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Wandering Adventure Party

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  3. Aaaaaaaand fight

Aaaaaaaand fight

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  • J jjjalljs@ttrpg.network

    Hah, I should have. I do remember letting him search first once and being petty about it. “Oh, you got a 12? A whole twelve? Woowwwww. I’m going to take 10 and get a, let’s see- twenty-two. Would be a 27 if only I had some sort of magical equipment boost”

    (For those of you who don’t remember, “take 10” was a 3e rule where you can opt to treat the roll as if you’d rolled a 10, so long as you’re not in immediate danger. https://www.d20srd.org/srd/skills/usingSkills.htm )

    edit: fixed typo that reversed meaning

    VindictiveJudgeV This user is from outside of this forum
    VindictiveJudgeV This user is from outside of this forum
    VindictiveJudge
    wrote last edited by vindictivejudge@lemmy.world
    #15

    so long as you’re in immediate danger.

    *not in immediate danger

    1 Reply Last reply
    15
    • J jjjalljs@ttrpg.network

      Years ago I kept having this argument with the party fighter. I was playing a rogue. He had some sort of magical lens with a bonus to find traps. I was like, “let me use that so I can find traps better. You can’t even find traps with a DC above 20, rules as written. That’s a rogue class feature. With the lens I’d be getting like 27 if I take 10.”

      He was like “no. It’s mine. I found it.”

      Like, my guy. We’re all in danger if we don’t find the traps. You don’t see me holding onto armor I can’t use.

      B This user is from outside of this forum
      B This user is from outside of this forum
      binarytobis@lemmy.world
      wrote last edited by binarytobis@lemmy.world
      #16

      Stuff like this is why games usually end by the 6th session.

      See also: rogue steals from the party because “It’s what my character would do!” but gets upset when my barbarian kills them afterwards for the same reason.

      J underpantsweevil@lemmy.worldU 2 Replies Last reply
      50
      • W webghost0101@sopuli.xyz

        One side becomes staff, one side becomes spear.

        Its rather unwieldy.

        susaga@sh.itjust.worksS This user is from outside of this forum
        susaga@sh.itjust.worksS This user is from outside of this forum
        susaga@sh.itjust.works
        wrote last edited by
        #17

        Which bit of the spear, though? Cause a spear is just a staff with a pointy bit on the top, so if you’ve got the pointy bit, then it’s just a spear. If not, you’ve got a staff.

        kairubyte@lemmy.dbzer0.comK 1 Reply Last reply
        10
        • B binarytobis@lemmy.world

          Stuff like this is why games usually end by the 6th session.

          See also: rogue steals from the party because “It’s what my character would do!” but gets upset when my barbarian kills them afterwards for the same reason.

          J This user is from outside of this forum
          J This user is from outside of this forum
          jjjalljs@ttrpg.network
          wrote last edited by
          #18

          That doesn’t seem like the same thing at all. Can you elaborate?

          BakkodaB B 2 Replies Last reply
          11
          • J jjjalljs@ttrpg.network

            That doesn’t seem like the same thing at all. Can you elaborate?

            BakkodaB This user is from outside of this forum
            BakkodaB This user is from outside of this forum
            Bakkoda
            wrote last edited by
            #19

            Berserker rage is a helluva drug

            1 Reply Last reply
            5
            • S stamets@lemmy.dbzer0.com
              This post did not contain any content.
              𝕱𝖎𝖗𝖊𝖜𝖎𝖙𝖈𝖍W This user is from outside of this forum
              𝕱𝖎𝖗𝖊𝖜𝖎𝖙𝖈𝖍W This user is from outside of this forum
              𝕱𝖎𝖗𝖊𝖜𝖎𝖙𝖈𝖍
              wrote last edited by
              #20

              They give it to the Rogue because they’re both convinced it’s cursed

              1 Reply Last reply
              0
              • S stamets@lemmy.dbzer0.com
                This post did not contain any content.
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                surph_ninja@lemmy.world
                wrote last edited by surph_ninja@lemmy.world
                #21

                Proper min/max-ers will set aside their ego, and coordinate swapping the item as necessary. So thankful I’ve got a group with zero ego issues.

                C 1 Reply Last reply
                24
                • susaga@sh.itjust.worksS susaga@sh.itjust.works

                  Which bit of the spear, though? Cause a spear is just a staff with a pointy bit on the top, so if you’ve got the pointy bit, then it’s just a spear. If not, you’ve got a staff.

                  kairubyte@lemmy.dbzer0.comK This user is from outside of this forum
                  kairubyte@lemmy.dbzer0.comK This user is from outside of this forum
                  kairubyte@lemmy.dbzer0.com
                  wrote last edited by
                  #22

                  Tip or stern of either.

                  W 1 Reply Last reply
                  3
                  • J jjjalljs@ttrpg.network

                    That doesn’t seem like the same thing at all. Can you elaborate?

                    B This user is from outside of this forum
                    B This user is from outside of this forum
                    binarytobis@lemmy.world
                    wrote last edited by
                    #23

                    Both are example of stubborn group members who need to be flexible and work well with others.

