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Wandering Adventure Party

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Aaaaaaaand fight

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  • B binarytobis@lemmy.world

    Stuff like this is why games usually end by the 6th session.

    See also: rogue steals from the party because “It’s what my character would do!” but gets upset when my barbarian kills them afterwards for the same reason.

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    jjjalljs@ttrpg.network
    wrote last edited by
    #18

    That doesn’t seem like the same thing at all. Can you elaborate?

    BakkodaB B 2 Replies Last reply
    11
    • J jjjalljs@ttrpg.network

      That doesn’t seem like the same thing at all. Can you elaborate?

      BakkodaB This user is from outside of this forum
      BakkodaB This user is from outside of this forum
      Bakkoda
      wrote last edited by
      #19

      Berserker rage is a helluva drug

      1 Reply Last reply
      5
      • S stamets@lemmy.dbzer0.com
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        𝕱𝖎𝖗𝖊𝖜𝖎𝖙𝖈𝖍W This user is from outside of this forum
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        𝕱𝖎𝖗𝖊𝖜𝖎𝖙𝖈𝖍
        wrote last edited by
        #20

        They give it to the Rogue because they’re both convinced it’s cursed

        1 Reply Last reply
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        • S stamets@lemmy.dbzer0.com
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          surph_ninja@lemmy.world
          wrote last edited by surph_ninja@lemmy.world
          #21

          Proper min/max-ers will set aside their ego, and coordinate swapping the item as necessary. So thankful I’ve got a group with zero ego issues.

          C 1 Reply Last reply
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          • susaga@sh.itjust.worksS susaga@sh.itjust.works

            Which bit of the spear, though? Cause a spear is just a staff with a pointy bit on the top, so if you’ve got the pointy bit, then it’s just a spear. If not, you’ve got a staff.

            kairubyte@lemmy.dbzer0.comK This user is from outside of this forum
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            kairubyte@lemmy.dbzer0.com
            wrote last edited by
            #22

            Tip or stern of either.

            W 1 Reply Last reply
            3
            • J jjjalljs@ttrpg.network

              That doesn’t seem like the same thing at all. Can you elaborate?

              B This user is from outside of this forum
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              binarytobis@lemmy.world
              wrote last edited by
              #23

              Both are example of stubborn group members who need to be flexible and work well with others.

              J 1 Reply Last reply
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              • B binarytobis@lemmy.world

                Both are example of stubborn group members who need to be flexible and work well with others.

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                jjjalljs@ttrpg.network
                wrote last edited by
                #24

                The fighter in my story is the rogue in your story? That makes sense.

                B 1 Reply Last reply
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                • S surph_ninja@lemmy.world

                  Proper min/max-ers will set aside their ego, and coordinate swapping the item as necessary. So thankful I’ve got a group with zero ego issues.

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                  C This user is from outside of this forum
                  chuckleslord@lemmy.world
                  wrote last edited by
                  #25

                  It requires attunement

                  S 1 Reply Last reply
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                  • J jjjalljs@ttrpg.network

                    The fighter in my story is the rogue in your story? That makes sense.

                    B This user is from outside of this forum
                    B This user is from outside of this forum
                    binarytobis@lemmy.world
                    wrote last edited by
                    #26

                    Yes indeed!

                    1 Reply Last reply
                    4
                    • kairubyte@lemmy.dbzer0.comK kairubyte@lemmy.dbzer0.com

                      Tip or stern of either.

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                      webghost0101@sopuli.xyz
                      wrote last edited by
                      #27

                      Hand that is closest.

                      1 Reply Last reply
                      1
                      • J jjjalljs@ttrpg.network

                        Years ago I kept having this argument with the party fighter. I was playing a rogue. He had some sort of magical lens with a bonus to find traps. I was like, “let me use that so I can find traps better. You can’t even find traps with a DC above 20, rules as written. That’s a rogue class feature. With the lens I’d be getting like 27 if I take 10.”

                        He was like “no. It’s mine. I found it.”

                        Like, my guy. We’re all in danger if we don’t find the traps. You don’t see me holding onto armor I can’t use.

