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Wandering Adventure Party

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  3. Aaaaaaaand fight

Aaaaaaaand fight

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  • S stamets@lemmy.dbzer0.com
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    Evilsandwichman [none/use name]
    wrote last edited by
    #14

    Throw it between each other between attacks; fighter makes his attacks, then tosses it to the druid to make his attacks, and then he tosses it back, and so on and so forth

    1 Reply Last reply
    4
    • J jjjalljs@ttrpg.network

      Hah, I should have. I do remember letting him search first once and being petty about it. “Oh, you got a 12? A whole twelve? Woowwwww. I’m going to take 10 and get a, let’s see- twenty-two. Would be a 27 if only I had some sort of magical equipment boost”

      (For those of you who don’t remember, “take 10” was a 3e rule where you can opt to treat the roll as if you’d rolled a 10, so long as you’re not in immediate danger. https://www.d20srd.org/srd/skills/usingSkills.htm )

      edit: fixed typo that reversed meaning

      VindictiveJudgeV This user is from outside of this forum
      VindictiveJudgeV This user is from outside of this forum
      VindictiveJudge
      wrote last edited by vindictivejudge@lemmy.world
      #15

      so long as you’re in immediate danger.

      *not in immediate danger

      1 Reply Last reply
      15
      • J jjjalljs@ttrpg.network

        Years ago I kept having this argument with the party fighter. I was playing a rogue. He had some sort of magical lens with a bonus to find traps. I was like, “let me use that so I can find traps better. You can’t even find traps with a DC above 20, rules as written. That’s a rogue class feature. With the lens I’d be getting like 27 if I take 10.”

        He was like “no. It’s mine. I found it.”

        Like, my guy. We’re all in danger if we don’t find the traps. You don’t see me holding onto armor I can’t use.

        B This user is from outside of this forum
        B This user is from outside of this forum
        binarytobis@lemmy.world
        wrote last edited by binarytobis@lemmy.world
        #16

        Stuff like this is why games usually end by the 6th session.

        See also: rogue steals from the party because “It’s what my character would do!” but gets upset when my barbarian kills them afterwards for the same reason.

        J underpantsweevil@lemmy.worldU 2 Replies Last reply
        50
        • W webghost0101@sopuli.xyz

          One side becomes staff, one side becomes spear.

          Its rather unwieldy.

          susaga@sh.itjust.worksS This user is from outside of this forum
          susaga@sh.itjust.worksS This user is from outside of this forum
          susaga@sh.itjust.works
          wrote last edited by
          #17

          Which bit of the spear, though? Cause a spear is just a staff with a pointy bit on the top, so if you’ve got the pointy bit, then it’s just a spear. If not, you’ve got a staff.

          kairubyte@lemmy.dbzer0.comK 1 Reply Last reply
          10
          • B binarytobis@lemmy.world

            Stuff like this is why games usually end by the 6th session.

            See also: rogue steals from the party because “It’s what my character would do!” but gets upset when my barbarian kills them afterwards for the same reason.

            J This user is from outside of this forum
            J This user is from outside of this forum
            jjjalljs@ttrpg.network
            wrote last edited by
            #18

            That doesn’t seem like the same thing at all. Can you elaborate?

            BakkodaB B 2 Replies Last reply
            11
            • J jjjalljs@ttrpg.network

              That doesn’t seem like the same thing at all. Can you elaborate?

              BakkodaB This user is from outside of this forum
              BakkodaB This user is from outside of this forum
              Bakkoda
              wrote last edited by
              #19

              Berserker rage is a helluva drug

              1 Reply Last reply
              5
              • S stamets@lemmy.dbzer0.com
                This post did not contain any content.
                𝕱𝖎𝖗𝖊𝖜𝖎𝖙𝖈𝖍W This user is from outside of this forum
                𝕱𝖎𝖗𝖊𝖜𝖎𝖙𝖈𝖍W This user is from outside of this forum
                𝕱𝖎𝖗𝖊𝖜𝖎𝖙𝖈𝖍
                wrote last edited by
                #20

                They give it to the Rogue because they’re both convinced it’s cursed

                1 Reply Last reply
                0
                • S stamets@lemmy.dbzer0.com
                  This post did not contain any content.
                  S This user is from outside of this forum
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                  surph_ninja@lemmy.world
                  wrote last edited by surph_ninja@lemmy.world
                  #21

                  Proper min/max-ers will set aside their ego, and coordinate swapping the item as necessary. So thankful I’ve got a group with zero ego issues.

                  C 1 Reply Last reply
                  24
                  • susaga@sh.itjust.worksS susaga@sh.itjust.works

                    Which bit of the spear, though? Cause a spear is just a staff with a pointy bit on the top, so if you’ve got the pointy bit, then it’s just a spear. If not, you’ve got a staff.

                    kairubyte@lemmy.dbzer0.comK This user is from outside of this forum
                    kairubyte@lemmy.dbzer0.comK This user is from outside of this forum
                    kairubyte@lemmy.dbzer0.com
                    wrote last edited by
                    #22

                    Tip or stern of either.

