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Scheduled Pinned Locked Moved RPGMemes
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  • The Bard in GreenT The Bard in Green

    Obligatory link to the song.

    G This user is from outside of this forum
    G This user is from outside of this forum
    IndescribablySad@threads.net
    wrote on last edited by gullible@sh.itjust.works
    #75

    I’d never heard this before, but I adore the tiny tinge* of chicanery the singer adds to every line!

    1 Reply Last reply
    1
    • G IndescribablySad@threads.net

      In my experience, dr farts is the result of an overabundance of options and lack of foresight. They don’t know what it’d be like, so they try it. Giving players a silly character swap voucher, good for just one session per campaign, solves that. Similar deal for the overjuiced character. (Not usable during story boss encounters)

      Once people recognize that the boundaries are there to improve their experience, not detract from it, they usually follow the flow of the game and build on others’ characters. If they don’t, chairs are easy to fill.

      S This user is from outside of this forum
      S This user is from outside of this forum
      slackassassin
      wrote on last edited by
      #76

      False. Dr. Farts is the result of decades long self experimentating IBS research gone wrong.

      1 Reply Last reply
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      • The Bard in GreenT The Bard in Green

        Oddly reminiscent of Steven Universe. Is his own mother, who was some kind of (evil?) god, has an orb in his belly button, launches friendship based attacks.

        K This user is from outside of this forum
        K This user is from outside of this forum
        krooklochurm@lemmy.ca
        wrote on last edited by
        #77

        Never heard of Steven universe.

        Interesting though. I guess it’s really all been done.

        1 Reply Last reply
        1
        • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮

          Character called Mr. Farts that deals 1500 damage per turn by fart 3.

          arachnibotA This user is from outside of this forum
          arachnibotA This user is from outside of this forum
          arachnibot
          wrote on last edited by
          #78

          kolanaki@pawb.social sadly exeptions stack, not nullify.

          You’ll be killed twice

          1 Reply Last reply
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          • K krooklochurm@lemmy.ca

            My old Dm Used to occasionally run a game where everyone rolled a pc that could fit into a cartoon show, and every game was an episode of this cartoon show.

            I played an anime inspired character that could turn into a robot for no reason that was ever explained, and sometimes he gained the ability to turn into different kind of robots. The character never shut up about the power of friendship, and had an ever-evolving backstory that made less and less sense as we played more one shots, including:

            1. He was his own father somehow
            2. he had to go go to the future to make this happen for some reason
            3. he was searching for his sibling so that he could stop him from becoming my pc. His sibling was from the future and had travelled back to the past, so that he could kill my pc
            4. he could telepathically communicate with plants using the power of friendship. The plants had nothing to say because they were plants
            5. his father was some kind of evil god. Somehow he was still his own father. The contradiction was never explained at all
            6. There was an orb in his chest that contained the source of all friendship in the universe that he could use to launch friendship based attacks for some reason

            There were more details I can’t recall. When I spoke it was always long rambling monologues that sounded like terrible dubbing.

            B This user is from outside of this forum
            B This user is from outside of this forum
            bluesheep@sh.itjust.works
            wrote on last edited by
            #79

            he could telepathically communicate with plants using the power of friendship. The plants had nothing to say because they were plants

            Funniest thing I read all week goddamn

            1 Reply Last reply
            8
            • H HexesofVexes

              Snake with a hundred mage hands who is actually a detective called “dick-long”?

              _ This user is from outside of this forum
              _ This user is from outside of this forum
              _stranger_@lemmy.world
              wrote on last edited by _stranger_@lemmy.world
              #80

              Has to be an elf though, for flavor reasons. And very bad at persuasion, but very good at intimidation

              1 Reply Last reply
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              • K krooklochurm@lemmy.ca

                My old Dm Used to occasionally run a game where everyone rolled a pc that could fit into a cartoon show, and every game was an episode of this cartoon show.

