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Wandering Adventure Party

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  3. "Level Is More Than Just a Number." (Art by Sebastian Leverette)

"Level Is More Than Just a Number." (Art by Sebastian Leverette)

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  • thefuzzyfurrycomrade@pawb.socialT thefuzzyfurrycomrade@pawb.social

    Source

    T This user is from outside of this forum
    T This user is from outside of this forum
    Tar_Alcaran
    wrote last edited by
    #5

    Hence the number one rule: cool stuff should be done in the game, not your backstory.

    MaestroM C A 3 Replies Last reply
    45
    • T Tar_Alcaran

      Hence the number one rule: cool stuff should be done in the game, not your backstory.

      MaestroM This user is from outside of this forum
      MaestroM This user is from outside of this forum
      Maestro
      wrote last edited by
      #6

      Ohhh, that’s a good one. I’m stealing that!

      1 Reply Last reply
      5
      • S Sai Somsphet

        And this is why my next character is gonna be Steve the fisherman. Been spear fishing his whole life. That’s it. That’s his backstory. He carries a spear.

        dfyx@lemmy.helios42.deD This user is from outside of this forum
        dfyx@lemmy.helios42.deD This user is from outside of this forum
        dfyx@lemmy.helios42.de
        wrote last edited by
        #7

        Nice day for fishin‘, ain‘t it?

        1 Reply Last reply
        18
        • S Sai Somsphet

          And this is why my next character is gonna be Steve the fisherman. Been spear fishing his whole life. That’s it. That’s his backstory. He carries a spear.

          K This user is from outside of this forum
          K This user is from outside of this forum
          keenflame@feddit.nu
          wrote last edited by
          #8

          Trait: overworked back When you stand for long periods or don’t think before folding to pick up stuff or sleep, you are disadvantaged for 10 minutes

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          3
          • DacoTacoD This user is from outside of this forum
            DacoTacoD This user is from outside of this forum
            DacoTaco
            wrote last edited by
            #9

            I thought it was im the rule book that players should do so. If i have an epic backstory im playing and ancient old fart that has not battled in centuries and is not used to it anymore

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            0
            • T Tar_Alcaran

              Hence the number one rule: cool stuff should be done in the game, not your backstory.

              C This user is from outside of this forum
              C This user is from outside of this forum
              cassandrafatigue@lemmy.dbzer0.com
              wrote last edited by cassandrafatigue@lemmy.dbzer0.com
              #10

              The one solution is to end the back story bad ‘so anyway, he’s learning how to walk again after… That.’ or ‘crawled into a bottle afterwards, and you’ll have a hell of a time fishing her out. In the meantime, she can still manage a cantrip from time to time. Most days.’ Especially if you’re going for a ‘last job’ or ‘old gunslinger’ vibe.

              Works really well if your early build is super specialized, and, like ‘they still remember how to do that part just on reflex’

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              12
              • S Sai Somsphet

                And this is why my next character is gonna be Steve the fisherman. Been spear fishing his whole life. That’s it. That’s his backstory. He carries a spear.

                P This user is from outside of this forum
                P This user is from outside of this forum
                positivewhat@lemmy.world
                wrote last edited by
                #11

                And that’s the campaign where you start at level 12, lol

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                3
                • T Tar_Alcaran

                  Hence the number one rule: cool stuff should be done in the game, not your backstory.

                  A This user is from outside of this forum
                  A This user is from outside of this forum
                  ayutsukasa@lemmy.zip
                  wrote last edited by
                  #12

                  Or just start the campaign at a higher level.

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                  4
                  • thefuzzyfurrycomrade@pawb.socialT thefuzzyfurrycomrade@pawb.social

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                    M This user is from outside of this forum
                    monkdervierte@lemmy.zip
                    wrote last edited by
                    #13

                    That was obvious. Why would a dragon need a sword to kill a maiden?

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                    6
                    • S Sai Somsphet

                      And this is why my next character is gonna be Steve the fisherman. Been spear fishing his whole life. That’s it. That’s his backstory. He carries a spear.

                      Q This user is from outside of this forum
                      Q This user is from outside of this forum
                      quetzalcutlass@lemmy.world
                      wrote last edited by
                      #14

                      And to explain why D&D characters miss half the time, you can just say he was unnecessarily ‘correcting’ for water refraction still.

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                      1
                      • KichaeK Offline
                        KichaeK Offline
                        Kichae
                        Forum Master
                        wrote last edited by
                        #15

                        I’ve become increasingly convinced that people don’t want to play low level characters. Level 1 characters are neophyte adventurers. Their backstory shouldn’t include significant a mounts of adventure, combat, or heroics, because it introduces a significant amount of ludo-narrative dissonance into the campaign.

                        Unless there’s a reason they’ve been de-leveled.

                        1 Reply Last reply
                        3

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