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  3. The Outer Worlds with ray tracing can't hit 60FPS at paltry 540p resolution with an RTX 5090 and 9800X3D - ray tracing 'performance' mirrors Borderlands 4 fiasco

The Outer Worlds with ray tracing can't hit 60FPS at paltry 540p resolution with an RTX 5090 and 9800X3D - ray tracing 'performance' mirrors Borderlands 4 fiasco

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  • Kilgore TroutK This user is from outside of this forum
    Kilgore TroutK This user is from outside of this forum
    Kilgore Trout
    wrote on last edited by
    #36

    It’s a dumbed-down critic of corporatism. «Creative freedom» of Microsoft-owned developers is a joke.

    1 Reply Last reply
    6
    • T truscape@lemmy.blahaj.zone

      Yes, but it can be inefficient performance-wise, which is why precalculated lighting is often a mandatory performance setting in most games. The ideal goal is to use the dedicated RT hardware in a way that achieves similar graphical results but with minimal performance loss (to transfer the CPU-bound option to something that can comfortably run on most average consumer GPUs).

      Traditional Dynamic Lighting is definitely a good option to have for the user, though.

      H This user is from outside of this forum
      H This user is from outside of this forum
      holytimes@sh.itjust.works
      wrote on last edited by
      #37

      Some day we will have a cpu, gpu and a rtu. Need me a dedicated add in ray tracing card!

      F 1 Reply Last reply
      0
      • A acockworkorange@mander.xyz

        I trust this source. Never pulled anything out of their ass that was false.

        H This user is from outside of this forum
        H This user is from outside of this forum
        holytimes@sh.itjust.works
        wrote on last edited by
        #38

        It’s a good ass, reliable if a bit stubborn. And man can it haul a load!

        1 Reply Last reply
        3
        • V vrighter@discuss.tchncs.de

          because nvidia has somehow convinced the gaming world that hardware has become powerful enough for realtime path tracing. It has not. Not by a long shot. And not anytime soon.

          A This user is from outside of this forum
          A This user is from outside of this forum
          ayyy@sh.itjust.works
          wrote on last edited by
          #39

          It is…if you render the lighting at like 64x64 pixels and then “deep learning super scale” it to 4k and then AI generate 3 fakesuper-sampled frames for every real frame.

          1 Reply Last reply
          15
          • A This user is from outside of this forum
            A This user is from outside of this forum
            ayyy@sh.itjust.works
            wrote on last edited by
            #40

            That’s…not true. I do have a fast card so I played with it on, but there were options to disable ray tracing and path tracing.

            P 1 Reply Last reply
            0
            • recursive_recursionR recursive_recursion

              Why play Outer Worlds when you can play:

              • Outer Wilds

              Image of Outer Wilds

              P This user is from outside of this forum
              P This user is from outside of this forum
              psythik@lemmy.world
              wrote on last edited by
              #41

              Because I don’t like that game.

              I kept dying from the same mistakes over and over and couldn’t figure out what the hell I’m supposed to do or where to go. Supposely the ship log will update when you’ve made progress, but mine never did.

              Got bored of playing what is basically a Game Over simulator after a day of frustration and never touched it again. I guess I’m just too stupid/ADHD for a game like this.

              T L 2 Replies Last reply
              17
              • C cm0002@lemmy.zip

                It’s a new day, and another badly-optimized AAA Unreal Engine 5 game has hit store shelves. A couple of YouTubers, including Daniel Owen, have discovered serious performance problems in The Outer Worlds 2 that almost mirror Borderlands 4’s atrocious launch day performance. One of the most problematic graphics settings is the game’s ray tracing mode, which prevents even AMD’s Ryzen 7 9800X3D gaming champ from achieving 60 FPS at resolutions well under 1080p.

                D This user is from outside of this forum
                D This user is from outside of this forum
                dukemirage@lemmy.world
                wrote on last edited by
                #42

                So what, looks completely fine without the option.

