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  2. PC Gaming
  3. Valve makes almost $50 million per employee, raking in more cash per person than Google, Amazon, or Microsoft — gaming giant's 350 employees on track to generate $17 billion this year

Valve makes almost $50 million per employee, raking in more cash per person than Google, Amazon, or Microsoft — gaming giant's 350 employees on track to generate $17 billion this year

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  • B Bob Robertson IX

    You are equating “monopoly” with “abusive monopoly.”

    No, I’m not. I’m saying they aren’t a monopoly by the simple fact that they aren’t the only providers of the service they sell. And while they are currently in a position to use their power to make themselves a monopoly, they are not doing that and instead are playing fair with their competition.

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    FishFace
    wrote on last edited by
    #95

    I refer you to the other comment subthread where I mentioned textbook examples of monopolies which had 80-odd percent market share, you asked me if Steam had that, I said yes, and then you went quiet.

    Don’t bring up points that you were already challenged on and had no reply to - it’s lying, because you already know it’s wrong.

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      grimy@lemmy.world
      wrote on last edited by grimy@lemmy.world
      #96

      The conversation is longer then two comments. It’s highly debatable if valve has a monopoly per the FTC definition, not being sued by them isn’t the bar. You don’t need to have 100% market share. You can have legal monopolies, but that wouldn’t make the gross hoarding of wealth (which is the underlining thread) defendable.

      There is no doubt in my mind that they have, in common talk, a soft monopoly at minimum and are colluding and keeping the percentage taken high. If they were actually competing, he wouldn’t be able to afford all the boats.

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      • S skeptomatic@lemmy.ca

        Nah he’s right. Nobody buys a widget for 5 bucks and sells it for 10 bucks and says, “I made 10 bucks”. By your rational I could buy a car new for 25 grand, sell it 10 years later for 12 grand and say I “made” 12 grand off it.
        “Make” has typically implied profit for as long as I can remember.

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        stray@pawb.social
        wrote on last edited by
        #97

        I interpreted it as profit.

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        • F FishFace

          I refer you to the other comment subthread where I mentioned textbook examples of monopolies which had 80-odd percent market share, you asked me if Steam had that, I said yes, and then you went quiet.

          Don’t bring up points that you were already challenged on and had no reply to - it’s lying, because you already know it’s wrong.

          B This user is from outside of this forum
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          Bob Robertson IX
          wrote on last edited by
          #98

          The gaming market is much larger than PC gaming.

          And Steam does not have an 80% market share on PC gaming, so who’s lying?

          And finally, who the fuck do you think you are that I owe you a response?

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          • R Rentlar

            Call me a shill, but Valve’s actions indicate that they care about the money that comes from improving a product or service. That differentiates them from many publicly traded companies that care about money at the expense of the quality of their own products and services.

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            als@lemmy.blahaj.zone
            wrote on last edited by
            #99

            Both things can be true. They make good products while also making millions from kids gambling.

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            • D dukemirage@lemmy.world

              If I want my game to sell I have to release on Steam, though.

              dan1101@lemmy.worldD This user is from outside of this forum
              dan1101@lemmy.worldD This user is from outside of this forum
              dan1101@lemmy.world
              wrote on last edited by
              #100

              Minecraft, Star Sector, Dwarf Fortress until recently. Stores like Epic and GOG and itch.io.

              Plus Steam gives you content distribution, discussions, patches, all for free.

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              • alessandro@lemmy.caA alessandro@lemmy.ca
                This post did not contain any content.
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                🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮
                wrote on last edited by kolanaki@pawb.social
                #101

                To be fair, Valve only has around 350 employees. The other companies have thousands more.

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                • D dukemirage@lemmy.world

                  If I want my game to sell I have to release on Steam, though.

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                  lfrith@lemmy.ca
                  wrote on last edited by
                  #102

                  You don’t even have to release your game on pc to sell… Some don’t at all. Sticking to only consoles.

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                  • G gladaed@feddit.org

                    They probably should hire more people and reduce profits. But you can’t just hire anybody and that’s a lot of work.

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                    lfrith@lemmy.ca
                    wrote on last edited by lfrith@lemmy.ca
                    #103

                    That’s how you go from sustainable to unsustainable due to chasing constant exponential growth then eventual enshitification that hits consumers to try to recoup all the lost money.

                    You’re describing the shitty business models of publicly traded companies that hire thousands then lay off thousands and keep trying to do whatever they can to raise stock prices due to not targetting a sustainable stable company for the longterm but quarter by quarter profit targets.

                    That steam has been more conservative with hiring is probably why they’ve been able to have the resources to go into hardware even if it flops unlike EA, Ubisoft, and Epic despite having way more employees.

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                    • A This user is from outside of this forum
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                      That Weird Vegan
                      wrote on last edited by
                      #104

                      Fuck valve too. Gabe has over a billion dollars worth of boats. Fuck him to hell and back

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                      • A als@lemmy.blahaj.zone

                        Both things can be true. They make good products while also making millions from kids gambling.

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                        Rentlar
                        wrote on last edited by
                        #105

                        You are correct, though it bears stating that they make millions from kids gambling and they make billions for their software distribution platform, as one indicator of Valve’s priorities as a for-profit company.

