VazhT Moreau Vazh

          There's this D&D con that's being advertised as a fan event with a performance by some AP losers I've never heard of.

          This put me in mind of something that has really struck me about returning to the hobby online in its current form...

          Back in the day, publishers were off in the aether somewhere and everyone else was equal. You'd have different groups and a degree of horizontalism.

          It was more like being in a small regional music scene.

          CharnockP This user is from outside of this forum
          CharnockP This user is from outside of this forum
          Charnock
          wrote last edited by
          #7

          @Taskerland Maybe that's what I find odd about current gaming. The lack of horizontalism. There's lots of "BeardMinge says he does this in his youtube" vs "Our group gets its snacks in a rota"

          Moreau VazhT LichtensteinL 2 Replies Last reply
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          • Roger BW ๐Ÿ˜ทR Roger BW ๐Ÿ˜ท

            @Taskerland Over here in my silo, I don't seem to be short of people to talk to about games, and they aren't like that.
            (Yeah, I am in an AP group, but it's a group of friends who happen to like sharing our games with the world. We aren't picking the most marketable game to bring in that sweet sweet Patreon money, as I've been seriously advised to do.)

            Moreau VazhT This user is from outside of this forum
            Moreau VazhT This user is from outside of this forum
            Moreau Vazh
            wrote last edited by
            #8

            @RogerBW I've listened to your AP and I find it preferable to that of failed stand-up comedians and people who do non-union anime voice over work.

            Roger BW ๐Ÿ˜ทR 1 Reply Last reply
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            • CharnockP Charnock

              @Taskerland Maybe that's what I find odd about current gaming. The lack of horizontalism. There's lots of "BeardMinge says he does this in his youtube" vs "Our group gets its snacks in a rota"

              Moreau VazhT This user is from outside of this forum
              Moreau VazhT This user is from outside of this forum
              Moreau Vazh
              wrote last edited by
              #9

              @Printdevil We have much to learn from venerable men who mutter into their beards while compulsively touching their faces.

              CharnockP Bookhouse.UKB 2 Replies Last reply
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              • Moreau VazhT Moreau Vazh

                Nowadays the ttrpg scene is wildly and rigidly hierarchical.

                You literally have people looking at you weird if you say that you think people like Matt Colville and the Alexandrian have boring ideas about running games and people get really upset if you are disrespectful towards your betters.

                CharnockP This user is from outside of this forum
                CharnockP This user is from outside of this forum
                Charnock
                wrote last edited by
                #10

                @Taskerland Gaming Feudalism was setting in when I left the social part of the hobby. It was getting really evident in Pathfinder groups I felt.

                1 Reply Last reply
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                • Moreau VazhT Moreau Vazh

                  @Printdevil We have much to learn from venerable men who mutter into their beards while compulsively touching their faces.

                  CharnockP This user is from outside of this forum
                  CharnockP This user is from outside of this forum
                  Charnock
                  wrote last edited by
                  #11

                  @Taskerland When I meet a venerable gamer I'll let you know and we can go listen to them together.

                  1 Reply Last reply
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                  • Moreau VazhT Moreau Vazh

                    Nowadays the ttrpg scene is wildly and rigidly hierarchical.

                    You literally have people looking at you weird if you say that you think people like Matt Colville and the Alexandrian have boring ideas about running games and people get really upset if you are disrespectful towards your betters.

                    CharnockP This user is from outside of this forum
                    CharnockP This user is from outside of this forum
                    Charnock
                    wrote last edited by
                    #12

                    @Taskerland We aren't at home to boring advice about running games from people who touch their faces.

                    1 Reply Last reply
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                    • Moreau VazhT Moreau Vazh

                      @RogerBW I've listened to your AP and I find it preferable to that of failed stand-up comedians and people who do non-union anime voice over work.

                      Roger BW ๐Ÿ˜ทR This user is from outside of this forum
                      Roger BW ๐Ÿ˜ทR This user is from outside of this forum
                      Roger BW ๐Ÿ˜ท
                      wrote last edited by
                      #13

                      @Taskerland I'm glad. But also, I'm not going to upsell you on Premium Whartson or whatever.
                      I think my history helps here - largely playing in one extended group, White Dwarf, saw occasional issues of Dragon some years later, but that was all "here's what other people are doing, I'll take this and leave that". Gary was already a bit of a joke by the time I became aware of him as having a distinct style of gaming; I went along to Reading Games Fairs, and there were Official! tournaments, but they seemed to be a completely separate group of people from the ones I was playing with in the open gaming.

