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Wandering Adventure Party

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  3. Preparation, preparation, preparation

Preparation, preparation, preparation

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    stamets@lemmy.dbzer0.com
    wrote on last edited by
    #1
    This post did not contain any content.
    edgemaster72@lemmy.worldE F koboldcoterie@pawb.socialK C H 14 Replies Last reply
    307
    • S stamets@lemmy.dbzer0.com
      This post did not contain any content.
      edgemaster72@lemmy.worldE This user is from outside of this forum
      edgemaster72@lemmy.worldE This user is from outside of this forum
      edgemaster72@lemmy.world
      wrote on last edited by
      #2

      In the back of the 2014 DMG is a set of tables for generating random dungeons. I thought it would be fun to see how that goes. After spending maybe 6 hours on it across a few days, the abomination I created ended up making DungeonScrawl crash in my browser and be unable to work on it further, but if it hadn’t it probably would’ve ended up like roughly 1/4 of this.

      1/10 do not recommend

      1 Reply Last reply
      16
      • S stamets@lemmy.dbzer0.com
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        finitebanjo
        wrote on last edited by
        #3

        Ha! Level 1 of 23

        1 Reply Last reply
        7
        • S stamets@lemmy.dbzer0.com
          This post did not contain any content.
          koboldcoterie@pawb.socialK This user is from outside of this forum
          koboldcoterie@pawb.socialK This user is from outside of this forum
          koboldcoterie@pawb.social
          wrote on last edited by
          #4

          I’d watch a video of someone with architectural experience analyzing these old dungeons and ranting about how impossible to construct and functionally useless they are for anything other than dungeon delving.

          roflo1@ttrpg.networkR X E Aielman15A 4 Replies Last reply
          60
          • koboldcoterie@pawb.socialK koboldcoterie@pawb.social

            I’d watch a video of someone with architectural experience analyzing these old dungeons and ranting about how impossible to construct and functionally useless they are for anything other than dungeon delving.

            roflo1@ttrpg.networkR This user is from outside of this forum
            roflo1@ttrpg.networkR This user is from outside of this forum
            roflo1@ttrpg.network
            wrote on last edited by
            #5

            It’s short, but it’s a start:

            S 1 Reply Last reply
            5
            • S stamets@lemmy.dbzer0.com
              This post did not contain any content.
              C This user is from outside of this forum
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              chunkystyles@sopuli.xyz
              wrote on last edited by
              #6

              And now I want to play Dwarf Fortress again.

              8 1 Reply Last reply
              30
              • koboldcoterie@pawb.socialK koboldcoterie@pawb.social

                I’d watch a video of someone with architectural experience analyzing these old dungeons and ranting about how impossible to construct and functionally useless they are for anything other than dungeon delving.

                X This user is from outside of this forum
                X This user is from outside of this forum
                Xyre
                wrote on last edited by
                #7

                Someone should make a 100% science-based dungeons game.

                1 Reply Last reply
                9
                • koboldcoterie@pawb.socialK koboldcoterie@pawb.social

                  I’d watch a video of someone with architectural experience analyzing these old dungeons and ranting about how impossible to construct and functionally useless they are for anything other than dungeon delving.

                  E This user is from outside of this forum
                  E This user is from outside of this forum
                  Elvith Ma'for
                  wrote on last edited by
                  #8

                  For starters, just ask your DM three questions (assuming enemies are sentient and civilized beings, not just “wildlife”) and watch him sweat nervously:

                  • Where do the enemies sleep?
                  • Where do they cook, eat and store food?
                  • Where are the toilets?
                  S S M S C 5 Replies Last reply
                  41
                  • C chunkystyles@sopuli.xyz

                    And now I want to play Dwarf Fortress again.

                    8 This user is from outside of this forum
                    8 This user is from outside of this forum
                    8263ksbr@lemmy.ml
                    wrote on last edited by
                    #9

                    : ) now i want to replicate that dungeon in dwarf fortress

                    1 Reply Last reply
                    7
                    • S stamets@lemmy.dbzer0.com
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                      harvey656@lemmy.world
                      wrote on last edited by
                      #10

                      I feel called out.

                      1 Reply Last reply
                      0
                      • S stamets@lemmy.dbzer0.com
                        This post did not contain any content.
                        C This user is from outside of this forum
                        C This user is from outside of this forum
                        cpmsp@midwest.social
                        wrote on last edited by
                        #11

                        Maximum effort!

                        1 Reply Last reply
                        0
                        • E Elvith Ma'for

                          For starters, just ask your DM three questions (assuming enemies are sentient and civilized beings, not just “wildlife”) and watch him sweat nervously:

                          • Where do the enemies sleep?
                          • Where do they cook, eat and store food?
                          • Where are the toilets?
                          S This user is from outside of this forum
                          S This user is from outside of this forum
                          scratchee@feddit.uk
                          wrote on last edited by
                          #12

                          DM sweats profusely, starts searching for books on underground ecosystems.