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                        • N njm1314@lemmy.world

                          It’s not misleading, you’ve just purposely ignored the meaning of the words to instead imply your own.

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                          dragonstaff@leminal.space
                          wrote on last edited by
                          #106

                          Have you ever considered that different people can interpret things differently? Why are you jumping down someone’s throat for clarifying an ambiguous title?

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                          • G grimy@lemmy.world

                            You could defend Amazon with that logic. the fact that the barrier of entry is high is exactly what let’s Steam, Microsoft, Sony and Nintendo abuse of their soft monopoly.

                            Nothing justifies owning a billion dollars worth of of boats.

                            appoxo@lemmy.dbzer0.comA This user is from outside of this forum
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                            appoxo@lemmy.dbzer0.com
                            wrote on last edited by
                            #107

                            Amazon tried and failed, too.

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                            • U ugurcan@lemmy.world

                              Then again, somehow I don’t expect Valve’s expenditures are that high, except download server costs.

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                              saledovil@sh.itjust.works
                              wrote on last edited by
                              #108

                              Eh, that could also include sales revenue, of which Valve pays out 70% to right holders.

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                              • appoxo@lemmy.dbzer0.comA appoxo@lemmy.dbzer0.com

                                Amazon tried and failed, too.

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                                imetators@lemmy.dbzer0.com
                                wrote on last edited by
                                #109

                                Which is surprising, considering how much money they generate off amazon store.

                                All it takes is to give a good service like Valve does. But somehow, as in Zippy’s pic, competition keeps shooting themselves in a foot. Probably due to shareholders that Valve does not have.

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                                • I imetators@lemmy.dbzer0.com

                                  Which is surprising, considering how much money they generate off amazon store.

                                  All it takes is to give a good service like Valve does. But somehow, as in Zippy’s pic, competition keeps shooting themselves in a foot. Probably due to shareholders that Valve does not have.

                                  appoxo@lemmy.dbzer0.comA This user is from outside of this forum
                                  appoxo@lemmy.dbzer0.comA This user is from outside of this forum
                                  appoxo@lemmy.dbzer0.com
                                  wrote on last edited by
                                  #110

                                  Tbf, I wouldnt even touch Amazon with a kilometer long pole even if the game was free.
                                  I order on Amazon only if the physical item is the cheaper AND easier option to order from (usually because I can only get thing A but not B).
                                  If I can avoid it, I will try to.

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                                  • A anguo

                                    Doesn’t make it less of a monopoly.

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                                    imetators@lemmy.dbzer0.com
                                    wrote on last edited by
                                    #111

                                    A monopoly (from Greek μόνος, mónos, ‘single, alone’ and πωλεῖν, pōleîn, ‘to sell’) is a market in which one person or company is the only supplier of a particular good or service. A monopoly is characterized by a lack of economic competition to produce a particular thing, a lack of viable substitute goods, and the possibility of a high monopoly price well above the seller’s marginal cost that leads to a high monopoly profit.[1]

                                    Steam is not the only supplier of particular goods, they do not own the market, they have not the highest price and do not lack competition. It is just that their service is far better than whatever competition offers. Nothing stops Microsoft, EA and Epic to implement same features Steam does. Like, literally nothing. These companies have money to do so. They just chose not to.

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                                    • E empricorn@feddit.nl

                                      Remind me again which game developer had to release their game on Steam? Or which publisher had no choice but to market on the platform? And are you the sole user forced to use Steam, or was that someone else…?

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                                      scmstr@lemmy.blahaj.zone
                                      wrote on last edited by
                                      #112

                                      I see what you’re going for, but most people seem to choose money over doing the right thing. Which brings us right back to capitalism ruining everything, again.

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                                      • dan1101@lemmy.worldD dan1101@lemmy.world

                                        Minecraft, Star Sector, Dwarf Fortress until recently. Stores like Epic and GOG and itch.io.

                                        Plus Steam gives you content distribution, discussions, patches, all for free.

                                        D This user is from outside of this forum
                                        D This user is from outside of this forum
                                        dukemirage@lemmy.world
                                        wrote on last edited by
                                        #113

                                        If I’d say to my publisher „but I don’t want to publish on Steam“ I can look for another publisher. You don’t need to defend Steam, I didn’t attack it by stating that you need to publish on the biggest platform.

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                                        • B Bob Robertson IX

                                          The gaming market is much larger than PC gaming.

                                          And Steam does not have an 80% market share on PC gaming, so who’s lying?

                                          And finally, who the fuck do you think you are that I owe you a response?

                                          F This user is from outside of this forum
                                          F This user is from outside of this forum
                                          FishFace
                                          wrote on last edited by
                                          #114

                                          You’re right, the 80% figure I read was from a small poll, it seems 75% is the more accurate figure.

                                          That’s honesty. You don’t “owe me a reply” but replying selectively is dishonest. It’s pretending you haven’t heard any contrary information, when you have.

                                          Now given the 75 is quite close to 80, I think calling Steam a monopoly in the market of pc video game distribution is quite fair, don’t you? The honest thing to do would be to change your mind in the light of what you didn’t know before.

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