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  3. On adapting Keep on the Borderlands and the case for never running games as written #ttrpg https://tasker.land/2026/02/17/the-borderlands-unsettled/

On adapting Keep on the Borderlands and the case for never running games as written #ttrpg https://tasker.land/2026/02/17/the-borderlands-unsettled/

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  • Moreau VazhT Moreau Vazh

    On adapting Keep on the Borderlands and the case for never running games as written #ttrpg
    https://tasker.land/2026/02/17/the-borderlands-unsettled/

    CharnockP This user is from outside of this forum
    CharnockP This user is from outside of this forum
    Charnock
    wrote last edited by
    #24

    @Taskerland "My version of the Keep is a colonialist outpost, and the Caves of Chaos are a kind of refugee camp for non-human peoples who have been forced off their land by human colonisation. The inhabitants of the Caves are not monstrous but scared, hungry, and distrustful of humans."

    Oddly, that is how we always ran it, after the age of about.. 11. I wonder was something in gaming lost along the way.

    Or is that an Irish thing about being a colony in living memory.

    1 Reply Last reply
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    • Moreau VazhT Moreau Vazh

      @Printdevil I used to play with a guy who used to wander around without shoes or socks and he'd often ask to borrow a pencil and then spend the entire game rubbing it between his toes.

      Kera VortiwifeV This user is from outside of this forum
      Kera VortiwifeV This user is from outside of this forum
      Kera Vortiwife
      wrote last edited by
      #25

      @Taskerland @Printdevil SERIAL KILLER BEHAVIOR

      AlatheaP 1 Reply Last reply
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      • CharnockP Charnock

        @Taskerland Leaving you bundles more money to spend on old paperstock on ebay to print props on.

        I find it odd that there was ever a movement away from reskinning or kitbashing your own games. When we played in the 1980s that was de rigeur. It would have been unthinkable (outside of the btb D&D peeps) to play RPGs any other way.

        Colman ReillyC This user is from outside of this forum
        Colman ReillyC This user is from outside of this forum
        Colman Reilly
        wrote last edited by
        #26

        @Printdevil @Taskerland I think it's the most perplexing thing I found when I wandered back into paying attention to The Hobby in the last while.

        "Wait, you guys aren't just fiddling with everything to suit yourselves and your own table? When did that start?"

        CharnockP 1 Reply Last reply
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        • Colman ReillyC Colman Reilly

          @Printdevil @Taskerland I think it's the most perplexing thing I found when I wandered back into paying attention to The Hobby in the last while.

          "Wait, you guys aren't just fiddling with everything to suit yourselves and your own table? When did that start?"

          CharnockP This user is from outside of this forum
          CharnockP This user is from outside of this forum
          Charnock
          wrote last edited by
          #27

          @Colman Yes, I took that break (from gaming society) and when I got back, it was like Stepford Gaming. There was a strong almost paternalistic influence emanating out of the local pathfinder crowd that there was a "proper way" to game.

          And people just seemed to latch onto it for acceptance/easier life.

          @Taskerland

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          • Kera VortiwifeV Kera Vortiwife

            @Taskerland @Printdevil SERIAL KILLER BEHAVIOR

            AlatheaP This user is from outside of this forum
            AlatheaP This user is from outside of this forum
            Alathea
            wrote last edited by
            #28

            @vortiwife @Taskerland @Printdevil naw babe that guy was autistic af. That was a stim, he was stimming.

            I could go for a nice smooth Dixon Ticonderoga #2 between my toes right now, sounds heavenly. πŸ˜„

            Kera VortiwifeV 1 Reply Last reply
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            • AlatheaP Alathea

              @vortiwife @Taskerland @Printdevil naw babe that guy was autistic af. That was a stim, he was stimming.

              I could go for a nice smooth Dixon Ticonderoga #2 between my toes right now, sounds heavenly. πŸ˜„

              Kera VortiwifeV This user is from outside of this forum
              Kera VortiwifeV This user is from outside of this forum
              Kera Vortiwife
              wrote last edited by
              #29

              @Poljack @Taskerland @Printdevil a guy can be autistic and also a serial killer???? People can be more than one thing

              CharnockP 1 Reply Last reply
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              • Kera VortiwifeV Kera Vortiwife

                @Poljack @Taskerland @Printdevil a guy can be autistic and also a serial killer???? People can be more than one thing

                CharnockP This user is from outside of this forum
                CharnockP This user is from outside of this forum
                Charnock
                wrote last edited by
                #30

                I can't.

