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  3. The Outer Worlds with ray tracing can't hit 60FPS at paltry 540p resolution with an RTX 5090 and 9800X3D - ray tracing 'performance' mirrors Borderlands 4 fiasco

The Outer Worlds with ray tracing can't hit 60FPS at paltry 540p resolution with an RTX 5090 and 9800X3D - ray tracing 'performance' mirrors Borderlands 4 fiasco

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  • A atomicbocks@sh.itjust.works

    I was so excited when I finally had a machine that could run Crysis at full graphics settings.

    B This user is from outside of this forum
    B This user is from outside of this forum
    beardedgingerwonder@feddit.uk
    wrote on last edited by
    #67

    Only gamers get that joke

    1 Reply Last reply
    2
    • H holytimes@sh.itjust.works

      Some day we will have a cpu, gpu and a rtu. Need me a dedicated add in ray tracing card!

      F This user is from outside of this forum
      F This user is from outside of this forum
      femcatboy_cuddler@lemmy.blahaj.zone
      wrote on last edited by
      #68

      Flashback to physX cards

      1 Reply Last reply
      3
      • S savethetuahawk@lemmy.ca

        does anyone actually care about ray tracing?

        C This user is from outside of this forum
        C This user is from outside of this forum
        canadiancorhen@lemmy.ca
        wrote on last edited by canadiancorhen@lemmy.ca
        #69

        Yea, didn’t care about ray tracing until I played Control, and that game is gorgeous with it, made me appreciate it when it’s well Implemented into a game

        1 Reply Last reply
        2
        • T tempest@lemmy.ca

          Huh, maybe I’ll give it a try, thanks for the tip

          thisbenzingring@lemmy.sdf.orgT This user is from outside of this forum
          thisbenzingring@lemmy.sdf.orgT This user is from outside of this forum
          thisbenzingring@lemmy.sdf.org
          wrote on last edited by
          #70

          my monitor will overlay one for me in it controls, its a massive blessing sometimes

          1 Reply Last reply
          0
          • F frezik@lemmy.blahaj.zone

            I have a 3080, too, and I have a feeling it’s going to be a perfectly good card for a long, long time.

            R This user is from outside of this forum
            R This user is from outside of this forum
            rai@lemmy.dbzer0.com
            wrote on last edited by
            #71

            Heyo yee, I got my 1080 when Destiny 2 came out with a free game deal and kept the card for soooooo long (although fuck you, piece of shit Destiny 2 garbage game that made all of the worst or most predatory decisions ever and I hate you)

            AAAAANYWAY the 1080 for so much longer than my previous cards have. Now I’m on a 3070ti and have no urge to upgrade.

            1 Reply Last reply
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            • S savethetuahawk@lemmy.ca

              does anyone actually care about ray tracing?

              L This user is from outside of this forum
              L This user is from outside of this forum
              levzzz@lemmy.world
              wrote on last edited by
              #72

              It’s amazingly beautiful when done right. (See cyberpunk 2077, portal rtx, half-life 2 rtx, alan wake 2, control, metro exodus, SEUS PTGI, etc.)

              1 Reply Last reply
              6
              • C cm0002@lemmy.zip

                It’s a new day, and another badly-optimized AAA Unreal Engine 5 game has hit store shelves. A couple of YouTubers, including Daniel Owen, have discovered serious performance problems in The Outer Worlds 2 that almost mirror Borderlands 4’s atrocious launch day performance. One of the most problematic graphics settings is the game’s ray tracing mode, which prevents even AMD’s Ryzen 7 9800X3D gaming champ from achieving 60 FPS at resolutions well under 1080p.

                K This user is from outside of this forum
                K This user is from outside of this forum
                kieron115@startrek.website
                wrote on last edited by
                #73

                I feel like it’s important to point out that the “can’t hit 60fps at 540p” is with a 1070.

                With the GTX 1070, the game was unable to run at even 30 FPS consistently in one of the game’s city areas at low settings with FSR set to performance mode at 1080p (540p internal resolution).

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                • S savethetuahawk@lemmy.ca

                  does anyone actually care about ray tracing?

                  S This user is from outside of this forum
                  S This user is from outside of this forum
                  snugglesthefalse@sh.itjust.works
                  wrote on last edited by
                  #74

                  I do but I’m also painfully aware that most implementations of it don’t really add anything. Though my interest in it is more from a rendering perspective.

                  1 Reply Last reply
                  1
                  • P psythik@lemmy.world

                    Because I don’t like that game.

                    I kept dying from the same mistakes over and over and couldn’t figure out what the hell I’m supposed to do or where to go. Supposely the ship log will update when you’ve made progress, but mine never did.

                    Got bored of playing what is basically a Game Over simulator after a day of frustration and never touched it again. I guess I’m just too stupid/ADHD for a game like this.

                    L This user is from outside of this forum
                    L This user is from outside of this forum
                    lefixxx@lemmy.world
                    wrote on last edited by
                    #75

                    Its not your fault. Its an amazing game but its hard to find spoiler free help/hints when you need it. if you’re thinking of trying again consider asking the discord/chatgpt/me for spoiler free hints and what you are supposed to do or deduce.

                    1 Reply Last reply
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                    • S savethetuahawk@lemmy.ca

                      does anyone actually care about ray tracing?

                      B This user is from outside of this forum
                      B This user is from outside of this forum
                      baggie@lemmy.zip
                      wrote on last edited by
                      #76

                      I love it, but it’s getting treated as a shortcut to lighting when performance would be saved for most by a conventional lighting system. Ue5 is lousy with games that have half their frame rates taken up by a suboptimal implementation.

                      Honestly it feels like a technology that was designed with a future rig in mind, similar to how it was in the 2000s, but rendering technology doesn’t move that fast nowadays. I much prefer a strategy like NVIDIA did with physx back in the day, where it’s entirely possible to run with existing technology. Feels safer, more achievable.

                      1 Reply Last reply
                      1
                      • S This user is from outside of this forum
                        S This user is from outside of this forum
                        schmuppes@lemmy.today
                        wrote on last edited by
                        #77

                        Right. Attempted to check it out when I was still rocking my Vega 56, the game refused to start.

                        1 Reply Last reply
                        0
                        • C cm0002@lemmy.zip

                          It’s a new day, and another badly-optimized AAA Unreal Engine 5 game has hit store shelves. A couple of YouTubers, including Daniel Owen, have discovered serious performance problems in The Outer Worlds 2 that almost mirror Borderlands 4’s atrocious launch day performance. One of the most problematic graphics settings is the game’s ray tracing mode, which prevents even AMD’s Ryzen 7 9800X3D gaming champ from achieving 60 FPS at resolutions well under 1080p.

                          fizz@lemmy.nzF This user is from outside of this forum
                          fizz@lemmy.nzF This user is from outside of this forum
                          fizz@lemmy.nz
                          wrote on last edited by
                          #78

                          Ray tracing sucks so much ass. What a waste of preformance.

                          1 Reply Last reply
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