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                        szyler@lemmy.world
                        wrote last edited by
                        #28

                        Make the lens also go above that rule, because that rule sucks if the dm is adding a lot of traps above 20.

                        X 1 Reply Last reply
                        0
                        • donD don

                          Druid: You wanna try it

                          Fighter: Yeah let’s see what happens

                          Both: grab item together

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                          szyler@lemmy.world
                          wrote last edited by
                          #29

                          It splits in two, and both weapons now gain a downside as they broke the magic holding the power in balance between the two states.

                          The Druid loses bonus actions on hits below 10 or when surrounded.

                          The fighter lets out a massive roar that causes all neaby targets to focus him when he lands a critical hit.

                          1 Reply Last reply
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                          • P Pennomi

                            Link Preview Image

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                            szyler@lemmy.world
                            wrote last edited by
                            #30

                            Russian world war 1 strategy of having a dead mate. When your friend dies you pick up his weapon and continue on.

                            1 Reply Last reply
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                            • S stamets@lemmy.dbzer0.com
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                              blackmist@feddit.ukB This user is from outside of this forum
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                              blackmist@feddit.uk
                              wrote last edited by
                              #31

                              Hunter weapon tbh

                              1 Reply Last reply
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                              • S stamets@lemmy.dbzer0.com
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                                markovs_gun@lemmy.world
                                wrote last edited by
                                #32

                                This is the plot of Soul Calibur lmao

                                1 Reply Last reply
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                                • S szyler@lemmy.world

                                  Make the lens also go above that rule, because that rule sucks if the dm is adding a lot of traps above 20.

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                                  xm34@feddit.org
                                  wrote last edited by
                                  #33

                                  No, it doesn’t. That’s precicely what classes are for. Everyone has their job and the rogue’s job is to finde traps and deal sneak attack damage. You don’t see the rogue going around demanding second wind, action surge and heavy armor, now do you?

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                                  • X xm34@feddit.org

                                    No, it doesn’t. That’s precicely what classes are for. Everyone has their job and the rogue’s job is to finde traps and deal sneak attack damage. You don’t see the rogue going around demanding second wind, action surge and heavy armor, now do you?

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                                    zombifrancis@sh.itjust.works
                                    wrote last edited by
                                    #34

                                    You don’t see the rogue going around demanding second wind, action surge and heavy armor, now do you?

                                    I mean ‘sneak attack totally applies here’ is the classic ‘rogue doing fighter things’ trope.

                                    1 Reply Last reply
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                                    • J jjjalljs@ttrpg.network

                                      Years ago I kept having this argument with the party fighter. I was playing a rogue. He had some sort of magical lens with a bonus to find traps. I was like, “let me use that so I can find traps better. You can’t even find traps with a DC above 20, rules as written. That’s a rogue class feature. With the lens I’d be getting like 27 if I take 10.”

                                      He was like “no. It’s mine. I found it.”

                                      Like, my guy. We’re all in danger if we don’t find the traps. You don’t see me holding onto armor I can’t use.

                                      N This user is from outside of this forum
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                                      nikls94@lemmy.world
                                      wrote last edited by
                                      #35

                                      Random VLDL that fits nicely: https://m.youtube.com/watch?v=WKr7K6pe83w&pp=ygUWVmxkbCBmYWlsZWQgcGVyY2VwdGlvbg%3D%3D

                                      1 Reply Last reply
                                      0
                                      • S stamets@lemmy.dbzer0.com
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                                        zombifrancis@sh.itjust.works
                                        wrote last edited by
                                        #36

                                        I’d let the druid have it everytime. The druid could use either version and my fighters would scoff at a silly 1d6 weapon. Not even a martial weapon.

                                        D 1 Reply Last reply
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                                        • C chuckleslord@lemmy.world

                                          It requires attunement

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                                          surph_ninja@lemmy.world
                                          wrote last edited by surph_ninja@lemmy.world
                                          #37

                                          Good point. Still not worth a fight.

                                          1 Reply Last reply
                                          1

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