                Luckily my one thing is "lovely"

                @vortiwife @Poljack @Taskerland

                1 Reply Last reply
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                • Moreau VazhT Moreau Vazh

                  On adapting Keep on the Borderlands and the case for never running games as written #ttrpg
                  https://tasker.land/2026/02/17/the-borderlands-unsettled/

                  Blind MapmakerB This user is from outside of this forum
                  Blind MapmakerB This user is from outside of this forum
                  Blind Mapmaker
                  wrote last edited by
                  #31

                  @Taskerland Very interesting thoughts on working with colonialist narratives. I would like to say more, but now I am pressed for time due to reading your likewise excellent linked articles. Kudos!

                  1 Reply Last reply
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                  • Moreau VazhT Moreau Vazh

                    On adapting Keep on the Borderlands and the case for never running games as written #ttrpg
                    https://tasker.land/2026/02/17/the-borderlands-unsettled/

                    FoolishOwlF This user is from outside of this forum
                    FoolishOwlF This user is from outside of this forum
                    FoolishOwl
                    wrote last edited by
                    #32

                    @Taskerland "When it eventually became clear that a top-down imposition of narrative control tended to result in brittle, stultifying adventures that were more likely to produce arguments than their intended outcomes, the English-language hobby drifted away from railroading and blamed GMs for acting like auteurs despite the fact that the β€˜vision’ these auteurs had been implementing had come chiefly from the game designers themselves."

                    I think both sides contributed. I've tried to understand why I was fixated on canonical accuracy in settings, for instance, and I was not alone in this.

                    I've thought it might be some sort of existential anxiety, which was soothed by the idea of a fictional world that I understood thoroughly, described as if it had a real independent existence.

                    The way Keep on the Borderlands depends upon unspoken assumptions about colonialism and frontiers must have contributed to this, and it was when those assumptions were spoken that the spell was broken.

                    Moreau VazhT 1 Reply Last reply
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                    • FoolishOwlF FoolishOwl

                      @Taskerland "When it eventually became clear that a top-down imposition of narrative control tended to result in brittle, stultifying adventures that were more likely to produce arguments than their intended outcomes, the English-language hobby drifted away from railroading and blamed GMs for acting like auteurs despite the fact that the β€˜vision’ these auteurs had been implementing had come chiefly from the game designers themselves."

                      I think both sides contributed. I've tried to understand why I was fixated on canonical accuracy in settings, for instance, and I was not alone in this.

                      I've thought it might be some sort of existential anxiety, which was soothed by the idea of a fictional world that I understood thoroughly, described as if it had a real independent existence.

                      The way Keep on the Borderlands depends upon unspoken assumptions about colonialism and frontiers must have contributed to this, and it was when those assumptions were spoken that the spell was broken.

                      Moreau VazhT This user is from outside of this forum
                      Moreau VazhT This user is from outside of this forum
                      Moreau Vazh
                      wrote last edited by
                      #33

                      @foolishowl I think you are right that there is something soothing about the mastery of a world at a time when the real world seems insane. Tolkien wrote about this.

                      Where we differ is that I think that people were encouraged to take up certain pleasures by the industry. They still are.

                      Ttrpg books have always been presented as things that are subject to mastery rather than creation. GURPS being the great exception.

                      FoolishOwlF 1 Reply Last reply
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                      • Moreau VazhT Moreau Vazh shared this topic
                      • Moreau VazhT Moreau Vazh

                        @foolishowl I think you are right that there is something soothing about the mastery of a world at a time when the real world seems insane. Tolkien wrote about this.

                        Where we differ is that I think that people were encouraged to take up certain pleasures by the industry. They still are.

                        Ttrpg books have always been presented as things that are subject to mastery rather than creation. GURPS being the great exception.

                        FoolishOwlF This user is from outside of this forum
                        FoolishOwlF This user is from outside of this forum
                        FoolishOwl
                        wrote last edited by
                        #34

                        @Taskerland Oh, I don't dispute that. There were were several contributing factors to a feedback loop, and I think it's taken time for game designers to articulate the assumptions they'd assumed were obvious.

                        People joke about the obligatory "What is a role-playing game?" essay, but there's a history to that.

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                        • Moreau VazhT Moreau Vazh

                          On adapting Keep on the Borderlands and the case for never running games as written #ttrpg
                          https://tasker.land/2026/02/17/the-borderlands-unsettled/

                          CobbC This user is from outside of this forum
                          CobbC This user is from outside of this forum
                          Cobb
                          wrote last edited by
                          #35

                          @Taskerland this was a great read. Your game sounds so interesting and different from anything I've ever played.

                          Moreau VazhT 1 Reply Last reply
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                          • CobbC Cobb

                            @Taskerland this was a great read. Your game sounds so interesting and different from anything I've ever played.

                            Moreau VazhT This user is from outside of this forum
                            Moreau VazhT This user is from outside of this forum
                            Moreau Vazh
                            wrote last edited by
                            #36

                            @cobb Thank you 😊 I don't run particularly fancy mechanics but I am big on consequences and people really feeling the weight of their decisions.

                            1 Reply Last reply
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