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  3. Monks in #dnd have a bit of an image problem, stemming mostly from being called specifically monk, and nobody quite agreeing to what that should mean and how it should be expressed in game terms.

Monks in #dnd have a bit of an image problem, stemming mostly from being called specifically monk, and nobody quite agreeing to what that should mean and how it should be expressed in game terms.

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  • 1 tripod in 3 trenchcoatsK 1 tripod in 3 trenchcoats

    @AndreasDavour @mhd yes, but I've read some interesting textual analyses about it and that seemed to be what happened. Arneson seemed to be a great mind for coming up with interesting play ideas, but from everything I've seen he struggled putting stuff into printed form.

    (I say as someone who tried to run DNA/DOA)

    (By the way what a world we live in that I can talk about a textual analysis if a DnD supplement and mean it)

    AndreasDavourA This user is from outside of this forum
    AndreasDavourA This user is from outside of this forum
    AndreasDavour
    wrote last edited by
    #33

    @kyonshi It is kind of cool, yeah! RPGs can be part of cultural studies now. 🙂

    I have become somewhat sensible to the way the Gygax narrative seem to seep in as truth online, so I felt like mention it.

    I think one reason Arneson had problems writing things down was he had a very different style than Gygax. From what I've read he improvised *a lot* and when Kask and Gygax saw something needing work, he had all he needed.

    That being said, publishing it comes with challenges!

    @mhd

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    • 1 tripod in 3 trenchcoatsK 1 tripod in 3 trenchcoats

      @mhd assassins as a class were a bit of a misstep as originally written anyway. They were an NPC class that enterprising players could hire, but somehow they got made into a PC class.

      mhdM This user is from outside of this forum
      mhdM This user is from outside of this forum
      mhd
      wrote last edited by
      #34

      @kyonshi Well, IMHO most classes were missteps, so I'm not throwing more shade than usual on the poor assassins 😉

      IIRC in their OD&D version they were even more inept than regular thieves but awesome at disguise, with only a 5/10% miss chance – and this not being based on level. So if the problem can be solved in any way with disguise, that would be preferred to thievery or fighting… 😉

      Digital Mark λ ☕️ 🕹 👽M 1 Reply Last reply
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      • mhdM mhd

        @kyonshi Well, IMHO most classes were missteps, so I'm not throwing more shade than usual on the poor assassins 😉

        IIRC in their OD&D version they were even more inept than regular thieves but awesome at disguise, with only a 5/10% miss chance – and this not being based on level. So if the problem can be solved in any way with disguise, that would be preferred to thievery or fighting… 😉

        Digital Mark λ ☕️ 🕹 👽M This user is from outside of this forum
        Digital Mark λ ☕️ 🕹 👽M This user is from outside of this forum
        Digital Mark λ ☕️ 🕹 👽
        wrote last edited by
        #35

        @mhd @kyonshi
        Also, poisons are a *super* equalizer, just have to be careful about where you use them, because witnesses go berserk.

        Assassins are 2 levels lower in Thief skills, which is still pretty cheap compared to other classes (Level 3 = 3000 EP = just over Level 2 for Monk), and they get EP for assassinations, including the percentile-roll off-screen assassin table (use of which is not explained in the book). They always levelled *fast*.

        Every edition nerfed them worse.

        mhdM 1 Reply Last reply
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        • devilsjunkshopD devilsjunkshop

          @Printdevil The list of things players have missed in your games is sadly extensive @Taskerland @kyonshi

          CharnockP This user is from outside of this forum
          CharnockP This user is from outside of this forum
          Charnock
          wrote last edited by
          #36

          This is the peril of lore.

          Also lazy ass players never investigating the graveyard in NYC in 1983

          @devilsjunkshop @Taskerland @kyonshi

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          • Digital Mark λ ☕️ 🕹 👽M Digital Mark λ ☕️ 🕹 👽

            @mhd @kyonshi
            Also, poisons are a *super* equalizer, just have to be careful about where you use them, because witnesses go berserk.

            Assassins are 2 levels lower in Thief skills, which is still pretty cheap compared to other classes (Level 3 = 3000 EP = just over Level 2 for Monk), and they get EP for assassinations, including the percentile-roll off-screen assassin table (use of which is not explained in the book). They always levelled *fast*.

            Every edition nerfed them worse.

            mhdM This user is from outside of this forum
            mhdM This user is from outside of this forum
            mhd
            wrote last edited by
            #37

            @mdhughes Ah, yes, was that the one where you get insane to-hit and damage bonuses as soon as someone in the same battle dares to use poison? I mean, fireballs okay, skeletal minions, sure, but poison? KOBOLD SMASH!

            @kyonshi

            Digital Mark λ ☕️ 🕹 👽M 1 Reply Last reply
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            • mhdM mhd

              @mdhughes Ah, yes, was that the one where you get insane to-hit and damage bonuses as soon as someone in the same battle dares to use poison? I mean, fireballs okay, skeletal minions, sure, but poison? KOBOLD SMASH!

              @kyonshi

              Digital Mark λ ☕️ 🕹 👽M This user is from outside of this forum
              Digital Mark λ ☕️ 🕹 👽M This user is from outside of this forum
              Digital Mark λ ☕️ 🕹 👽
              wrote last edited by
              #38

              @mhd @kyonshi Yeah, +4 to hit/damage. What. How do I apply that to allies‽

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              • 1 tripod in 3 trenchcoatsK 1 tripod in 3 trenchcoats

                Right now I keep thinking about calling the class "Ascetic" in my house rules, but I have the feeling that also doesn't capture all it should be.
                By now I read a ton of wuxia fantasy though and I feel that might come the closest.
                That is besides the phrase "martial artist", which in my opinion also should encompass fighters and clerics.

                kit 🌃👶☕W This user is from outside of this forum
                kit 🌃👶☕W This user is from outside of this forum
                kit 🌃👶☕
                wrote last edited by
                #39

                @kyonshi Under the influence of Shadowrun, I mentally shorthand it as "physical adept" but that doesn't help at all unless you are already Shadowrun-brained!

