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Wandering Adventure Party

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  3. Aaaaaaaand fight

Aaaaaaaand fight

Scheduled Pinned Locked Moved RPGMemes
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  • J jjjalljs@ttrpg.network

    That doesn’t seem like the same thing at all. Can you elaborate?

    BakkodaB This user is from outside of this forum
    BakkodaB This user is from outside of this forum
    Bakkoda
    wrote last edited by
    #19

    Berserker rage is a helluva drug

    1 Reply Last reply
    5
    • S stamets@lemmy.dbzer0.com
      This post did not contain any content.
      π•±π–Žπ–—π–Šπ–œπ–Žπ–™π–ˆπ–W This user is from outside of this forum
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      π•±π–Žπ–—π–Šπ–œπ–Žπ–™π–ˆπ–
      wrote last edited by
      #20

      They give it to the Rogue because they’re both convinced it’s cursed

      1 Reply Last reply
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      • S stamets@lemmy.dbzer0.com
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        surph_ninja@lemmy.world
        wrote last edited by surph_ninja@lemmy.world
        #21

        Proper min/max-ers will set aside their ego, and coordinate swapping the item as necessary. So thankful I’ve got a group with zero ego issues.

        C 1 Reply Last reply
        24
        • susaga@sh.itjust.worksS susaga@sh.itjust.works

          Which bit of the spear, though? Cause a spear is just a staff with a pointy bit on the top, so if you’ve got the pointy bit, then it’s just a spear. If not, you’ve got a staff.

          kairubyte@lemmy.dbzer0.comK This user is from outside of this forum
          kairubyte@lemmy.dbzer0.comK This user is from outside of this forum
          kairubyte@lemmy.dbzer0.com
          wrote last edited by
          #22

          Tip or stern of either.

          W 1 Reply Last reply
          3
          • J jjjalljs@ttrpg.network

            That doesn’t seem like the same thing at all. Can you elaborate?

            B This user is from outside of this forum
            B This user is from outside of this forum
            binarytobis@lemmy.world
            wrote last edited by
            #23

            Both are example of stubborn group members who need to be flexible and work well with others.

            J 1 Reply Last reply
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            • B binarytobis@lemmy.world

              Both are example of stubborn group members who need to be flexible and work well with others.

              J This user is from outside of this forum
              J This user is from outside of this forum
              jjjalljs@ttrpg.network
              wrote last edited by
              #24

              The fighter in my story is the rogue in your story? That makes sense.

              B 1 Reply Last reply
              10
              • S surph_ninja@lemmy.world

                Proper min/max-ers will set aside their ego, and coordinate swapping the item as necessary. So thankful I’ve got a group with zero ego issues.

                C This user is from outside of this forum
                C This user is from outside of this forum
                chuckleslord@lemmy.world
                wrote last edited by
                #25

                It requires attunement

                S 1 Reply Last reply
                5
                • J jjjalljs@ttrpg.network

                  The fighter in my story is the rogue in your story? That makes sense.

                  B This user is from outside of this forum
                  B This user is from outside of this forum
                  binarytobis@lemmy.world
                  wrote last edited by
                  #26

                  Yes indeed!

                  1 Reply Last reply
                  4
                  • kairubyte@lemmy.dbzer0.comK kairubyte@lemmy.dbzer0.com

                    Tip or stern of either.

                    W This user is from outside of this forum
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                    webghost0101@sopuli.xyz
                    wrote last edited by
                    #27

                    Hand that is closest.

                    1 Reply Last reply
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                    • J jjjalljs@ttrpg.network

                      Years ago I kept having this argument with the party fighter. I was playing a rogue. He had some sort of magical lens with a bonus to find traps. I was like, β€œlet me use that so I can find traps better. You can’t even find traps with a DC above 20, rules as written. That’s a rogue class feature. With the lens I’d be getting like 27 if I take 10.”

                      He was like β€œno. It’s mine. I found it.”

                      Like, my guy. We’re all in danger if we don’t find the traps. You don’t see me holding onto armor I can’t use.

                      S This user is from outside of this forum
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                      szyler@lemmy.world
                      wrote last edited by
                      #28

                      Make the lens also go above that rule, because that rule sucks if the dm is adding a lot of traps above 20.