                    J 1 Reply Last reply
                    29
                    • B binarytobis@lemmy.world

                      Both are example of stubborn group members who need to be flexible and work well with others.

                      J This user is from outside of this forum
                      J This user is from outside of this forum
                      jjjalljs@ttrpg.network
                      wrote last edited by
                      #24

                      The fighter in my story is the rogue in your story? That makes sense.

                      B 1 Reply Last reply
                      10
                      • S surph_ninja@lemmy.world

                        Proper min/max-ers will set aside their ego, and coordinate swapping the item as necessary. So thankful I’ve got a group with zero ego issues.

                        C This user is from outside of this forum
                        C This user is from outside of this forum
                        chuckleslord@lemmy.world
                        wrote last edited by
                        #25

                        It requires attunement

                        S 1 Reply Last reply
                        5
                        • J jjjalljs@ttrpg.network

                          The fighter in my story is the rogue in your story? That makes sense.

                          B This user is from outside of this forum
                          B This user is from outside of this forum
                          binarytobis@lemmy.world
                          wrote last edited by
                          #26

                          Yes indeed!

                          1 Reply Last reply
                          4
                          • kairubyte@lemmy.dbzer0.comK kairubyte@lemmy.dbzer0.com

                            Tip or stern of either.

                            W This user is from outside of this forum
                            W This user is from outside of this forum
                            webghost0101@sopuli.xyz
                            wrote last edited by
                            #27

                            Hand that is closest.

                            1 Reply Last reply
                            1
                            • J jjjalljs@ttrpg.network

                              Years ago I kept having this argument with the party fighter. I was playing a rogue. He had some sort of magical lens with a bonus to find traps. I was like, “let me use that so I can find traps better. You can’t even find traps with a DC above 20, rules as written. That’s a rogue class feature. With the lens I’d be getting like 27 if I take 10.”

                              He was like “no. It’s mine. I found it.”

                              Like, my guy. We’re all in danger if we don’t find the traps. You don’t see me holding onto armor I can’t use.

                              S This user is from outside of this forum
                              S This user is from outside of this forum
                              szyler@lemmy.world
                              wrote last edited by
                              #28

                              Make the lens also go above that rule, because that rule sucks if the dm is adding a lot of traps above 20.

                              X 1 Reply Last reply
                              0
                              • donD don

                                Druid: You wanna try it

                                Fighter: Yeah let’s see what happens

                                Both: grab item together

                                S This user is from outside of this forum
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                                szyler@lemmy.world
                                wrote last edited by
                                #29

                                It splits in two, and both weapons now gain a downside as they broke the magic holding the power in balance between the two states.

                                The Druid loses bonus actions on hits below 10 or when surrounded.

                                The fighter lets out a massive roar that causes all neaby targets to focus him when he lands a critical hit.

                                1 Reply Last reply
                                0
                                • P Pennomi

                                  Link Preview Image

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                                  szyler@lemmy.world
                                  wrote last edited by
                                  #30

                                  Russian world war 1 strategy of having a dead mate. When your friend dies you pick up his weapon and continue on.

                                  1 Reply Last reply
                                  1
                                  • S stamets@lemmy.dbzer0.com
                                    This post did not contain any content.
                                    blackmist@feddit.ukB This user is from outside of this forum
                                    blackmist@feddit.ukB This user is from outside of this forum
                                    blackmist@feddit.uk
                                    wrote last edited by
                                    #31

                                    Hunter weapon tbh

                                    1 Reply Last reply
                                    2
                                    • S stamets@lemmy.dbzer0.com
                                      This post did not contain any content.
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                                      markovs_gun@lemmy.world
                                      wrote last edited by
                                      #32

                                      This is the plot of Soul Calibur lmao

                                      1 Reply Last reply
                                      3
                                      • S szyler@lemmy.world

                                        Make the lens also go above that rule, because that rule sucks if the dm is adding a lot of traps above 20.

                                        X This user is from outside of this forum
                                        X This user is from outside of this forum
                                        xm34@feddit.org
                                        wrote last edited by
                                        #33

                                        No, it doesn’t. That’s precicely what classes are for. Everyone has their job and the rogue’s job is to finde traps and deal sneak attack damage. You don’t see the rogue going around demanding second wind, action surge and heavy armor, now do you?

                                        Z S 2 Replies Last reply
                                        7
                                        • X xm34@feddit.org

                                          No, it doesn’t. That’s precicely what classes are for. Everyone has their job and the rogue’s job is to finde traps and deal sneak attack damage. You don’t see the rogue going around demanding second wind, action surge and heavy armor, now do you?

                                          Z This user is from outside of this forum
                                          Z This user is from outside of this forum
                                          zombifrancis@sh.itjust.works
                                          wrote last edited by
                                          #34

                                          You don’t see the rogue going around demanding second wind, action surge and heavy armor, now do you?

                                          I mean ‘sneak attack totally applies here’ is the classic ‘rogue doing fighter things’ trope.

                                          1 Reply Last reply
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