                I played an anime inspired character that could turn into a robot for no reason that was ever explained, and sometimes he gained the ability to turn into different kind of robots. The character never shut up about the power of friendship, and had an ever-evolving backstory that made less and less sense as we played more one shots, including:

                1. He was his own father somehow
                2. he had to go go to the future to make this happen for some reason
                3. he was searching for his sibling so that he could stop him from becoming my pc. His sibling was from the future and had travelled back to the past, so that he could kill my pc
                4. he could telepathically communicate with plants using the power of friendship. The plants had nothing to say because they were plants
                5. his father was some kind of evil god. Somehow he was still his own father. The contradiction was never explained at all
                6. There was an orb in his chest that contained the source of all friendship in the universe that he could use to launch friendship based attacks for some reason

                There were more details I can’t recall. When I spoke it was always long rambling monologues that sounded like terrible dubbing.

                T This user is from outside of this forum
                T This user is from outside of this forum
                StinkyFingerItchyBum
                wrote on last edited by
                #81

                Futurama’s “nasty in the pasty” was funny, but I gigglesnorted and choked on coffee on the care bear stare.

                1 Reply Last reply
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                • K krooklochurm@lemmy.ca

                  My dm never let me play as a terrasque

                  T This user is from outside of this forum
                  T This user is from outside of this forum
                  StinkyFingerItchyBum
                  wrote on last edited by
                  #82

                  Have you considered 3 giant miniature space-terrasques in a trenchcoat? The were 3 wild terrasques minding their own business in the wild, when they stumbles on a druid orgy who were all tripping on shrooms. They magically shrunk the terrasque family not realizing that their int was inversely proportional to their body size. Now the clever tiny devils are on a quest to reverse their shinkification. Without their enourmous size they must rely on their wits to survive in a land of humanoids. The only tools at their disposal are 3 pairs of women’s undies and a trenchcoat.

                  1st the clever crew must find the rare Psilocybe semilanceata, the mushroom that powers the druid magic. Then they must find the elucive druid and his circle. Finally they must recreate the original conditions by seducing an entire druid circle into an orgy without being discovered.

                  K 1 Reply Last reply
                  1
                  • T StinkyFingerItchyBum

                    Have you considered 3 giant miniature space-terrasques in a trenchcoat? The were 3 wild terrasques minding their own business in the wild, when they stumbles on a druid orgy who were all tripping on shrooms. They magically shrunk the terrasque family not realizing that their int was inversely proportional to their body size. Now the clever tiny devils are on a quest to reverse their shinkification. Without their enourmous size they must rely on their wits to survive in a land of humanoids. The only tools at their disposal are 3 pairs of women’s undies and a trenchcoat.

                    1st the clever crew must find the rare Psilocybe semilanceata, the mushroom that powers the druid magic. Then they must find the elucive druid and his circle. Finally they must recreate the original conditions by seducing an entire druid circle into an orgy without being discovered.

                    K This user is from outside of this forum
                    K This user is from outside of this forum
                    krooklochurm@lemmy.ca
                    wrote on last edited by
                    #83

                    If you ever rise to a position of power in politics then it is over for this world.

                    1 Reply Last reply
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                    • tigeruppercut@lemmy.zipT tigeruppercut@lemmy.zip

                      Beyond disappointed that none of our resident fart accounts have commented in this thread. Clearly the clarion call of the wind broken by the fart golems haven’t yet echoed deep enough into the halls of lemmy to reach their noses.

                      FartsWithAnAccent
                      fartographer@lemmy.world
                      i_fart_glitter@lemmy.world
                      SatansMaggotyCumFart

                      F This user is from outside of this forum
                      F This user is from outside of this forum
                      fartographer@lemmy.world
                      wrote on last edited by
                      #84

                      I am butt a servant who announces the impending arrival of my lord, Poo.

                      1 Reply Last reply
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                      • J jjjalljs@ttrpg.network

                        What caused such a big turnaround?

                        S This user is from outside of this forum
                        S This user is from outside of this forum
                        squirrelanna@lemmy.blahaj.zone
                        wrote on last edited by
                        #85

                        First, I found melee combat excruciatingly dull in 2014. While it’s not super different, the weapon masteries in 2024 add enough crunch and flavor for me to find it far more interesting and fun.