                      X 1 Reply Last reply
                      0
                      • donD don

                        Druid: You wanna try it

                        Fighter: Yeah let’s see what happens

                        Both: grab item together

                        S This user is from outside of this forum
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                        szyler@lemmy.world
                        wrote last edited by
                        #29

                        It splits in two, and both weapons now gain a downside as they broke the magic holding the power in balance between the two states.

                        The Druid loses bonus actions on hits below 10 or when surrounded.

                        The fighter lets out a massive roar that causes all neaby targets to focus him when he lands a critical hit.

                        1 Reply Last reply
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                        • P Pennomi

                          Link Preview Image

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                          szyler@lemmy.world
                          wrote last edited by
                          #30

                          Russian world war 1 strategy of having a dead mate. When your friend dies you pick up his weapon and continue on.

                          1 Reply Last reply
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                          • S stamets@lemmy.dbzer0.com
                            This post did not contain any content.
                            blackmist@feddit.ukB This user is from outside of this forum
                            blackmist@feddit.ukB This user is from outside of this forum
                            blackmist@feddit.uk
                            wrote last edited by
                            #31

                            Hunter weapon tbh

                            1 Reply Last reply
                            2
                            • S stamets@lemmy.dbzer0.com
                              This post did not contain any content.
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                              markovs_gun@lemmy.world
                              wrote last edited by
                              #32

                              This is the plot of Soul Calibur lmao

                              1 Reply Last reply
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                              • S szyler@lemmy.world

                                Make the lens also go above that rule, because that rule sucks if the dm is adding a lot of traps above 20.

                                X This user is from outside of this forum
                                X This user is from outside of this forum
                                xm34@feddit.org
                                wrote last edited by
                                #33

                                No, it doesn’t. That’s precicely what classes are for. Everyone has their job and the rogue’s job is to finde traps and deal sneak attack damage. You don’t see the rogue going around demanding second wind, action surge and heavy armor, now do you?

                                Z S 2 Replies Last reply
                                7
                                • X xm34@feddit.org

                                  No, it doesn’t. That’s precicely what classes are for. Everyone has their job and the rogue’s job is to finde traps and deal sneak attack damage. You don’t see the rogue going around demanding second wind, action surge and heavy armor, now do you?

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                                  zombifrancis@sh.itjust.works
                                  wrote last edited by
                                  #34

                                  You don’t see the rogue going around demanding second wind, action surge and heavy armor, now do you?

                                  I mean β€˜sneak attack totally applies here’ is the classic β€˜rogue doing fighter things’ trope.

                                  1 Reply Last reply
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                                  • J jjjalljs@ttrpg.network

                                    Years ago I kept having this argument with the party fighter. I was playing a rogue. He had some sort of magical lens with a bonus to find traps. I was like, β€œlet me use that so I can find traps better. You can’t even find traps with a DC above 20, rules as written. That’s a rogue class feature. With the lens I’d be getting like 27 if I take 10.”

                                    He was like β€œno. It’s mine. I found it.”

                                    Like, my guy. We’re all in danger if we don’t find the traps. You don’t see me holding onto armor I can’t use.

                                    N This user is from outside of this forum
                                    N This user is from outside of this forum
                                    nikls94@lemmy.world
                                    wrote last edited by
                                    #35

                                    Random VLDL that fits nicely: https://m.youtube.com/watch?v=WKr7K6pe83w&pp=ygUWVmxkbCBmYWlsZWQgcGVyY2VwdGlvbg%3D%3D

                                    1 Reply Last reply
                                    0
                                    • S stamets@lemmy.dbzer0.com
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                                      zombifrancis@sh.itjust.works
                                      wrote last edited by
                                      #36

                                      I’d let the druid have it everytime. The druid could use either version and my fighters would scoff at a silly 1d6 weapon. Not even a martial weapon.

                                      D 1 Reply Last reply
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                                      • C chuckleslord@lemmy.world

                                        It requires attunement

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                                        surph_ninja@lemmy.world
                                        wrote last edited by surph_ninja@lemmy.world
                                        #37

                                        Good point. Still not worth a fight.

                                        1 Reply Last reply
                                        1
                                        • S stamets@lemmy.dbzer0.com
                                          This post did not contain any content.
                                          underpantsweevil@lemmy.worldU This user is from outside of this forum
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                                          underpantsweevil@lemmy.world
                                          wrote last edited by
                                          #38

                                          Standard Action: Use the item

                                          Move Action: Throw the item to the other guy

                                          J 1 Reply Last reply
                                          4

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