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  3. "Triple-A is in crisis" and games "don't have staying power because they're bad," says ex Gears of War director and Painkiller creator

"Triple-A is in crisis" and games "don't have staying power because they're bad," says ex Gears of War director and Painkiller creator

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  • G glups

    They absolutely don’t. I’m just wondering why it works out financially for Marvel and Mission Impossible movies but not for games

    L This user is from outside of this forum
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    lfrith@lemmy.ca
    wrote on last edited by lfrith@lemmy.ca
    #31

    It is less of an effort and time commitment to passively consume tv shows or movies. You can zombie out while watching it before going to sleep or fall asleep to it.

    Games are an active medium in comparison with progression gated behind level of skill, so that makes it less accessible than something like movies or tv shows that is the equivalent of an auto clicker game.

    LeonD 1 Reply Last reply
    3
    • G glups

      I’m curious though, viewing movies as investments has made a some studios filthy rich. Why does that seem to be different for games?

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      totallyhuman@lemmy.ca
      wrote on last edited by
      #32

      On a movie set, the director has a huge amount of authority. It’s been baked into the culture for about a hundred years that the director is one step below God. A studio treats films as investments, but they also hire a director and (mostly) get out of the way. Sure, producers do meddle, but it’s nowhere close to the same amount as with games – and all the meddling is still pointed at the director, not the crew. I think this limits the damage that can be done.

      Also, the film industry has strong unions. Most of the abuses in game dev simply aren’t allowed. I suspect that the horrible culture of game dev can cause developers to stop caring, which bleeds through to the final product, and that won’t happen to the same extent for movies.

      1 Reply Last reply
      19
      • R ryathal@sh.itjust.works

        Early access is more about getting revenue during development and some limited QA potential. There shouldn’t be any surprises in the feedback, that would be a sign of major problems. EA also generally comes with a discount for the player which is anathema to the AAA crowd.

        H This user is from outside of this forum
        H This user is from outside of this forum
        harvey656@lemmy.world
        wrote on last edited by
        #33

        That’s not all ea has to be, it can be more than that, all we have to do is make it look like more money can be made that way for AAA and we can have our cake and eat it too.

        R 1 Reply Last reply
        1
        • T typhoon@lemmy.ca

          This is the problem with capitalism now. No one is happy making a good profit. They have to extract maximum profit by cutting everything else.

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          L This user is from outside of this forum
          lfrith@lemmy.ca
          wrote on last edited by lfrith@lemmy.ca
          #34

          Capitalism has always been that way. Might be more accurate to say it gets worse when hobby becomes mainstream enough for more money to start flowing into it. Best balance seems to be when something is profitable but niche so corporations consider it not big enough for them to go all in on with their wealth.

          Gaming was better when it was some loser hobby in the eyes of society than accepted like it is now causing it to grow to bring in more revenue than movies and music combined. That drew the attention of the vultures.

          1 Reply Last reply
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          • H harvey656@lemmy.world

            That’s not all ea has to be, it can be more than that, all we have to do is make it look like more money can be made that way for AAA and we can have our cake and eat it too.

            R This user is from outside of this forum
            R This user is from outside of this forum
            ryathal@sh.itjust.works
            wrote on last edited by
            #35

            EA is great for small and medium sized studios to get games out that might be a bit more ambitious than they could manage with traditional models. The point of AAA is that they have the money to do big impressive things. They can already do focus groups and closed betas to get community feedback. The thing that might attract AAA attention is you could make a good amount without actually releasing anything.

            H 1 Reply Last reply
            1
            • R ryathal@sh.itjust.works

              EA is great for small and medium sized studios to get games out that might be a bit more ambitious than they could manage with traditional models. The point of AAA is that they have the money to do big impressive things. They can already do focus groups and closed betas to get community feedback. The thing that might attract AAA attention is you could make a good amount without actually releasing anything.

