Skip to content
0
  • Home
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
  • Home
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Brite
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (Sketchy)
  • No Skin
Collapse

Wandering Adventure Party

  1. Home
  2. RPGMemes
  3. Aaaaaaaand fight

Aaaaaaaand fight

Scheduled Pinned Locked Moved RPGMemes
rpgmemes
45 Posts 32 Posters 0 Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • kairubyte@lemmy.dbzer0.comK kairubyte@lemmy.dbzer0.com

    Tip or stern of either.

    W This user is from outside of this forum
    W This user is from outside of this forum
    webghost0101@sopuli.xyz
    wrote last edited by
    #27

    Hand that is closest.

    1 Reply Last reply
    1
    • J jjjalljs@ttrpg.network

      Years ago I kept having this argument with the party fighter. I was playing a rogue. He had some sort of magical lens with a bonus to find traps. I was like, “let me use that so I can find traps better. You can’t even find traps with a DC above 20, rules as written. That’s a rogue class feature. With the lens I’d be getting like 27 if I take 10.”

      He was like “no. It’s mine. I found it.”

      Like, my guy. We’re all in danger if we don’t find the traps. You don’t see me holding onto armor I can’t use.

      S This user is from outside of this forum
      S This user is from outside of this forum
      szyler@lemmy.world
      wrote last edited by
      #28

      Make the lens also go above that rule, because that rule sucks if the dm is adding a lot of traps above 20.

      X 1 Reply Last reply
      0
      • donD don

        Druid: You wanna try it

        Fighter: Yeah let’s see what happens

        Both: grab item together

        S This user is from outside of this forum
        S This user is from outside of this forum
        szyler@lemmy.world
        wrote last edited by
        #29

        It splits in two, and both weapons now gain a downside as they broke the magic holding the power in balance between the two states.

        The Druid loses bonus actions on hits below 10 or when surrounded.

        The fighter lets out a massive roar that causes all neaby targets to focus him when he lands a critical hit.

        1 Reply Last reply
        0
        • P Pennomi

          Link Preview Image

          S This user is from outside of this forum
          S This user is from outside of this forum
          szyler@lemmy.world
          wrote last edited by
          #30

          Russian world war 1 strategy of having a dead mate. When your friend dies you pick up his weapon and continue on.

          1 Reply Last reply
          1
          • S stamets@lemmy.dbzer0.com
            This post did not contain any content.
            blackmist@feddit.ukB This user is from outside of this forum
            blackmist@feddit.ukB This user is from outside of this forum
            blackmist@feddit.uk
            wrote last edited by
            #31

            Hunter weapon tbh

            1 Reply Last reply
            2
            • S stamets@lemmy.dbzer0.com
              This post did not contain any content.
              M This user is from outside of this forum
              M This user is from outside of this forum
              markovs_gun@lemmy.world
              wrote last edited by
              #32

              This is the plot of Soul Calibur lmao

              1 Reply Last reply
              3
              • S szyler@lemmy.world

                Make the lens also go above that rule, because that rule sucks if the dm is adding a lot of traps above 20.

                X This user is from outside of this forum
                X This user is from outside of this forum
                xm34@feddit.org
                wrote last edited by
                #33

                No, it doesn’t. That’s precicely what classes are for. Everyone has their job and the rogue’s job is to finde traps and deal sneak attack damage. You don’t see the rogue going around demanding second wind, action surge and heavy armor, now do you?

                Z S 2 Replies Last reply
                7
                • X xm34@feddit.org

                  No, it doesn’t. That’s precicely what classes are for. Everyone has their job and the rogue’s job is to finde traps and deal sneak attack damage. You don’t see the rogue going around demanding second wind, action surge and heavy armor, now do you?

                  Z This user is from outside of this forum
                  Z This user is from outside of this forum
                  zombifrancis@sh.itjust.works
                  wrote last edited by
                  #34

                  You don’t see the rogue going around demanding second wind, action surge and heavy armor, now do you?

                  I mean ‘sneak attack totally applies here’ is the classic ‘rogue doing fighter things’ trope.

                  1 Reply Last reply
                  0
                  • J jjjalljs@ttrpg.network

                    Years ago I kept having this argument with the party fighter. I was playing a rogue. He had some sort of magical lens with a bonus to find traps. I was like, “let me use that so I can find traps better. You can’t even find traps with a DC above 20, rules as written. That’s a rogue class feature. With the lens I’d be getting like 27 if I take 10.”

                    He was like “no. It’s mine. I found it.”

                    Like, my guy. We’re all in danger if we don’t find the traps. You don’t see me holding onto armor I can’t use.

                    N This user is from outside of this forum
                    N This user is from outside of this forum
                    nikls94@lemmy.world
                    wrote last edited by
                    #35

                    Random VLDL that fits nicely: https://m.youtube.com/watch?v=WKr7K6pe83w&pp=ygUWVmxkbCBmYWlsZWQgcGVyY2VwdGlvbg%3D%3D

                    1 Reply Last reply
                    0
                    • S stamets@lemmy.dbzer0.com
                      This post did not contain any content.
                      Z This user is from outside of this forum
                      Z This user is from outside of this forum
                      zombifrancis@sh.itjust.works
                      wrote last edited by
                      #36

                      I’d let the druid have it everytime. The druid could use either version and my fighters would scoff at a silly 1d6 weapon. Not even a martial weapon.