                    W 1 Reply Last reply
                    3
                    • J jjjalljs@ttrpg.network

                      That doesn’t seem like the same thing at all. Can you elaborate?

                      B This user is from outside of this forum
                      B This user is from outside of this forum
                      binarytobis@lemmy.world
                      wrote last edited by
                      #23

                      Both are example of stubborn group members who need to be flexible and work well with others.

                      J 1 Reply Last reply
                      29
                      • B binarytobis@lemmy.world

                        Both are example of stubborn group members who need to be flexible and work well with others.

                        J This user is from outside of this forum
                        J This user is from outside of this forum
                        jjjalljs@ttrpg.network
                        wrote last edited by
                        #24

                        The fighter in my story is the rogue in your story? That makes sense.

                        B 1 Reply Last reply
                        10
                        • S surph_ninja@lemmy.world

                          Proper min/max-ers will set aside their ego, and coordinate swapping the item as necessary. So thankful I’ve got a group with zero ego issues.

                          C This user is from outside of this forum
                          C This user is from outside of this forum
                          chuckleslord@lemmy.world
                          wrote last edited by
                          #25

                          It requires attunement

                          S 1 Reply Last reply
                          5
                          • J jjjalljs@ttrpg.network

                            The fighter in my story is the rogue in your story? That makes sense.

                            B This user is from outside of this forum
                            B This user is from outside of this forum
                            binarytobis@lemmy.world
                            wrote last edited by
                            #26

                            Yes indeed!

                            1 Reply Last reply
                            4
                            • kairubyte@lemmy.dbzer0.comK kairubyte@lemmy.dbzer0.com

                              Tip or stern of either.

                              W This user is from outside of this forum
                              W This user is from outside of this forum
                              webghost0101@sopuli.xyz
                              wrote last edited by
                              #27

                              Hand that is closest.

                              1 Reply Last reply
                              1
                              • J jjjalljs@ttrpg.network

                                Years ago I kept having this argument with the party fighter. I was playing a rogue. He had some sort of magical lens with a bonus to find traps. I was like, “let me use that so I can find traps better. You can’t even find traps with a DC above 20, rules as written. That’s a rogue class feature. With the lens I’d be getting like 27 if I take 10.”

                                He was like “no. It’s mine. I found it.”

                                Like, my guy. We’re all in danger if we don’t find the traps. You don’t see me holding onto armor I can’t use.

                                S This user is from outside of this forum
                                S This user is from outside of this forum
                                szyler@lemmy.world
                                wrote last edited by
                                #28

                                Make the lens also go above that rule, because that rule sucks if the dm is adding a lot of traps above 20.

                                X 1 Reply Last reply
                                0
                                • donD don

                                  Druid: You wanna try it

                                  Fighter: Yeah let’s see what happens

                                  Both: grab item together

                                  S This user is from outside of this forum
                                  S This user is from outside of this forum
                                  szyler@lemmy.world
                                  wrote last edited by
                                  #29

                                  It splits in two, and both weapons now gain a downside as they broke the magic holding the power in balance between the two states.

                                  The Druid loses bonus actions on hits below 10 or when surrounded.

                                  The fighter lets out a massive roar that causes all neaby targets to focus him when he lands a critical hit.

                                  1 Reply Last reply
                                  0
                                  • P Pennomi

                                    Link Preview Image

                                    S This user is from outside of this forum
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                                    szyler@lemmy.world
                                    wrote last edited by
                                    #30

                                    Russian world war 1 strategy of having a dead mate. When your friend dies you pick up his weapon and continue on.

                                    1 Reply Last reply
                                    1
                                    • S stamets@lemmy.dbzer0.com
                                      This post did not contain any content.
                                      blackmist@feddit.ukB This user is from outside of this forum
                                      blackmist@feddit.ukB This user is from outside of this forum
                                      blackmist@feddit.uk
                                      wrote last edited by
                                      #31

                                      Hunter weapon tbh

                                      1 Reply Last reply
                                      2
                                      • S stamets@lemmy.dbzer0.com
                                        This post did not contain any content.
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                                        markovs_gun@lemmy.world
                                        wrote last edited by
                                        #32

                                        This is the plot of Soul Calibur lmao

                                        1 Reply Last reply
                                        3
                                        • S szyler@lemmy.world

                                          Make the lens also go above that rule, because that rule sucks if the dm is adding a lot of traps above 20.

                                          X This user is from outside of this forum
                                          X This user is from outside of this forum
                                          xm34@feddit.org
                                          wrote last edited by
                                          #33

                                          No, it doesn’t. That’s precicely what classes are for. Everyone has their job and the rogue’s job is to finde traps and deal sneak attack damage. You don’t see the rogue going around demanding second wind, action surge and heavy armor, now do you?

                                          Z S 2 Replies Last reply
                                          7

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