                1 Reply Last reply
                2
                • C cm0002@lemmy.zip

                  It’s a new day, and another badly-optimized AAA Unreal Engine 5 game has hit store shelves. A couple of YouTubers, including Daniel Owen, have discovered serious performance problems in The Outer Worlds 2 that almost mirror Borderlands 4’s atrocious launch day performance. One of the most problematic graphics settings is the game’s ray tracing mode, which prevents even AMD’s Ryzen 7 9800X3D gaming champ from achieving 60 FPS at resolutions well under 1080p.

                  A This user is from outside of this forum
                  A This user is from outside of this forum
                  ssillyssadass
                  wrote on last edited by
                  #43

                  Am I the only one who doesn’t need real-time raytraced lighting? Show off the skills of your artists with some fancy pre-baked stuff instead.

                  T W N 3 Replies Last reply
                  49
                  • C cm0002@lemmy.zip

                    It’s a new day, and another badly-optimized AAA Unreal Engine 5 game has hit store shelves. A couple of YouTubers, including Daniel Owen, have discovered serious performance problems in The Outer Worlds 2 that almost mirror Borderlands 4’s atrocious launch day performance. One of the most problematic graphics settings is the game’s ray tracing mode, which prevents even AMD’s Ryzen 7 9800X3D gaming champ from achieving 60 FPS at resolutions well under 1080p.

                    A This user is from outside of this forum
                    A This user is from outside of this forum
                    arcane2077@sh.itjust.works
                    wrote on last edited by arcane2077@sh.itjust.works
                    #44

                    To anyone who hasn’t seen it: The raytracing mode is actually broken and manages to look worse AND less realistic/accurate AND run like complete ass.

                    It’s not something anyone should turn on, and it’s genuinely wild that they shipped something so broken instead of hide it from the options

                    1 Reply Last reply
                    7
                    • BurgerBaronB This user is from outside of this forum
                      BurgerBaronB This user is from outside of this forum
                      BurgerBaron
                      wrote on last edited by
                      #45

                      It’s very milquetoast critique in a safe corporate sort of way. Ironic.

                      1 Reply Last reply
                      6
                      • A ssillyssadass

                        Am I the only one who doesn’t need real-time raytraced lighting? Show off the skills of your artists with some fancy pre-baked stuff instead.

                        T This user is from outside of this forum
                        T This user is from outside of this forum
                        thermal_shock
                        wrote on last edited by
                        #46

                        I don’t need it, but not being able to do what it says with very recent hardware and shit resolutions is very telling of other major issues in the game.

                        1 Reply Last reply
                        4
                        • A ssillyssadass

                          Am I the only one who doesn’t need real-time raytraced lighting? Show off the skills of your artists with some fancy pre-baked stuff instead.

                          W This user is from outside of this forum
                          W This user is from outside of this forum
                          winkerjadams@lemmy.dbzer0.com
                          wrote on last edited by
                          #47

                          Or dare I say make a good game instead of just a shiny one

                          C 1 Reply Last reply
                          25
                          • P psythik@lemmy.world

                            Because I don’t like that game.

                            I kept dying from the same mistakes over and over and couldn’t figure out what the hell I’m supposed to do or where to go. Supposely the ship log will update when you’ve made progress, but mine never did.

                            Got bored of playing what is basically a Game Over simulator after a day of frustration and never touched it again. I guess I’m just too stupid/ADHD for a game like this.

                            T This user is from outside of this forum
                            T This user is from outside of this forum
                            thermal_shock
                            wrote on last edited by
                            #48

                            Lmao game over simulator.

                            1 Reply Last reply
                            8
                            • C cm0002@lemmy.zip

                              It’s a new day, and another badly-optimized AAA Unreal Engine 5 game has hit store shelves. A couple of YouTubers, including Daniel Owen, have discovered serious performance problems in The Outer Worlds 2 that almost mirror Borderlands 4’s atrocious launch day performance. One of the most problematic graphics settings is the game’s ray tracing mode, which prevents even AMD’s Ryzen 7 9800X3D gaming champ from achieving 60 FPS at resolutions well under 1080p.

