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  3. Palworld studio Pocketpair says its new publishing division won't handle games that use generative AI: 'We don't believe in it'

Palworld studio Pocketpair says its new publishing division won't handle games that use generative AI: 'We don't believe in it'

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  • O ottovonnoob@lemmy.ca

    As an amateur game dev, I believe AI will crash out for the public before it becomes truly useful for programming. I’ve heard colleagues try to use AI , but it often just creates more work. When the AI doesn’t know the answer, which is often. it makes something up, leading to errors, crashes, or hidden issues like memory leaks. I’d rather write the code correctly from the start and understand how it works, than spend hours hunting down problems in AI-generated code, only to never find the issue. Full disclosure I use Chatgpt to edit my dialogue as my English is not great.

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    ryathal@sh.itjust.works
    wrote on last edited by
    #41

    I don’t think AI code generation is going to be a revolution anytime soon, but AI voice and AI image generation is likely going to stay.

    1 Reply Last reply
    2
    • Jerkface (any/all)J Jerkface (any/all)

      The difference between “generative AI” and “procedural generation” cannot be meaningfully nailed down.

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      ryathal@sh.itjust.works
      wrote on last edited by
      #42

      Procedural generation is theoretically deterministic, but it’s a fairly minor distinction.

      E 1 Reply Last reply
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      • O omarfw@lemmy.world

        Companies can change their mind about stuff like this.

        tattorack@lemmy.worldT This user is from outside of this forum
        tattorack@lemmy.worldT This user is from outside of this forum
        tattorack@lemmy.world
        wrote on last edited by
        #43

        Yes. Except they’re still selling that game.

        O 1 Reply Last reply
        2
        • tattorack@lemmy.worldT tattorack@lemmy.world

          Yes. Except they’re still selling that game.

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          omarfw@lemmy.world
          wrote on last edited by
          #44

          Yeah because they spent money making it. If you spend millions of dollars making a video game, you can’t just shut it down and refund every order of it without putting your studio in serious jeopardy financially. That’s not an option for them, so the best they can do is just not rely on AI anymore. Clearly they tried it and learned that it actually sucks ass.

          tattorack@lemmy.worldT 1 Reply Last reply
          5
          • oce 🐆O oce 🐆

            It would not be a fully determining schema that could apply to random outputs, I would guess this is impossible for natural language, and if it is possible, then it may as well be used for procedural generation. It would be just enough to make an LLM output be good enough. It doesn’t need to be perfect because human output is not perfect either.

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            porous_grey_matter@lemmy.ml
            wrote on last edited by
            #45

            Yeah that’s kind of my point. That’s a vastly more complicated thing than SQL.

            oce 🐆O 1 Reply Last reply
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            • K kinggimpicus@sh.itjust.works

              Nintendo wasn’t “inspired” by shit. They made an ice cream cone a Pokémon. Keys on a ring? Pokémon. 8 varieties of elemental flavored dog? Check. Oh hey cool look a 2d image on a computer oh wait it’s actually a Pokémon. Dog? Cat? Snake? Bird? Horse? All Pokémon. IMO nothing in Pokémon is actually “inspired”, only ripped off.

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              bluegrass_addict@lemmy.ca
              wrote on last edited by
              #46

              you forgot rock.

              Z 1 Reply Last reply
              4
              • P porous_grey_matter@lemmy.ml

                Yeah that’s kind of my point. That’s a vastly more complicated thing than SQL.

                oce 🐆O This user is from outside of this forum
                oce 🐆O This user is from outside of this forum
                oce 🐆
                wrote on last edited by
                #47

                But it also doesn’t need to be as exact as SQL, which removes some kind of complexity.

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                • O omarfw@lemmy.world

                  Yeah because they spent money making it. If you spend millions of dollars making a video game, you can’t just shut it down and refund every order of it without putting your studio in serious jeopardy financially. That’s not an option for them, so the best they can do is just not rely on AI anymore. Clearly they tried it and learned that it actually sucks ass.

                  tattorack@lemmy.worldT This user is from outside of this forum
                  tattorack@lemmy.worldT This user is from outside of this forum
                  tattorack@lemmy.world
                  wrote on last edited by
                  #48

                  It’s a small game. They have Palworld to rake in the big bucks, so if their stance on AI use has changed, they can just remove that game.

