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Wandering Adventure Party

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  3. Aaaaaaaand fight

Aaaaaaaand fight

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  • J jjjalljs@ttrpg.network

    Years ago I kept having this argument with the party fighter. I was playing a rogue. He had some sort of magical lens with a bonus to find traps. I was like, “let me use that so I can find traps better. You can’t even find traps with a DC above 20, rules as written. That’s a rogue class feature. With the lens I’d be getting like 27 if I take 10.”

    He was like “no. It’s mine. I found it.”

    Like, my guy. We’re all in danger if we don’t find the traps. You don’t see me holding onto armor I can’t use.

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    peoplebeproblems@midwest.social
    wrote last edited by peoplebeproblems@midwest.social
    #10

    TBF, that’s pretty much what every rogue I know would say

    1 Reply Last reply
    5
    • donD don

      Druid: You wanna try it

      Fighter: Yeah let’s see what happens

      Both: grab item together

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      peoplebeproblems@midwest.social
      wrote last edited by
      #11

      They merge into a grotesque tree with a moving face that makes a sound when ever a breeze occurs “kill me… kill me…”

      1 Reply Last reply
      5
      • Y yerlam@lemmy.world

        Did you let him become chief trap finder? That’s a quick way to get the item back.

        J This user is from outside of this forum
        J This user is from outside of this forum
        jjjalljs@ttrpg.network
        wrote last edited by jjjalljs@ttrpg.network
        #12

        Hah, I should have. I do remember letting him search first once and being petty about it. “Oh, you got a 12? A whole twelve? Woowwwww. I’m going to take 10 and get a, let’s see- twenty-two. Would be a 27 if only I had some sort of magical equipment boost”

        (For those of you who don’t remember, “take 10” was a 3e rule where you can opt to treat the roll as if you’d rolled a 10, so long as you’re not in immediate danger. https://www.d20srd.org/srd/skills/usingSkills.htm )

        edit: fixed typo that reversed meaning

        F VindictiveJudgeV 2 Replies Last reply
        26
        • J jjjalljs@ttrpg.network

          Hah, I should have. I do remember letting him search first once and being petty about it. “Oh, you got a 12? A whole twelve? Woowwwww. I’m going to take 10 and get a, let’s see- twenty-two. Would be a 27 if only I had some sort of magical equipment boost”

          (For those of you who don’t remember, “take 10” was a 3e rule where you can opt to treat the roll as if you’d rolled a 10, so long as you’re not in immediate danger. https://www.d20srd.org/srd/skills/usingSkills.htm )

          edit: fixed typo that reversed meaning

          F This user is from outside of this forum
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          feannag@sh.itjust.works
          wrote last edited by
          #13

          Which got even more OP in 5e, at least for the rogue.

          1 Reply Last reply
          2
          • S stamets@lemmy.dbzer0.com
            This post did not contain any content.
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            Evilsandwichman [none/use name]
            wrote last edited by
            #14

            Throw it between each other between attacks; fighter makes his attacks, then tosses it to the druid to make his attacks, and then he tosses it back, and so on and so forth

            1 Reply Last reply
            4
            • J jjjalljs@ttrpg.network

              Hah, I should have. I do remember letting him search first once and being petty about it. “Oh, you got a 12? A whole twelve? Woowwwww. I’m going to take 10 and get a, let’s see- twenty-two. Would be a 27 if only I had some sort of magical equipment boost”

              (For those of you who don’t remember, “take 10” was a 3e rule where you can opt to treat the roll as if you’d rolled a 10, so long as you’re not in immediate danger. https://www.d20srd.org/srd/skills/usingSkills.htm )

              edit: fixed typo that reversed meaning

              VindictiveJudgeV This user is from outside of this forum
              VindictiveJudgeV This user is from outside of this forum
              VindictiveJudge
              wrote last edited by vindictivejudge@lemmy.world
              #15

              so long as you’re in immediate danger.

              *not in immediate danger

              1 Reply Last reply
              15
              • J jjjalljs@ttrpg.network

                Years ago I kept having this argument with the party fighter. I was playing a rogue. He had some sort of magical lens with a bonus to find traps. I was like, “let me use that so I can find traps better. You can’t even find traps with a DC above 20, rules as written. That’s a rogue class feature. With the lens I’d be getting like 27 if I take 10.”

                He was like “no. It’s mine. I found it.”

                Like, my guy. We’re all in danger if we don’t find the traps. You don’t see me holding onto armor I can’t use.

                B This user is from outside of this forum
                B This user is from outside of this forum
                binarytobis@lemmy.world
                wrote last edited by binarytobis@lemmy.world
                #16

                Stuff like this is why games usually end by the 6th session.

                See also: rogue steals from the party because “It’s what my character would do!” but gets upset when my barbarian kills them afterwards for the same reason.

                J underpantsweevil@lemmy.worldU 2 Replies Last reply
                50
                • W webghost0101@sopuli.xyz

                  One side becomes staff, one side becomes spear.

                  Its rather unwieldy.

                  susaga@sh.itjust.worksS This user is from outside of this forum
                  susaga@sh.itjust.worksS This user is from outside of this forum
                  susaga@sh.itjust.works
                  wrote last edited by
                  #17

                  Which bit of the spear, though? Cause a spear is just a staff with a pointy bit on the top, so if you’ve got the pointy bit, then it’s just a spear. If not, you’ve got a staff.

                  kairubyte@lemmy.dbzer0.comK 1 Reply Last reply
                  10
                  • B binarytobis@lemmy.world

                    Stuff like this is why games usually end by the 6th session.