                1 tripod in 3 trenchcoatsK 1 Reply Last reply
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                • kit 🌃👶☕W kit 🌃👶☕

                  @kyonshi Under the influence of Shadowrun, I mentally shorthand it as "physical adept" but that doesn't help at all unless you are already Shadowrun-brained!

                  1 tripod in 3 trenchcoatsK This user is from outside of this forum
                  1 tripod in 3 trenchcoatsK This user is from outside of this forum
                  1 tripod in 3 trenchcoats
                  wrote last edited by
                  #40

                  @wlonk in my games everyone always runs gunslinger adepts, so...

                  kit 🌃👶☕W 1 Reply Last reply
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                  • 1 tripod in 3 trenchcoatsK 1 tripod in 3 trenchcoats

                    @wlonk in my games everyone always runs gunslinger adepts, so...

                    kit 🌃👶☕W This user is from outside of this forum
                    kit 🌃👶☕W This user is from outside of this forum
                    kit 🌃👶☕
                    wrote last edited by
                    #41

                    @kyonshi It turns out it’s all superheroes.

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                    • 1 tripod in 3 trenchcoatsK 1 tripod in 3 trenchcoats

                      Right now I keep thinking about calling the class "Ascetic" in my house rules, but I have the feeling that also doesn't capture all it should be.
                      By now I read a ton of wuxia fantasy though and I feel that might come the closest.
                      That is besides the phrase "martial artist", which in my opinion also should encompass fighters and clerics.

                      Andy BerdanB This user is from outside of this forum
                      Andy BerdanB This user is from outside of this forum
                      Andy Berdan
                      wrote last edited by
                      #42

                      @kyonshi ascetic always makes me think of the medieval christian monks that wore hair shirts and lived on top of a pillar so they wouldn’t get tempted by life

                      1 tripod in 3 trenchcoatsK 1 Reply Last reply
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                      • Andy BerdanB Andy Berdan

                        @kyonshi ascetic always makes me think of the medieval christian monks that wore hair shirts and lived on top of a pillar so they wouldn’t get tempted by life

                        1 tripod in 3 trenchcoatsK This user is from outside of this forum
                        1 tripod in 3 trenchcoatsK This user is from outside of this forum
                        1 tripod in 3 trenchcoats
                        wrote last edited by
                        #43

                        @berdandy see, that's absolutely right.

                        Andy BerdanB 1 Reply Last reply
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                        • 1 tripod in 3 trenchcoatsK 1 tripod in 3 trenchcoats

                          Monks in #dnd have a bit of an image problem, stemming mostly from being called specifically monk, and nobody quite agreeing to what that should mean and how it should be expressed in game terms.

                          Notably, for a game that otherwise has a very western idea of society, monks are taken directly from Chinese wuxia and plopped in with barely an explanation of how that works.

                          1/?
                          #ttrpg

                          El Dado InquietoE This user is from outside of this forum
                          El Dado InquietoE This user is from outside of this forum
                          El Dado Inquieto
                          wrote last edited by
                          #44

                          @kyonshi Very interesting.

                          There could be 2 character classes to fix this question: Monk (Western) and Monk (Martial Artist).

                          First one would be like the monks of The Name of the Rose and second one would be something like those of Wuxia films.

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                          • 1 tripod in 3 trenchcoatsK 1 tripod in 3 trenchcoats

                            @berdandy see, that's absolutely right.

                            Andy BerdanB This user is from outside of this forum
                            Andy BerdanB This user is from outside of this forum
                            Andy Berdan
                            wrote last edited by
                            #45

                            @kyonshi I wanna see this class now 😂

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                            • 1 tripod in 3 trenchcoatsK 1 tripod in 3 trenchcoats

                              @Printdevil @Taskerland it's always like that. I don't even know why I'm putting that much thought into all this.

                              CharnockP This user is from outside of this forum
                              CharnockP This user is from outside of this forum
                              Charnock
                              wrote last edited by
                              #46

                              Because if you don't, the players will immediately all want to play Monks, fight monks, and discuss the tv show Monk

                              @kyonshi @Taskerland

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                              • 1 tripod in 3 trenchcoatsK 1 tripod in 3 trenchcoats

                                Monks in #dnd have a bit of an image problem, stemming mostly from being called specifically monk, and nobody quite agreeing to what that should mean and how it should be expressed in game terms.

                                Notably, for a game that otherwise has a very western idea of society, monks are taken directly from Chinese wuxia and plopped in with barely an explanation of how that works.

                                1/?
                                #ttrpg

                                PrimoP This user is from outside of this forum
                                PrimoP This user is from outside of this forum
                                Primo
                                wrote last edited by
                                #47

                                @kyonshi that had me wondering if there were some western monks that were into martial arts/fighting but the only thing easily comkng up were the monastic orders of the crusades, and those would more regularly run as knights, fighters, warrior priests or Paladins, depending on what classes specifically the ge in question has available and what aesthetic the adventure/gm is going for.
                                I guess there was also fruar tuck.

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                                • Moreau VazhT Moreau Vazh

                                  @kyonshi Satin pyjamas.

                                  CharnockP This user is from outside of this forum
                                  CharnockP This user is from outside of this forum
                                  Charnock
                                  wrote last edited by
                                  #48

                                  @Taskerland @kyonshi

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