                      Roger BW ๐Ÿ˜ทR CharnockP Neil HopkinsS 4 Replies Last reply
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                      • Roger BW ๐Ÿ˜ทR Roger BW ๐Ÿ˜ท

                        @Taskerland I'm glad. But also, I'm not going to upsell you on Premium Whartson or whatever.
                        I think my history helps here - largely playing in one extended group, White Dwarf, saw occasional issues of Dragon some years later, but that was all "here's what other people are doing, I'll take this and leave that". Gary was already a bit of a joke by the time I became aware of him as having a distinct style of gaming; I went along to Reading Games Fairs, and there were Official! tournaments, but they seemed to be a completely separate group of people from the ones I was playing with in the open gaming.

                        Roger BW ๐Ÿ˜ทR This user is from outside of this forum
                        Roger BW ๐Ÿ˜ทR This user is from outside of this forum
                        Roger BW ๐Ÿ˜ท
                        wrote last edited by
                        #14

                        @Taskerland So there weren't Luminaries who were Getting It Right, and the people who were competitive about their gaming were over there in the tournament rooms, so it was all give and take. By the time I got onto USENET my habits were formed, and I was never on Twitbook.

                        Moreau VazhT 1 Reply Last reply
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                        • Roger BW ๐Ÿ˜ทR Roger BW ๐Ÿ˜ท

                          @Taskerland I'm glad. But also, I'm not going to upsell you on Premium Whartson or whatever.
                          I think my history helps here - largely playing in one extended group, White Dwarf, saw occasional issues of Dragon some years later, but that was all "here's what other people are doing, I'll take this and leave that". Gary was already a bit of a joke by the time I became aware of him as having a distinct style of gaming; I went along to Reading Games Fairs, and there were Official! tournaments, but they seemed to be a completely separate group of people from the ones I was playing with in the open gaming.

                          CharnockP This user is from outside of this forum
                          CharnockP This user is from outside of this forum
                          Charnock
                          wrote last edited by
                          #15

                          We always had gaming tournaments but it was a 90s thing when we were organising cons, and the scoring was cross player and GMs, not the TSR tournaments things. It was very much a few scraps of "who did well at your table"

                          and in the case of Qcon 97, "did the writer of the CoC Scenario later marry the overall winner to much scowling at said author"

                          @RogerBW @Taskerland

                          Roger BW ๐Ÿ˜ทR 1 Reply Last reply
                          0
                          • CharnockP Charnock

                            We always had gaming tournaments but it was a 90s thing when we were organising cons, and the scoring was cross player and GMs, not the TSR tournaments things. It was very much a few scraps of "who did well at your table"

                            and in the case of Qcon 97, "did the writer of the CoC Scenario later marry the overall winner to much scowling at said author"

                            @RogerBW @Taskerland

                            Roger BW ๐Ÿ˜ทR This user is from outside of this forum
                            Roger BW ๐Ÿ˜ทR This user is from outside of this forum
                            Roger BW ๐Ÿ˜ท
                            wrote last edited by
                            #16

                            @Printdevil @Taskerland My first question is did they have a prior relationship or did the writer use it as a means of picking a potential spouse? ๐Ÿคจ

                            CharnockP 1 Reply Last reply
                            0
                            • Moreau VazhT Moreau Vazh

                              This is what the Frankfurt school were on about when they talked about fear of freedom and authoritarian personalities.

                              You have a structurally horizontalist and creatively decentralised hobby, add the Internet, and people immediately sign up for rigid social hierarchies. They *hurl* their freedom and equality away in order to belong on someone else's terms.

                              CharnockP This user is from outside of this forum
                              CharnockP This user is from outside of this forum
                              Charnock
                              wrote last edited by
                              #17

                              @Taskerland One of the structured things I've noticed is people's inability to see gaming as a tool kit. Doom Clocks, etc etc. Yes, they have a place, but you shouldn't need to design a game around them. If it suits *a scenario* use it, if you want to track inventory because it's a survival precise game, go ahead. I don't get why the "this is a good trick for that one time" has become the cornerstone of whole games. There's a definite authority fear going on with all of that. Lack of agency .

                              Moreau VazhT KichaeK 2 Replies Last reply
                              1
                              • Roger BW ๐Ÿ˜ทR Roger BW ๐Ÿ˜ท

                                @Printdevil @Taskerland My first question is did they have a prior relationship or did the writer use it as a means of picking a potential spouse? ๐Ÿคจ

                                CharnockP This user is from outside of this forum
                                CharnockP This user is from outside of this forum
                                Charnock
                                wrote last edited by
                                #18

                                In a sense we are all in a relationship in gaming.

