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Wandering Adventure Party

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Skill checks

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  • T The Picard Maneuver

    (in D&D at least)

    S This user is from outside of this forum
    S This user is from outside of this forum
    shinkantrain@lemmy.ml
    wrote last edited by shinkantrain@lemmy.ml
    #105

    They do if it’s funny. Fails too.

    1 Reply Last reply
    8
    • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮

      I never mentioned having them memorized. I specifically said you should have a copy of their sheets. lol

      JackbyDevJ This user is from outside of this forum
      JackbyDevJ This user is from outside of this forum
      JackbyDev
      wrote last edited by jackbydev@programming.dev
      #106

      Do you want me to check all eight of their sheets and all their abilities that could possibly modify their scores or just ask them to make a Blah (Foo) check check and see what the result is? It’s gonna be way faster for everyone to just ask them to roll.

      I never said I didn’t have the sheets. You keep trying to make this about access to sheets.

      🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K 1 Reply Last reply
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      • U untorquer@lemmy.world

        Ah yeah i see. A roll skips you having to sort through character sheets introducing a silent pause in the narrative to determine whether a check passively succeeds.

        I was a little confused by talk of character sheets because the players have them right there and they should be carbon copy with what the dm has.

        I meant that for checks as the DM you can save time by relying on players who you can trust to know the game and be honest, rolled or passive. I argue that a DM that asks for my stats has not yet been any less immersive for me. It takes a split second and I’ll take it over railroading every time.

        JackbyDevJ This user is from outside of this forum
        JackbyDevJ This user is from outside of this forum
        JackbyDev
        wrote last edited by
        #107

        I think most people would say not letting you attempt to do something because they think your character can’t possibly have enough of a bonus to do it is railroading. Again, like I said, I don’t have foresight to know what the bonus might be. What if the bard decides to inspire them? What if the cleric uses guidance before? What if they have some item that gives them a bonus and they haven’t written that in and just add it in the fly?

        U 1 Reply Last reply
        1
        • JackbyDevJ JackbyDev

          I think most people would say not letting you attempt to do something because they think your character can’t possibly have enough of a bonus to do it is railroading. Again, like I said, I don’t have foresight to know what the bonus might be. What if the bard decides to inspire them? What if the cleric uses guidance before? What if they have some item that gives them a bonus and they haven’t written that in and just add it in the fly?

          U This user is from outside of this forum
          U This user is from outside of this forum
          untorquer@lemmy.world
          wrote last edited by
          #108

          I agree completely!

          ::: spoiler Tap for spoiler I assume you’re just adding context because I don’t believe dialogue has clashing ideas any longer :::

          JackbyDevJ 1 Reply Last reply
          0
          • ideonekI ideonek

            Ok, but if the 20 doesn’t succed, why did you let them roll in the first place?

            I Cast FistI This user is from outside of this forum
            I Cast FistI This user is from outside of this forum
            I Cast Fist
            wrote last edited by
            #109

            Sometimes, it’s about sending a message.

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            2
            • ideonekI ideonek

              Ok, but if the 20 doesn’t succed, why did you let them roll in the first place?

              T This user is from outside of this forum
              T This user is from outside of this forum
              trumble@sopuli.xyz
              wrote last edited by
              #110

              Because I don’t know what their max roll might be and it achieves them something, they gain knowledge that something is impossible for them.

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              • H honytawk@lemmy.zip

                On page 242 of the Dungeon Master Guide 2014, it describes crit successes and fails as an optional rule.

                As optional as multiclassing and feats.

                C This user is from outside of this forum
                C This user is from outside of this forum
                chetradley@lemmy.world
                wrote last edited by
                #111

                Also grid based combat! If you want to be D&D purists, have fun but I’m glad my group isn’t!

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                • U untorquer@lemmy.world

                  I agree completely!

                  ::: spoiler Tap for spoiler I assume you’re just adding context because I don’t believe dialogue has clashing ideas any longer :::

                  JackbyDevJ This user is from outside of this forum
                  JackbyDevJ This user is from outside of this forum
                  JackbyDev
                  wrote last edited by
                  #112

                  I’m just disagreeing that allowing someone to roll when a 20 might not be enough is railroading.

                  U 1 Reply Last reply
                  0
                  • JackbyDevJ JackbyDev

                    Do you want me to check all eight of their sheets and all their abilities that could possibly modify their scores or just ask them to make a Blah (Foo) check check and see what the result is? It’s gonna be way faster for everyone to just ask them to roll.

                    I never said I didn’t have the sheets. You keep trying to make this about access to sheets.

                    🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K This user is from outside of this forum
                    🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K This user is from outside of this forum
                    🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮
                    wrote last edited by
                    #113

                    Yeah; you just assumed I meant to memorize it, despite my initial comment straight up asking “don’t you have your PC’s sheets?” 🤦‍♂️

                    JackbyDevJ 1 Reply Last reply
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                    • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮

                      Yeah; you just assumed I meant to memorize it, despite my initial comment straight up asking “don’t you have your PC’s sheets?” 🤦‍♂️

                      JackbyDevJ This user is from outside of this forum
                      JackbyDevJ This user is from outside of this forum
                      JackbyDev
                      wrote last edited by
                      #114

                      why did you let them roll in the first place?

                      Because I don’t have everyone’s modifier for every skill, ability, saving throw, and attack memorized off the top of my head

                      Why the hell not? You’re the DM. Why do you not have copies of your player’s character sheets?

                      1 Reply Last reply
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                      • JackbyDevJ JackbyDev

                        I’m just disagreeing that allowing someone to roll when a 20 might not be enough is railroading.

                        U This user is from outside of this forum
                        U This user is from outside of this forum
                        untorquer@lemmy.world
                        wrote last edited by
                        #115

                        Oh yeah obv a 20 is an autopass. Sorry i don’t think i meant to argue against that in the first place.

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                        0
                        • T The Picard Maneuver

                          (in D&D at least)

                          mechaguana@programming.devM This user is from outside of this forum
                          mechaguana@programming.devM This user is from outside of this forum
                          mechaguana@programming.dev
                          wrote last edited by
                          #116

                          They crit as in get more RP if they succeed 😄

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                          1
                          • T The Picard Maneuver

                            (in D&D at least)

                            J This user is from outside of this forum
                            J This user is from outside of this forum
                            jjjalljs@ttrpg.network
                            wrote last edited by
                            #117

                            Personally, I find “5% of the time the outcome is astoundingly good, and 5% of the time it’s shockingly bad” kind of unsatisfying. Jarring, even. Picture playing darts and every 20 throws, missed the dart board completely, no matter how good you are at darts.

                            I haven’t played pf2e but I think degree of success is a much more reasonable system.

                            I also prefer games that aren’t flat probability. When you only roll one die, every outcome (on the die) is equally likely.

                            But I think a lot of people playing DND don’t really care about rules, consistency, verisimilitude, or much anything beyond “lololol and then Kevin crit his stealth check so we said the goblin king didn’t see him at all as he stole the throne the goblin was sitting on!!!”. Which is fine, I guess.

                            1 Reply Last reply
                            1
                            • T The Picard Maneuver

                              (in D&D at least)

                              KichaeK Online
                              KichaeK Online
                              Kichae
                              Forum Master
                              wrote last edited by
                              #118

                              Pathfinder fixes th… Wait, which forum was this again?

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