@kevin @audreygwinter @Tim_Eagon @Da_Gut I believe my aversion to treating NPCs like PCs is able to traverse cultures of play. Also then players won't be bored during enemy phase because there are a lot of decisions ahead

vdonnut@dice.camp
@vdonnut@dice.camp
Posts
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Been reading a bit about #DrawSteel and... -
Been reading a bit about #DrawSteel and...@audreygwinter @kevin @Tim_Eagon @Da_Gut oh, I'm experimenting with this stuff. Player rolls to attack (but not for damage), player rolls to defend, I don't roll and focus on describing and running the game. I love it in Blades and other FitD games, why not use it EVERYWHERE!