                        Second, druid is my favorite class in terms of flavor, specifically specializing in wild shape, and ‘14 is probably my least favorite iteration of it. I think’ 24 improves upon circle of the moon immensely regarding mechanics and, even if the list of beasts is smaller, the streamlined design to their attacks makes them feel more potent as more than just a chunk of animal flavored temp HP.

                        There’s also a lot of things that really should have been added earlier as quality of life. Off the top of my head, steady aim for rogues. Tasha adds it for '14 as an optional feature but it really needed to be the default.

                        Also, cure wounds actually feels potent now. Healers rejoice, you have a reason to use it over the more action and spacing efficient healing word.

                        J 1 Reply Last reply
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                        • S squirrelanna@lemmy.blahaj.zone

                          First, I found melee combat excruciatingly dull in 2014. While it’s not super different, the weapon masteries in 2024 add enough crunch and flavor for me to find it far more interesting and fun.

                          Second, druid is my favorite class in terms of flavor, specifically specializing in wild shape, and ‘14 is probably my least favorite iteration of it. I think’ 24 improves upon circle of the moon immensely regarding mechanics and, even if the list of beasts is smaller, the streamlined design to their attacks makes them feel more potent as more than just a chunk of animal flavored temp HP.

                          There’s also a lot of things that really should have been added earlier as quality of life. Off the top of my head, steady aim for rogues. Tasha adds it for '14 as an optional feature but it really needed to be the default.

                          Also, cure wounds actually feels potent now. Healers rejoice, you have a reason to use it over the more action and spacing efficient healing word.

                          J This user is from outside of this forum
                          J This user is from outside of this forum
                          jjjalljs@ttrpg.network
                          wrote on last edited by
                          #86

                          I hadn’t read about the new weapon masteries. I am shocked they didn’t make these limited per day powers. That’s usually how anything fun in DND goes- you can do this cool thing but only once or twice.

                          S 1 Reply Last reply
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                          • J jjjalljs@ttrpg.network

                            I hadn’t read about the new weapon masteries. I am shocked they didn’t make these limited per day powers. That’s usually how anything fun in DND goes- you can do this cool thing but only once or twice.

                            S This user is from outside of this forum
                            S This user is from outside of this forum
                            squirrelanna@lemmy.blahaj.zone
                            wrote on last edited by
                            #87

                            I think of them like melee cantrips. Not gamechanging, but they add spice to your basic kit and they can synergize really well with what you’re good at. One of my favorites is the soul knife rogue’s knives having vex. If you hit with vex, your next attack is at advantage against them, so it becomes a new way to proc sneak attack that incentivizes active participation, doesn’t penalize you and doesn’t rely on the positioning of allies and enemies both.

                            1 Reply Last reply
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                            • The Bard in GreenT The Bard in Green

                              Obligatory link to the song.

                              L This user is from outside of this forum
                              L This user is from outside of this forum
                              Fonzie!
                              wrote on last edited by
                              #88

                              This was wonderful, thanks for sharing The Bard in Gree… A- Are you a kobold or three, perhaps?

                              The Bard in GreenT T 2 Replies Last reply
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                              • L Fonzie!

                                This was wonderful, thanks for sharing The Bard in Gree… A- Are you a kobold or three, perhaps?

                                The Bard in GreenT This user is from outside of this forum
                                The Bard in GreenT This user is from outside of this forum
                                The Bard in Green
                                wrote on last edited by
                                #89

                                If you’re wondering how it is that I sing three part harmony…

                                1 Reply Last reply
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                                • L Fonzie!

                                  This was wonderful, thanks for sharing The Bard in Gree… A- Are you a kobold or three, perhaps?

                                  T This user is from outside of this forum
                                  T This user is from outside of this forum
                                  thetux@lemmy.ml
                                  wrote on last edited by
                                  #90

                                  There are actually a few versions of this song by different YouTube’s. This one’s my favorite, but I’m biased (JoCat is great)

                                  1 Reply Last reply
                                  0

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