              H This user is from outside of this forum
              H This user is from outside of this forum
              harvey656@lemmy.world
              wrote on last edited by
              #36

              Idk, id love to see it properly done from AAA. That would be a great way to prove you right or wrong.

              A 1 Reply Last reply
              0
              • R ramble81@lemmy.zip

                And then you have Clair Obscur schooling studios on how it should be done.

                W This user is from outside of this forum
                W This user is from outside of this forum
                washedupcynic@lemmy.ca
                wrote on last edited by
                #37

                I just started playing this game. I cried at the end of the fucking prologue. What amazing writing and voice acting.

                apeman42@lemmy.worldA M K 3 Replies Last reply
                15
                • alessandro@lemmy.caA alessandro@lemmy.ca
                  This post did not contain any content.
                  Link Preview Image
                  "Triple-A is in crisis" and games "don't have staying power because they're bad," says ex Gears of War director and Painkiller creator

                  Triple-A fatigue is real for me, so I ask Witchfire creator Adrian Chmielarz where big-budget titles - especially FPS games - might be going wrong.

                  favicon

                  PCGamesN (www.pcgamesn.com)

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                  xep@discuss.online
                  wrote on last edited by xep@discuss.online
                  #38

                  It’s okay, we can just not play AAA games.

                  1 Reply Last reply
                  61
                  • W washedupcynic@lemmy.ca

                    I just started playing this game. I cried at the end of the fucking prologue. What amazing writing and voice acting.

                    apeman42@lemmy.worldA This user is from outside of this forum
                    apeman42@lemmy.worldA This user is from outside of this forum
                    apeman42@lemmy.world
                    wrote on last edited by
                    #39

                    Buckle up, mate.

                    soleinvictus@lemmy.blahaj.zoneS 2 Replies Last reply
                    12
                    • apeman42@lemmy.worldA apeman42@lemmy.world

                      Buckle up, mate.

                      soleinvictus@lemmy.blahaj.zoneS This user is from outside of this forum
                      soleinvictus@lemmy.blahaj.zoneS This user is from outside of this forum
                      soleinvictus@lemmy.blahaj.zone
                      wrote on last edited by
                      #40

                      Uh oh. I’m starting it tonight.

                      1 Reply Last reply
                      4
                      • brobot9000@lemmy.worldB brobot9000@lemmy.world

                        How about you stop releasing unfinished live service shit and put out something that is genuinely fun to play and not just another money trap for unsupervised children.

                        nfreak@lemmy.mlN This user is from outside of this forum
                        nfreak@lemmy.mlN This user is from outside of this forum
                        nfreak@lemmy.ml
                        wrote on last edited by
                        #41

                        The amount of genuinely good and successful live service games is so minimal that it’s actual insanity seeing AAA execs trying to reinvent the wheel and failing every time.

                        I Cast FistI LeonD 2 Replies Last reply
                        15
                        • ronnyzittledong@lemmy.worldR ronnyzittledong@lemmy.world

                          Almost all AAA games are online live service games. I have absolutely no interest in those games. I have been surviving off of indy or lower budget games pretty well while the big guys are off trying to make all the money doing boring shit.

                          nfreak@lemmy.mlN This user is from outside of this forum
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                          nfreak@lemmy.ml
                          wrote on last edited by
                          #42

                          The only ones I play these days are Warframe and occasionally PoE2, both relatively smaller dev teams with large publisher backing but mostly left to their own devices to do whatever the fuck they want. Coming from the predatory FOMO hell that was Destiny 2, getting into similar games but ones that actually respect the players is refreshing.

                          I have zero interest in throwaway AAA slop in general, let alone with all the usual live service shit tacked on.

                          A 1 Reply Last reply
                          2
                          • apeman42@lemmy.worldA apeman42@lemmy.world

                            Buckle up, mate.

                            soleinvictus@lemmy.blahaj.zoneS This user is from outside of this forum
                            soleinvictus@lemmy.blahaj.zoneS This user is from outside of this forum
                            soleinvictus@lemmy.blahaj.zone
                            wrote on last edited by
                            #43

                            Uh oh. I’m starting it tonight.

