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Wandering Adventure Party

Hostile ArchitectureH

hostilearchitecture@dice.camp

@hostilearchitecture@dice.camp
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Recent Best Controversial

  • I ran a Chase in our #pathfinder2e game yesterday.
    Hostile ArchitectureH Hostile Architecture

    I ran a Chase in our #pathfinder2e game yesterday. No prep, had to build it in 5 minutes while the players gathered snacks. Main lesson learned: put in generous amounts of Easy and Very Easy DCs if you want the players to stand a chance. I used mostly Normal and Hard DCs for their level, overestimating their skills proficiencies, and they never managed to close the distance.

    Luckily, everybody still enjoyed the scene and the players said they would like to do chases more often, so I'm happy.

    World pathfinder2e

  • Pathfinder 2e: Not For Everyone?
    Hostile ArchitectureH Hostile Architecture

    @kichae I abandoned the #PF2e subreddit a long time ago. The occasional gem wasn't worth the endless grognards that community came with.

    I'm super curious about Pathwarden and Hellfinder! Hadn't heard of them and going to check those out now.

    Blog pathfinder2e pf2e pf2 dnd ttrpg

  • There's only so many times I can listen to folks optimize the fun out of #Pathfinder2e before I get grouchy.
    Hostile ArchitectureH Hostile Architecture

    @ordinal I especially didn't appreciate the downvote reactions you got anytime you criticized the game/ homebrewed something to fix an issue you were having and posted about it.

    Pathfinder pathfinder2e

  • RPG highlights of the year:* I played 7 different systems this year, 3 of which I'd never played before.
    Hostile ArchitectureH Hostile Architecture

    RPG highlights of the year:
    * I played 7 different systems this year, 3 of which I'd never played before.
    * I started running my first ever sandbox campaign, using #PF2e as my system of choice. I homebrewed a bunch hexploration rules because Paizo's weren't doing it for me.
    * I successfully retired my first ever #BitD PC.
    * I started this Mastodon feed, and an accompanying blog, which I failed to update after like April or so. Guess I'll try again in 2026! #newyearsresolutions

    World pf2e bitd newyearsresolut

  • After taking a bit of a hiatus after ep02, I started watching s04 of The Witcher again.
    Hostile ArchitectureH Hostile Architecture

    After taking a bit of a hiatus after ep02, I started watching s04 of The Witcher again. I still have qualms with it, but I've come to terms with the idea that this series, like so many others, is never going to be as good as s01 and s02 again. So, now having lowered my expectations, I find it rather entertaining, actually.

    World

  • Whilst trying to find the rules for persistent damage from several sources, I found out I haven't done the Fatal trait right since forever.
    Hostile ArchitectureH Hostile Architecture

    Whilst trying to find the rules for persistent damage from several sources, I found out I haven't done the Fatal trait right since forever. Thanks some offhand remark on a page nowhere near the trait description. Sigh. The specific kind of woe that crunchy games bring. #pathfinder2e #pf2e

    World pathfinder2e pf2e

  • Whilst trying to find the rules for persistent damage from several sources, I found out I haven't done the Fatal trait right since forever.
    Hostile ArchitectureH Hostile Architecture

    @kichae Yes that's exactly the one. Because the Deadly trait specifically mentions you're not supposed to double it, but the Fatal trait doesn't, I concluded it did double. I *also* assumed the extra damage per die from the pick specialisation was doubled, so this explains why I thought picks were ridiculously powerful.

    And true, crunch is much less a problem if writing and indexing is good. Less crunchy games with bad indexing are still a pain (Looking at you, #bladesinthedark)

    World pathfinder2e pf2e
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