                  O 1 Reply Last reply
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                  • alessandro@lemmy.caA alessandro@lemmy.ca
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                    Palworld studio Pocketpair says its new publishing division won't handle games that use generative AI: 'We don't believe in it'

                    Pocketpair Publishing boss John Buckley says we're already starting to see a flood of 'really low-quality, AI-made games' on Steam and other storefronts.

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                    PC Gamer (www.pcgamer.com)

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                    shanmugha@lemmy.world
                    wrote on last edited by
                    #49

                    Obligatory @Angry_Autist@lemmy.autism.place

                    1 Reply Last reply
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                    • R ryathal@sh.itjust.works

                      Procedural generation is theoretically deterministic, but it’s a fairly minor distinction.

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                      erac@lemmings.world
                      wrote on last edited by
                      #50

                      Generative AI is too. Maintain your seed and you should get the same result every time.

                      Most of the SaaS AI tools don’t expose control over their RNG, but some self-hosted ones do.

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                      • B bluegrass_addict@lemmy.ca

                        you forgot rock.

                        Z This user is from outside of this forum
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                        zahille7@lemmy.world
                        wrote on last edited by
                        #51

                        There’s Rock, Rock With Arms, and Big Rock Snake

                        1 Reply Last reply
                        3
                        • tattorack@lemmy.worldT tattorack@lemmy.world

                          It’s a small game. They have Palworld to rake in the big bucks, so if their stance on AI use has changed, they can just remove that game.

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                          omarfw@lemmy.world
                          wrote on last edited by omarfw@lemmy.world
                          #52

                          They’re currently being sued by Nintendo and palworld did not make anywhere near the kind of money that would let them survive a lawsuit AND a game cancellation.

                          You’re making assumptions about their financials that are only ever true for enormous studios like epic games, which pocketpair is not. The gaming industry does not operate as simply as you think it does and companies don’t have the freedom to throw money away on something as simple as virtue signaling.

                          It doesn’t matter if a company used AI back in 2022 when it was new and less understood; it matters what companies choose now. If you’re going to throw blind skepticism at them for not making arbitrary financial risks just to appease you, then you’re not worth appeasing anyway because you’re too cynical to be a potential customer.

                          tattorack@lemmy.worldT 1 Reply Last reply
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                          • E erac@lemmings.world

                            Generative AI is too. Maintain your seed and you should get the same result every time.

                            Most of the SaaS AI tools don’t expose control over their RNG, but some self-hosted ones do.

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                            ryathal@sh.itjust.works
                            wrote on last edited by
                            #53

                            Generative AI is by definition non deterministic.

                            E 1 Reply Last reply
                            1
                            • K kinggimpicus@sh.itjust.works

                              Nintendo wasn’t “inspired” by shit. They made an ice cream cone a Pokémon. Keys on a ring? Pokémon. 8 varieties of elemental flavored dog? Check. Oh hey cool look a 2d image on a computer oh wait it’s actually a Pokémon. Dog? Cat? Snake? Bird? Horse? All Pokémon. IMO nothing in Pokémon is actually “inspired”, only ripped off.

                              P This user is from outside of this forum
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                              paultimate14@lemmy.world
                              wrote on last edited by
                              #54

                              What a silly thing to say.

                              Is Mickey Mouse uncreative because it’s just a mouse? Is Yogi Bear uncreative because it’s just a bear?

                              Is Sherlock Holmes uncreative because it’s just a British guy? Especially if giving things magical abilities doesn’t count, then vampires, zombies, magicians, pretty much the entirety of fantasy is just “ripping off” humans. You think Tolkien was a good writer? You fool- the Ents are just trees, how boring! Gandald is just an old human, frodo is just a short dude!

                              So what does that leave that is original? Should all of our ficitiln need entirely new ideas? Do our writers need to invent new qwarks and new rules for how they interact, so that fictional universes can have different elements where we can imagine life forms without carbon that interact? Would it still be derivative to you if we keep the strong nuclear force the same in this fictional universe?

