I ran a Chase in our #pathfinder2e game yesterday. No prep, had to build it in 5 minutes while the players gathered snacks. Main lesson learned: put in generous amounts of Easy and Very Easy DCs if you want the players to stand a chance. I used mostly Normal and Hard DCs for their level, overestimating their skills proficiencies, and they never managed to close the distance.
Luckily, everybody still enjoyed the scene and the players said they would like to do chases more often, so I'm happy.