                      D 1 Reply Last reply
                      1
                      • C chuckleslord@lemmy.world

                        It requires attunement

                        S This user is from outside of this forum
                        S This user is from outside of this forum
                        surph_ninja@lemmy.world
                        wrote last edited by surph_ninja@lemmy.world
                        #37

                        Good point. Still not worth a fight.

                        1 Reply Last reply
                        1
                        • S stamets@lemmy.dbzer0.com
                          This post did not contain any content.
                          underpantsweevil@lemmy.worldU This user is from outside of this forum
                          underpantsweevil@lemmy.worldU This user is from outside of this forum
                          underpantsweevil@lemmy.world
                          wrote last edited by
                          #38

                          Standard Action: Use the item

                          Move Action: Throw the item to the other guy

                          J 1 Reply Last reply
                          4
                          • B binarytobis@lemmy.world

                            Stuff like this is why games usually end by the 6th session.

                            See also: rogue steals from the party because “It’s what my character would do!” but gets upset when my barbarian kills them afterwards for the same reason.

                            underpantsweevil@lemmy.worldU This user is from outside of this forum
                            underpantsweevil@lemmy.worldU This user is from outside of this forum
                            underpantsweevil@lemmy.world
                            wrote last edited by underpantsweevil@lemmy.world
                            #39

                            There’s a place for a dysfunctional party dynamic, particularly early on in a game. Savvy DMs can factor party dysfunction into the difficulty of an encounter and allow the story to progress even as individual party members tussle with one another.

                            I think one thing that players and DMs both forget to include is paths for failure in a given adventure or chronicle. Sometimes its good to write out a “Bad Ending” to a game and allow players to experience it. This doesn’t have to be the end of the group, the end of the campaign, or even the end of the story. Particularly early on “everyone fucks up and gets thrown in jail together” can be its own kind of team-building exercise. And for faster and more heavy handed games, a “bad ending” can open up the possibility for players to roll up a new party to pick up the banner that the old party dropped.

                            What really matters is that the game itself is structured so everyone has an opportunity to enjoy themselves. And that can include a kleptomaniac and a short-tempered brute, so long as the players can agree that’s the kind of game they’re ready to play.

                            But it’s definitely harder to do than a game in which everyone’s a team player.

                            1 Reply Last reply
                            1
                            • X xm34@feddit.org

                              No, it doesn’t. That’s precicely what classes are for. Everyone has their job and the rogue’s job is to finde traps and deal sneak attack damage. You don’t see the rogue going around demanding second wind, action surge and heavy armor, now do you?

                              S This user is from outside of this forum
                              S This user is from outside of this forum
                              szyler@lemmy.world
                              wrote last edited by szyler@lemmy.world
                              #40

                              Oh sorry, I miss read it as you couldn’t because rogue had some effect that only worked to 20, so you having it would only benefit you slightly until you hit the ceiling of 20 for your rogue mechanic.

                              1 Reply Last reply
                              0
                              • S stamets@lemmy.dbzer0.com
                                This post did not contain any content.
                                X This user is from outside of this forum
                                X This user is from outside of this forum
                                xenny@lemmy.world
                                wrote last edited by
                                #41

                                Multi class time

                                1 Reply Last reply
                                0
                                • S stamets@lemmy.dbzer0.com
                                  This post did not contain any content.
                                  🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K This user is from outside of this forum
                                  🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K This user is from outside of this forum
                                  🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮
                                  wrote last edited by
                                  #42

                                  Bard: “I’ll just hold onto it until you two work this out.”

                                  staff turns into a giant horse cock dildo

                                  1 Reply Last reply
                                  5
                                  • Z zombifrancis@sh.itjust.works

                                    I’d let the druid have it everytime. The druid could use either version and my fighters would scoff at a silly 1d6 weapon. Not even a martial weapon.

                                    D This user is from outside of this forum
                                    D This user is from outside of this forum
                                    dragontypewyvern@midwest.social
                                    wrote last edited by
                                    #43

                                    On strike effects go brrrr

                                    1 Reply Last reply
                                    1
                                    • S stamets@lemmy.dbzer0.com
                                      This post did not contain any content.
                                      Øπ3ŕO This user is from outside of this forum
                                      Øπ3ŕO This user is from outside of this forum
                                      Øπ3ŕ
                                      wrote last edited by
                                      #44

                                      Real talk: do you allow wildshape to include owlbear as an option? 😅😶

                                      1 Reply Last reply
                                      0
                                      • underpantsweevil@lemmy.worldU underpantsweevil@lemmy.world

                                        Standard Action: Use the item

                                        Move Action: Throw the item to the other guy

                                        J This user is from outside of this forum
                                        J This user is from outside of this forum
                                        jerkface@lemmy.world
                                        wrote last edited by
                                        #45

                                        Exactly what I came here for. Kratos catching axe

                                        1 Reply Last reply
                                        1

                                        Reply
                                        • Reply as topic
                                        Log in to reply
                                        • Oldest to Newest
                                        • Newest to Oldest
                                        • Most Votes


                                        • Login

                                        • Login or register to search.
                                        Powered by NodeBB Contributors
                                        • First post
                                          Last post