                                ๐Ÿ‘€

                                @RogerBW @Taskerland

                                1 Reply Last reply
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                                • Roger BW ๐Ÿ˜ทR Roger BW ๐Ÿ˜ท

                                  @Taskerland So there weren't Luminaries who were Getting It Right, and the people who were competitive about their gaming were over there in the tournament rooms, so it was all give and take. By the time I got onto USENET my habits were formed, and I was never on Twitbook.

                                  Moreau VazhT This user is from outside of this forum
                                  Moreau VazhT This user is from outside of this forum
                                  Moreau Vazh
                                  wrote last edited by
                                  #19

                                  @RogerBW I remember going to a gaming club in the mid-90s and someone announced that they had levelled up in the RPGA and everyone just laughed at them.

                                  Roger BW ๐Ÿ˜ทR 1 Reply Last reply
                                  0
                                  • CharnockP Charnock

                                    @Taskerland One of the structured things I've noticed is people's inability to see gaming as a tool kit. Doom Clocks, etc etc. Yes, they have a place, but you shouldn't need to design a game around them. If it suits *a scenario* use it, if you want to track inventory because it's a survival precise game, go ahead. I don't get why the "this is a good trick for that one time" has become the cornerstone of whole games. There's a definite authority fear going on with all of that. Lack of agency .

                                    Moreau VazhT This user is from outside of this forum
                                    Moreau VazhT This user is from outside of this forum
                                    Moreau Vazh
                                    wrote last edited by
                                    #20

                                    @Printdevil Yes... Rather 25 very precisely tailored games than a suite of techniques that get deployed as appropriate

                                    CharnockP 1 Reply Last reply
                                    0
                                    • CharnockP Charnock

                                      @Taskerland Maybe that's what I find odd about current gaming. The lack of horizontalism. There's lots of "BeardMinge says he does this in his youtube" vs "Our group gets its snacks in a rota"

                                      LichtensteinL This user is from outside of this forum
                                      LichtensteinL This user is from outside of this forum
                                      Lichtenstein
                                      wrote last edited by
                                      #21

                                      @Printdevil @Taskerland the comfort in obeying instructions from a voice of authority is a big thing these days, I wonder if it's due to the influx of new people to the hobby or a generational change or what.

                                      It's like authorial permission for ficton being a selling point for so many games, where they go, say, "this playbook has an off-hand remark that you can be a mushroom orc" and people will go "yooo, all shroomheads must get it, easy recommendation for your fungalpunk needs" despite /1

                                      LichtensteinL CharnockP Moreau VazhT 3 Replies Last reply
                                      0
                                      • LichtensteinL Lichtenstein

                                        @Printdevil @Taskerland the comfort in obeying instructions from a voice of authority is a big thing these days, I wonder if it's due to the influx of new people to the hobby or a generational change or what.

                                        It's like authorial permission for ficton being a selling point for so many games, where they go, say, "this playbook has an off-hand remark that you can be a mushroom orc" and people will go "yooo, all shroomheads must get it, easy recommendation for your fungalpunk needs" despite /1

                                        LichtensteinL This user is from outside of this forum
                                        LichtensteinL This user is from outside of this forum
                                        Lichtenstein
                                        wrote last edited by
                                        #22

                                        @Printdevil @Taskerland it really having no special frameworks or mechanics on sporing and other mushroom shit, it doesn't have some elaborate mushroom lore because it's anti-canon play-to-find-out setup, it merely told you that you can play as a mushroom and apparently you can't just pretend you're a fungus in any other game for some reason. /2

                                        CharnockP 1 Reply Last reply
                                        0
                                        • Roger BW ๐Ÿ˜ทR Roger BW ๐Ÿ˜ท

                                          @Taskerland I'm glad. But also, I'm not going to upsell you on Premium Whartson or whatever.
                                          I think my history helps here - largely playing in one extended group, White Dwarf, saw occasional issues of Dragon some years later, but that was all "here's what other people are doing, I'll take this and leave that". Gary was already a bit of a joke by the time I became aware of him as having a distinct style of gaming; I went along to Reading Games Fairs, and there were Official! tournaments, but they seemed to be a completely separate group of people from the ones I was playing with in the open gaming.

                                          CharnockP This user is from outside of this forum
                                          CharnockP This user is from outside of this forum
                                          Charnock
                                          wrote last edited by
                                          #23

                                          @RogerBW @Taskerland

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