                            1 Reply Last reply
                            1
                            • W washedupcynic@lemmy.ca

                              I just started playing this game. I cried at the end of the fucking prologue. What amazing writing and voice acting.

                              M This user is from outside of this forum
                              M This user is from outside of this forum
                              mysticpickle@lemmy.ca
                              wrote on last edited by
                              #44

                              Some dude pushed himself to finish it all in a weekend because he had a busy week ahead and was in shambles. Man was not made to handle that much feels in such a short period 🥲

                              1 Reply Last reply
                              3
                              • W washedupcynic@lemmy.ca

                                I just started playing this game. I cried at the end of the fucking prologue. What amazing writing and voice acting.

                                K This user is from outside of this forum
                                K This user is from outside of this forum
                                kynn@jlai.lu
                                wrote on last edited by
                                #45

                                This is… but the prologue. Steel yourself. You’ll need it.

                                F 1 Reply Last reply
                                7
                                • G grindinggears@lemmy.ca

                                  Wholeheartedly agree. Games these past few years have been big letdowns for the most part. There’s been a couple exceptions, but for the most part it’s been disappointing.

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                                  mysticpickle@lemmy.ca
                                  wrote on last edited by
                                  #46

                                  The gaming scene outside of AAA studios has been about as vibrant as it’s ever been.

                                  Most of the nominees for GOTY have been AA studios at best and this was a stellar year imo with titles like Silksong, Hades 2, Kingdom Come Deliverance 2, Clair Obscur, Blue Prince, Dispatch, and The Alters to name a few!

                                  F 1 Reply Last reply
                                  3
                                  • M mysticpickle@lemmy.ca

                                    The gaming scene outside of AAA studios has been about as vibrant as it’s ever been.

                                    Most of the nominees for GOTY have been AA studios at best and this was a stellar year imo with titles like Silksong, Hades 2, Kingdom Come Deliverance 2, Clair Obscur, Blue Prince, Dispatch, and The Alters to name a few!

                                    F This user is from outside of this forum
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                                    fauxliving@lemmy.world
                                    wrote on last edited by
                                    #47

                                    And all of those games (other than Dispatch and Thealters, which I haven’t played yet) are absolute bangers with hundreds of hours of content for the price of 1/7th a stick of RAM.

                                    1 Reply Last reply
                                    2
                                    • K kynn@jlai.lu

                                      This is… but the prologue. Steel yourself. You’ll need it.

                                      F This user is from outside of this forum
                                      F This user is from outside of this forum
                                      fauxliving@lemmy.world
                                      wrote on last edited by fauxliving@lemmy.world
                                      #48

                                      ::: spoiler spoiler <e: apparently spoilers don’t work for some users> :::

                                      A 1 Reply Last reply
                                      1
                                      • M This user is from outside of this forum
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                                        monkdervierte@lemmy.zip
                                        wrote on last edited by
                                        #49

                                        Right? After AC3 i stopped caring.

                                        1 Reply Last reply
                                        4
                                        • alessandro@lemmy.caA alessandro@lemmy.ca
                                          This post did not contain any content.
                                          Link Preview Image
                                          "Triple-A is in crisis" and games "don't have staying power because they're bad," says ex Gears of War director and Painkiller creator

                                          Triple-A fatigue is real for me, so I ask Witchfire creator Adrian Chmielarz where big-budget titles - especially FPS games - might be going wrong.

                                          favicon

                                          PCGamesN (www.pcgamesn.com)

                                          P This user is from outside of this forum
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                                          phegan@lemmy.world
                                          wrote on last edited by
                                          #50

                                          I firmly believe we are entering the dark ages of AAA games, with the cost to make and GenAI they are going to be shit.

                                          Support indie devs.

                                          A 1 Reply Last reply
                                          44

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