                          1 Reply Last reply
                          5
                          • E Elvith Ma'for

                            For starters, just ask your DM three questions (assuming enemies are sentient and civilized beings, not just “wildlife”) and watch him sweat nervously:

                            • Where do the enemies sleep?
                            • Where do they cook, eat and store food?
                            • Where are the toilets?
                            S This user is from outside of this forum
                            S This user is from outside of this forum
                            squaresinger@lemmy.world
                            wrote on last edited by
                            #13

                            Make the enemies coprophages and all the problems sort themselves out.

                            1 Reply Last reply
                            4
                            • S stamets@lemmy.dbzer0.com
                              This post did not contain any content.
                              lime!L This user is from outside of this forum
                              lime!L This user is from outside of this forum
                              lime!
                              wrote on last edited by
                              #14

                              this is why i do theatre of the mind

                              1 Reply Last reply
                              7
                              • roflo1@ttrpg.networkR roflo1@ttrpg.network

                                It’s short, but it’s a start:

                                S This user is from outside of this forum
                                S This user is from outside of this forum
                                squaresinger@lemmy.world
                                wrote on last edited by
                                #15

                                Lindybeige! Haven’t seen that guy in ages! And he’s still active!

                                1 Reply Last reply
                                3
                                • E Elvith Ma'for

                                  For starters, just ask your DM three questions (assuming enemies are sentient and civilized beings, not just “wildlife”) and watch him sweat nervously:

                                  • Where do the enemies sleep?
                                  • Where do they cook, eat and store food?
                                  • Where are the toilets?
                                  M This user is from outside of this forum
                                  M This user is from outside of this forum
                                  monkemischief@lemmy.today
                                  wrote on last edited by monkemischief@lemmy.today
                                  #16

                                  In a lot of modern guides on dungeon design, they stress thinking this stuff out. Yeah you should definitely have some idea why the inhabitants are here and not elsewhere, where their supplies come from, and how they interact with whatever else calls this place home.

                                  They should have a place to sleep, eat, maybe recreation even. While the PCs poke around, the dungeon denizens shouldn’t just be waiting around in preset rooms, fully ready to fight like MMO mobs. They could be on patrol, raiding their neighbors, sleeping, arguing, partying, whatever.

                                  There’s even fun things you can do with this like inter-faction conflicts between floors or other regions. Do the Orcs fear the dragon at the bottom of the dungeon?

                                  Do the bandits have an uneasy non-aggression pact with a lich? Or are they constantly embattled with seemingly limitless undead because they’re struggling for a legendary artifact?

                                  Somebody’s gotta reset all those traps, too.

                                  Players should definitely feel like trespassers in a living place. Few people enjoy that ancient style of dungeon delving anymore, where you slay a band of kobolds, answer a sphinx’s riddle, then bust in on a vampire who’s as confused about why they’re there as you are!

                                  Where are the toilets?

                                  Maybe the hallway but the local gelatinous cube roombas it up. (Eeeeeww) … Or a room has holes dug dropping into an underground river. Or just a really deep pit, or a convenient portal to the Abyss LOL.

                                  You can have fun with this stuff.

                                  jherazob@beehaw.orgJ I J 3 Replies Last reply
                                  39
                                  • E Elvith Ma'for

                                    For starters, just ask your DM three questions (assuming enemies are sentient and civilized beings, not just “wildlife”) and watch him sweat nervously:

                                    • Where do the enemies sleep?
                                    • Where do they cook, eat and store food?
                                    • Where are the toilets?
                                    S This user is from outside of this forum
                                    S This user is from outside of this forum
                                    steelsky@lemmy.world
                                    wrote on last edited by
                                    #17

                                    My DM would burst out laughing at those questions and respond with:

                                    YOU’RE the adventurers, aren’t ya? So:

                                    • explore and find out
                                    • explore and find out
                                    • explore and find out
                                    E 1 Reply Last reply
                                    15
                                    • E Elvith Ma'for

                                      For starters, just ask your DM three questions (assuming enemies are sentient and civilized beings, not just “wildlife”) and watch him sweat nervously:

                                      • Where do the enemies sleep?
                                      • Where do they cook, eat and store food?
                                      • Where are the toilets?
                                      C This user is from outside of this forum
                                      C This user is from outside of this forum
                                      cassandrafatigue@lemmy.dbzer0.com
                                      wrote on last edited by
                                      #18

                                      I ran a bitd game with a civil engineer playing a leech. ‘Where does the poop go’ got a lot of people killed.

                                      1 Reply Last reply
                                      9
                                      • S stamets@lemmy.dbzer0.com
                                        This post did not contain any content.
                                        A This user is from outside of this forum
                                        A This user is from outside of this forum
                                        azrendelmare@ttrpg.network
                                        wrote on last edited by
                                        #19

                                        Man, you should see my mom’s megadungeon; this is fucking tiny.

                                        1 Reply Last reply
                                        5
                                        • S stamets@lemmy.dbzer0.com
                                          This post did not contain any content.
                                          M This user is from outside of this forum
                                          M This user is from outside of this forum
                                          monkdervierte@lemmy.zip
                                          wrote on last edited by
                                          #20

                                          There’s a labyrinth in the labyrinth.

                                          1 Reply Last reply
                                          4

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