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                              • O omarfw@lemmy.world

                                They’re currently being sued by Nintendo and palworld did not make anywhere near the kind of money that would let them survive a lawsuit AND a game cancellation.

                                You’re making assumptions about their financials that are only ever true for enormous studios like epic games, which pocketpair is not. The gaming industry does not operate as simply as you think it does and companies don’t have the freedom to throw money away on something as simple as virtue signaling.

                                It doesn’t matter if a company used AI back in 2022 when it was new and less understood; it matters what companies choose now. If you’re going to throw blind skepticism at them for not making arbitrary financial risks just to appease you, then you’re not worth appeasing anyway because you’re too cynical to be a potential customer.

                                tattorack@lemmy.worldT This user is from outside of this forum
                                tattorack@lemmy.worldT This user is from outside of this forum
                                tattorack@lemmy.world
                                wrote on last edited by
                                #55

                                I’m not making assumptions about their financial situation. I’m critical of their hypocrisy. I don’t care about the excuses.

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                                • P paultimate14@lemmy.world

                                  What a silly thing to say.

                                  Is Mickey Mouse uncreative because it’s just a mouse? Is Yogi Bear uncreative because it’s just a bear?

                                  Is Sherlock Holmes uncreative because it’s just a British guy? Especially if giving things magical abilities doesn’t count, then vampires, zombies, magicians, pretty much the entirety of fantasy is just “ripping off” humans. You think Tolkien was a good writer? You fool- the Ents are just trees, how boring! Gandald is just an old human, frodo is just a short dude!

                                  So what does that leave that is original? Should all of our ficitiln need entirely new ideas? Do our writers need to invent new qwarks and new rules for how they interact, so that fictional universes can have different elements where we can imagine life forms without carbon that interact? Would it still be derivative to you if we keep the strong nuclear force the same in this fictional universe?

                                  K This user is from outside of this forum
                                  K This user is from outside of this forum
                                  kinggimpicus@sh.itjust.works
                                  wrote on last edited by
                                  #56

                                  Inspiration is taking your peanut butter and putting it in my chocolate. You can’t just take the chocolate slap some eyes on it, and call it chocomon. Make it do cool shit like turn into a giant angel or trex or some shit like a properly inspired pocket monster. Or make a funny little blue slime guy and give him apocalypse level magic spells or something. Yeah That sounds good.

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                                  • tattorack@lemmy.worldT tattorack@lemmy.world

                                    I’m not making assumptions about their financial situation. I’m critical of their hypocrisy. I don’t care about the excuses.

                                    O This user is from outside of this forum
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                                    omarfw@lemmy.world
                                    wrote on last edited by
                                    #57

                                    Your expectations are too high and your cynicism is clouding your judgment.

                                    tattorack@lemmy.worldT 1 Reply Last reply
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                                    • R ryathal@sh.itjust.works

                                      Generative AI is by definition non deterministic.

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                                      erac@lemmings.world
                                      wrote on last edited by
                                      #58

                                      Neural networks are deterministic. In LLMs, it outputs probabilities, which are picked from via seeded RNG. Image generation tries multiple options based on different seeds, then picks the best fit as identified by a neural network and repeats. For both, if you give a specific model the same inputs, you’ll get the same output.

                                      The public-facing interfaces don’t give seed control, which means they give a different output each time, but that isn’t an inherent property of generative AI.

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                                      • O omarfw@lemmy.world

                                        Your expectations are too high and your cynicism is clouding your judgment.

                                        tattorack@lemmy.worldT This user is from outside of this forum
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                                        tattorack@lemmy.world
                                        wrote on last edited by
                                        #59

                                        My expectations are perfectly reasonable, and my cynical judgement of the industry keeps getting justified.

                                        O 1 Reply Last reply
                                        0
                                        • tattorack@lemmy.worldT tattorack@lemmy.world

                                          My expectations are perfectly reasonable, and my cynical judgement of the industry keeps getting justified.

                                          O This user is from outside of this forum
                                          O This user is from outside of this forum
                                          omarfw@lemmy.world
                                          wrote on last edited by
                                          #60

                                          You sound like me when I was young and stupid. Have a good one my dude

                                          1 Reply Last reply
                                          0

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