                              mangopenguin@lemmy.blahaj.zoneM This user is from outside of this forum
                              mangopenguin@lemmy.blahaj.zoneM This user is from outside of this forum
                              mangopenguin@lemmy.blahaj.zone
                              wrote on last edited by
                              #49

                              Another day, another unreal engine game with massive performance issues.

                              1 Reply Last reply
                              27
                              • C cm0002@lemmy.zip

                                It’s a new day, and another badly-optimized AAA Unreal Engine 5 game has hit store shelves. A couple of YouTubers, including Daniel Owen, have discovered serious performance problems in The Outer Worlds 2 that almost mirror Borderlands 4’s atrocious launch day performance. One of the most problematic graphics settings is the game’s ray tracing mode, which prevents even AMD’s Ryzen 7 9800X3D gaming champ from achieving 60 FPS at resolutions well under 1080p.

                                M This user is from outside of this forum
                                M This user is from outside of this forum
                                muffi@programming.dev
                                wrote on last edited by
                                #50

                                Imagine if modern GPU’s were actually designed with gaming in mind…

                                Q 1 Reply Last reply
                                13
                                • A ayyy@sh.itjust.works

                                  That’s…not true. I do have a fast card so I played with it on, but there were options to disable ray tracing and path tracing.

                                  P This user is from outside of this forum
                                  P This user is from outside of this forum
                                  phlegmy@sh.itjust.works
                                  wrote on last edited by
                                  #51

                                  That’s…not true. There’s no way to disable ray tracing in that game without modding it.

                                  1 Reply Last reply
                                  3
                                  • recursive_recursionR recursive_recursion

                                    Why play Outer Worlds when you can play:

                                    • Outer Wilds

                                    Image of Outer Wilds

                                    T This user is from outside of this forum
                                    T This user is from outside of this forum
                                    tempest@lemmy.ca
                                    wrote on last edited by
                                    #52

                                    It’s great but I threw in the towel after a few hours if play. I’ve never played a game that so readily gave me car sickness.

                                    M 1 Reply Last reply
                                    6
                                    • I isolox@lemmy.world

                                      As someone playing this on a 3080 with no major issues, just turn off ray tracing. The game really isn’t that bad once you turn it off.

                                      F This user is from outside of this forum
                                      F This user is from outside of this forum
                                      frezik@lemmy.blahaj.zone
                                      wrote on last edited by
                                      #53

                                      I have a 3080, too, and I have a feeling it’s going to be a perfectly good card for a long, long time.

                                      R 1 Reply Last reply
                                      1
                                      • E evil_shrubbery@thelemmy.club

                                        Y’all member the time when hardware demanding games meant awesome graphics?

                                        Jerkface (any/all)J This user is from outside of this forum
                                        Jerkface (any/all)J This user is from outside of this forum
                                        Jerkface (any/all)
                                        wrote on last edited by
                                        #54

                                        I remember texture mapped graphics on a 6502.

                                        1 Reply Last reply
                                        1
                                        • T tempest@lemmy.ca

                                          It’s great but I threw in the towel after a few hours if play. I’ve never played a game that so readily gave me car sickness.

                                          M This user is from outside of this forum
                                          M This user is from outside of this forum
                                          mic_check_one_two@lemmy.dbzer0.com
                                          wrote on last edited by
                                          #55

                                          Adding a pip to the center of the screen helps reduce motion sickness. I hadn’t experienced it until I installed a Skyrim mod that removed the reticle for most things. Suddenly I found myself getting mildly motion sick unless I was constantly un-hiding the reticle.

                                          Worth noting that some monitors have an option to manually add a pip. It’s meant for shooters when you’re meant to zoom in instead of hip firing, but it also works to reduce motion sickness.

                                          T 1 Reply Last reply
                                          5

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