Aaaaaaaand fight
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That doesnβt seem like the same thing at all. Can you elaborate?
Berserker rage is a helluva drug
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They give it to the Rogue because theyβre both convinced itβs cursed
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Proper min/max-ers will set aside their ego, and coordinate swapping the item as necessary. So thankful Iβve got a group with zero ego issues.
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Which bit of the spear, though? Cause a spear is just a staff with a pointy bit on the top, so if youβve got the pointy bit, then itβs just a spear. If not, youβve got a staff.
Tip or stern of either.
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That doesnβt seem like the same thing at all. Can you elaborate?
Both are example of stubborn group members who need to be flexible and work well with others.
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Both are example of stubborn group members who need to be flexible and work well with others.
The fighter in my story is the rogue in your story? That makes sense.
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Proper min/max-ers will set aside their ego, and coordinate swapping the item as necessary. So thankful Iβve got a group with zero ego issues.
It requires attunement
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The fighter in my story is the rogue in your story? That makes sense.
Yes indeed!
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Tip or stern of either.
Hand that is closest.
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Years ago I kept having this argument with the party fighter. I was playing a rogue. He had some sort of magical lens with a bonus to find traps. I was like, βlet me use that so I can find traps better. You canβt even find traps with a DC above 20, rules as written. Thatβs a rogue class feature. With the lens Iβd be getting like 27 if I take 10.β
He was like βno. Itβs mine. I found it.β
Like, my guy. Weβre all in danger if we donβt find the traps. You donβt see me holding onto armor I canβt use.
Make the lens also go above that rule, because that rule sucks if the dm is adding a lot of traps above 20.
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It splits in two, and both weapons now gain a downside as they broke the magic holding the power in balance between the two states.
The Druid loses bonus actions on hits below 10 or when surrounded.
The fighter lets out a massive roar that causes all neaby targets to focus him when he lands a critical hit.
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Russian world war 1 strategy of having a dead mate. When your friend dies you pick up his weapon and continue on.
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Hunter weapon tbh
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This is the plot of Soul Calibur lmao
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Make the lens also go above that rule, because that rule sucks if the dm is adding a lot of traps above 20.
No, it doesnβt. Thatβs precicely what classes are for. Everyone has their job and the rogueβs job is to finde traps and deal sneak attack damage. You donβt see the rogue going around demanding second wind, action surge and heavy armor, now do you?
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No, it doesnβt. Thatβs precicely what classes are for. Everyone has their job and the rogueβs job is to finde traps and deal sneak attack damage. You donβt see the rogue going around demanding second wind, action surge and heavy armor, now do you?
You donβt see the rogue going around demanding second wind, action surge and heavy armor, now do you?
I mean βsneak attack totally applies hereβ is the classic βrogue doing fighter thingsβ trope.
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Years ago I kept having this argument with the party fighter. I was playing a rogue. He had some sort of magical lens with a bonus to find traps. I was like, βlet me use that so I can find traps better. You canβt even find traps with a DC above 20, rules as written. Thatβs a rogue class feature. With the lens Iβd be getting like 27 if I take 10.β
He was like βno. Itβs mine. I found it.β
Like, my guy. Weβre all in danger if we donβt find the traps. You donβt see me holding onto armor I canβt use.
Random VLDL that fits nicely: https://m.youtube.com/watch?v=WKr7K6pe83w&pp=ygUWVmxkbCBmYWlsZWQgcGVyY2VwdGlvbg%3D%3D
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Iβd let the druid have it everytime. The druid could use either version and my fighters would scoff at a silly 1d6 weapon. Not even a martial weapon.
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It requires attunement
Good point. Still not worth a fight.
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Standard Action: Use the item
Move Action: Throw the item to the other guy