Finally I got a chance to play Red Dead Redemption 2 for the very first time, and the graphic is clean sharp and none of that blurry mess most of the AAA games have nowadays.
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Even though I play it on my old low end laptop, I still able to get a stable 60fps on medium settings at 1080p (Linux) and the game is still gorgeous looking probably looks better than most if not all UE5 games released in the past 3 years.
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Even though I play it on my old low end laptop, I still able to get a stable 60fps on medium settings at 1080p (Linux) and the game is still gorgeous looking probably looks better than most if not all UE5 games released in the past 3 years.
Haven’t got far into the story just yet but I completed chapter 1 and so far so good, gameplay is tight and of course being a RS game the writing is excellent no complain from me
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Haven’t got far into the story just yet but I completed chapter 1 and so far so good, gameplay is tight and of course being a RS game the writing is excellent no complain from me
it just gets better and better
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Even though I play it on my old low end laptop, I still able to get a stable 60fps on medium settings at 1080p (Linux) and the game is still gorgeous looking probably looks better than most if not all UE5 games released in the past 3 years.
I refunded it when I found out I had to create a rockstar account. I would like to play it though. Maybe in 20 years when it’s on gog
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Even though I play it on my old low end laptop, I still able to get a stable 60fps on medium settings at 1080p (Linux) and the game is still gorgeous looking probably looks better than most if not all UE5 games released in the past 3 years.
Are you describing Motion Blur by chance? A very common graphical effect used in AAA games these days that try to mimic how objects look blurry when moving quickly in real life. I hate it and always turn it off when I’m able to.
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Even though I play it on my old low end laptop, I still able to get a stable 60fps on medium settings at 1080p (Linux) and the game is still gorgeous looking probably looks better than most if not all UE5 games released in the past 3 years.
Does anyone know how it plays on the switch?
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I refunded it when I found out I had to create a rockstar account. I would like to play it though. Maybe in 20 years when it’s on gog
I don’t have that problem if you catch my drift
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Even though I play it on my old low end laptop, I still able to get a stable 60fps on medium settings at 1080p (Linux) and the game is still gorgeous looking probably looks better than most if not all UE5 games released in the past 3 years.
I really wanted to like this game. I wanted to so bad. I can acknowledge many of its pros, and I can understand why many people like it.
But everything is so. Fucking. Slow. And every mission is “hold A to ride your horse for a long time and then do a small amount of actual action, if you’re lucky”.
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Even though I play it on my old low end laptop, I still able to get a stable 60fps on medium settings at 1080p (Linux) and the game is still gorgeous looking probably looks better than most if not all UE5 games released in the past 3 years.
Damn those trees are low poly. I know you said its a low end laptop but still.
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Are you describing Motion Blur by chance? A very common graphical effect used in AAA games these days that try to mimic how objects look blurry when moving quickly in real life. I hate it and always turn it off when I’m able to.
If it’s not done right it can really make your screen stutter trying to render it too.
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I really wanted to like this game. I wanted to so bad. I can acknowledge many of its pros, and I can understand why many people like it.
But everything is so. Fucking. Slow. And every mission is “hold A to ride your horse for a long time and then do a small amount of actual action, if you’re lucky”.
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Are you describing Motion Blur by chance? A very common graphical effect used in AAA games these days that try to mimic how objects look blurry when moving quickly in real life. I hate it and always turn it off when I’m able to.
I don’t think so, in Cyberpunk 2077 I disabled motion blur and depth of field (also tried FSR) but the image is still blurry and jagged edges everywhere (even with 8x AA) same with Control and SH2, in RDR2 I forgot to enable AA only FXAA and it still sharp and crisp also older AAA games like Doom Eternal SOTTR don’t have this blurry image and jagged edges problems
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I really wanted to like this game. I wanted to so bad. I can acknowledge many of its pros, and I can understand why many people like it.
But everything is so. Fucking. Slow. And every mission is “hold A to ride your horse for a long time and then do a small amount of actual action, if you’re lucky”.
Yeah on chapter 1 it played like Life is Strange game or Telltale games, but I enjoy my time with it because of good writing and great scenery
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Damn those trees are low poly. I know you said its a low end laptop but still.
Probably because I disabled tree tessellation
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Even though I play it on my old low end laptop, I still able to get a stable 60fps on medium settings at 1080p (Linux) and the game is still gorgeous looking probably looks better than most if not all UE5 games released in the past 3 years.
So glad it’s finally like this because this game was rough at launch (on PC)
On a GTX1080, I played the entirety of it at 50% of my native resolution (3840x1440) with a lot of settings turned down. I could barely maintain 60fps, with stuttering / dips to as low as 16fps and random crashes.
Since they patched it up, I got a 3080 but have only played the endgame content. Really ought to do another playthrough and experience it properly.
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Are you describing Motion Blur by chance? A very common graphical effect used in AAA games these days that try to mimic how objects look blurry when moving quickly in real life. I hate it and always turn it off when I’m able to.
No hes talking about TAA temporal anti aliasing. Makes everything look smeared
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Even though I play it on my old low end laptop, I still able to get a stable 60fps on medium settings at 1080p (Linux) and the game is still gorgeous looking probably looks better than most if not all UE5 games released in the past 3 years.
I mean, it’s a very nice looking game, which may have something to do with it having about ten times the budget of your average game from a major publisher (the term AAA is now entirely meaningless and I refuse to use it without clarification). Guessing that helps.
I’m not sure “clean and sharp” is a positive value, though. This becomes a problem because I don’t know what people mean, and people often don’t know what they mean, either. Good picture quality doesn’t need to be “sharp”. Things that are in focus realistically aren’t impossibly pin-sharp, that’s a videogamey thing. Shadows definitely aren’t ever sharp. And of course the picture you presented is anything but sharp, since it’s… well, a pretty low-quality 1080p image, so the trees are blobs, the hair is a grainy mess and distant models are blobby.
OK, here’s a true fact I would think is common knowledge but it may not be: A slightly older game on higher settings often looks better than a newer game on lower settings. Remedial performance options are often very compromised and not really meant to be used. Expensive features can look bad on minimum settings and newer games can be built around more expensive stuff and look off when those settings are toggled off. Lower resolution rendering of a better looking image can produce worse results than higher res output for a worse looking image for a number of reasons.
That doesn’t mean newer games look worse, though. It’s just the nature of the beast in PC gaming and it has been for forty years. That’s why it’s always been cool to go back to old games when you update your hardware.
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I really wanted to like this game. I wanted to so bad. I can acknowledge many of its pros, and I can understand why many people like it.
But everything is so. Fucking. Slow. And every mission is “hold A to ride your horse for a long time and then do a small amount of actual action, if you’re lucky”.
Yeah, I’m kinda with you. I played a lot of it, in the tens of hours, but I didn’t finish it. It may be at the peak of self-indulgent simulation for simulation’s sake in open world games.
I think I’m glad it exists. Somebody had to do this, like somebody had to do CJ getting fat when he eats and slim when he runs, right? That’s a fun thing for someone to have done in a successful mainstream game release.
But there’s a reason that didn’t show up elsewhere, and that’s also a good thing.
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Even though I play it on my old low end laptop, I still able to get a stable 60fps on medium settings at 1080p (Linux) and the game is still gorgeous looking probably looks better than most if not all UE5 games released in the past 3 years.
I just watched a good Any Austin video on RDR2, he studies the power line infrastructure on the map. Makes me want to play again.
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No hes talking about TAA temporal anti aliasing. Makes everything look smeared
RDR2 does have TAA though.