                    See also: rogue steals from the party because “It’s what my character would do!” but gets upset when my barbarian kills them afterwards for the same reason.

                    J This user is from outside of this forum
                    J This user is from outside of this forum
                    jjjalljs@ttrpg.network
                    wrote last edited by
                    #18

                    That doesn’t seem like the same thing at all. Can you elaborate?

                    BakkodaB B 2 Replies Last reply
                    11
                    • J jjjalljs@ttrpg.network

                      That doesn’t seem like the same thing at all. Can you elaborate?

                      BakkodaB This user is from outside of this forum
                      BakkodaB This user is from outside of this forum
                      Bakkoda
                      wrote last edited by
                      #19

                      Berserker rage is a helluva drug

                      1 Reply Last reply
                      5
                      • S stamets@lemmy.dbzer0.com
                        This post did not contain any content.
                        𝕱𝖎𝖗𝖊𝖜𝖎𝖙𝖈𝖍W This user is from outside of this forum
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                        𝕱𝖎𝖗𝖊𝖜𝖎𝖙𝖈𝖍
                        wrote last edited by
                        #20

                        They give it to the Rogue because they’re both convinced it’s cursed

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                        • S stamets@lemmy.dbzer0.com
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                          surph_ninja@lemmy.world
                          wrote last edited by surph_ninja@lemmy.world
                          #21

                          Proper min/max-ers will set aside their ego, and coordinate swapping the item as necessary. So thankful I’ve got a group with zero ego issues.

                          C 1 Reply Last reply
                          24
                          • susaga@sh.itjust.worksS susaga@sh.itjust.works

                            Which bit of the spear, though? Cause a spear is just a staff with a pointy bit on the top, so if you’ve got the pointy bit, then it’s just a spear. If not, you’ve got a staff.

                            kairubyte@lemmy.dbzer0.comK This user is from outside of this forum
                            kairubyte@lemmy.dbzer0.comK This user is from outside of this forum
                            kairubyte@lemmy.dbzer0.com
                            wrote last edited by
                            #22

                            Tip or stern of either.

                            W 1 Reply Last reply
                            3
                            • J jjjalljs@ttrpg.network

                              That doesn’t seem like the same thing at all. Can you elaborate?

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                              binarytobis@lemmy.world
                              wrote last edited by
                              #23

                              Both are example of stubborn group members who need to be flexible and work well with others.

                              J 1 Reply Last reply
                              29
                              • B binarytobis@lemmy.world

                                Both are example of stubborn group members who need to be flexible and work well with others.

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                                jjjalljs@ttrpg.network
                                wrote last edited by
                                #24

                                The fighter in my story is the rogue in your story? That makes sense.

                                B 1 Reply Last reply
                                10
                                • S surph_ninja@lemmy.world

                                  Proper min/max-ers will set aside their ego, and coordinate swapping the item as necessary. So thankful I’ve got a group with zero ego issues.

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                                  chuckleslord@lemmy.world
                                  wrote last edited by
                                  #25

                                  It requires attunement

                                  S 1 Reply Last reply
                                  5
                                  • J jjjalljs@ttrpg.network

                                    The fighter in my story is the rogue in your story? That makes sense.

                                    B This user is from outside of this forum
                                    B This user is from outside of this forum
                                    binarytobis@lemmy.world
                                    wrote last edited by
                                    #26

                                    Yes indeed!

                                    1 Reply Last reply
                                    4
                                    • kairubyte@lemmy.dbzer0.comK kairubyte@lemmy.dbzer0.com

                                      Tip or stern of either.

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                                      webghost0101@sopuli.xyz
                                      wrote last edited by
                                      #27

                                      Hand that is closest.

                                      1 Reply Last reply
                                      1
                                      • J jjjalljs@ttrpg.network

                                        Years ago I kept having this argument with the party fighter. I was playing a rogue. He had some sort of magical lens with a bonus to find traps. I was like, “let me use that so I can find traps better. You can’t even find traps with a DC above 20, rules as written. That’s a rogue class feature. With the lens I’d be getting like 27 if I take 10.”

                                        He was like “no. It’s mine. I found it.”

                                        Like, my guy. We’re all in danger if we don’t find the traps. You don’t see me holding onto armor I can’t use.

                                        S This user is from outside of this forum
                                        S This user is from outside of this forum
                                        szyler@lemmy.world
                                        wrote last edited by
                                        #28

                                        Make the lens also go above that rule, because that rule sucks if the dm is adding a lot of traps above 20.

                                        X 1 Reply Last reply
                                        0
                                        • donD don

                                          Druid: You wanna try it

                                          Fighter: Yeah let’s see what happens

                                          Both: grab item together

                                          S This user is from outside of this forum
                                          S This user is from outside of this forum
                                          szyler@lemmy.world
                                          wrote last edited by
                                          #29

                                          It splits in two, and both weapons now gain a downside as they broke the magic holding the power in balance between the two states.

                                          The Druid loses bonus actions on hits below 10 or when surrounded.

                                          The fighter lets out a massive roar that causes all neaby targets to focus him when he lands a critical hit.

                                          1 Reply Last reply
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