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  3. Dual Wielding [Dungeons & Dragons]

Dual Wielding [Dungeons & Dragons]

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  • owenfromcanada@lemmy.caO owenfromcanada@lemmy.ca

    I can’t imagine too many scenarios where allowing someone who is wielding a one-handed (or versatile) weapon and nothing in the off hand to have a bonus action unarmed strike to be game-breaking. Seems like an easy call to me.

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    wrote last edited by witchfire@lemmy.world
    #40

    So there’s a few issues here:

    • Unarmed Strikes do not require an open hand. Punches, kicks, and slams all count as the same Unarmed Strike
    • If you were to allow this, there would be no reason to allow someone with two Shortswords or a Greataxe to do a BA strike
    • …which would then render the BA attack from Polearm Master moot since they no longer need a feat to do that
    • I’ll also note that the fighter with a sword in one hand and nothing in the other is likely using the Duelist fighting style, so that sword attack is effectively two die sizes larger. A Duelist Longsword is roughly equivalent to a Greatsword to put it in perspective

    At the end of the day, allowing martials to perform a BA Unarmed Strike wouldn’t be game breaking, but it needs to be applied universally which has secondary implications

    F owenfromcanada@lemmy.caO 2 Replies Last reply
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    • susaga@sh.itjust.worksS susaga@sh.itjust.works

      If that was the case, it’d be phrased more like Two Weapon Fighting from the fighter’s fighting styles. But instead of saying you can add your modifier, it says you can make an unarmed strike. Which means you couldn’t before.

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      wrote last edited by
      #41

      An Unarmed Strike without modifier would also be literally 1 point of damage, barring Monk or Unarmed Fighting Style

      susaga@sh.itjust.worksS 1 Reply Last reply
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      • π•±π–Žπ–—π–Šπ–œπ–Žπ–™π–ˆπ–W π•±π–Žπ–—π–Šπ–œπ–Žπ–™π–ˆπ–

        An Unarmed Strike without modifier would also be literally 1 point of damage, barring Monk or Unarmed Fighting Style

        susaga@sh.itjust.worksS This user is from outside of this forum
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        susaga@sh.itjust.works
        wrote last edited by
        #42

        I am directly talking about the Monk, though

        1 Reply Last reply
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        • π•±π–Žπ–—π–Šπ–œπ–Žπ–™π–ˆπ–W π•±π–Žπ–—π–Šπ–œπ–Žπ–™π–ˆπ–

          There are other games with fewer mechanical rules where you can go crazy with this kinda stuff. D&D is one of the most mechanically crunchy ones out there

          HossenfefferH This user is from outside of this forum
          HossenfefferH This user is from outside of this forum
          Hossenfeffer
          wrote last edited by
          #43

          Yes.

          1 Reply Last reply
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          • owenfromcanada@lemmy.caO owenfromcanada@lemmy.ca

            In BG3, you have to multiclass into rogue for the off-hand attack. But yeah, I think it would let you β€œdual wield” with a single light weapon.

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            Fushuan [he/him]
            wrote last edited by
            #44

            That’s incorrect, if you are able to dual wield you can bonus action attack, the issue is that you get only 1 offhand attack and it doesn’t get your str/dex to damage without the feat. Also, after lvl 5 other classes get to multi attack with the mainhand, but the offhand gets only 1 attack. 2 if you get the extra bonus action from thief.

            You need to use light weapons though.

            1 Reply Last reply
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            • π•±π–Žπ–—π–Šπ–œπ–Žπ–™π–ˆπ–W π•±π–Žπ–—π–Šπ–œπ–Žπ–™π–ˆπ–

              So there’s a few issues here:

              • Unarmed Strikes do not require an open hand. Punches, kicks, and slams all count as the same Unarmed Strike
              • If you were to allow this, there would be no reason to allow someone with two Shortswords or a Greataxe to do a BA strike
              • …which would then render the BA attack from Polearm Master moot since they no longer need a feat to do that
              • I’ll also note that the fighter with a sword in one hand and nothing in the other is likely using the Duelist fighting style, so that sword attack is effectively two die sizes larger. A Duelist Longsword is roughly equivalent to a Greatsword to put it in perspective

              At the end of the day, allowing martials to perform a BA Unarmed Strike wouldn’t be game breaking, but it needs to be applied universally which has secondary implications

              F This user is from outside of this forum
              F This user is from outside of this forum
              Fushuan [he/him]
              wrote last edited by
              #45

              You need to be trained in some sort of unarmed fighting style to be able to throw a kick in between slashes. If you did it untrained, it would leave you unbalanced and prone to get hit.

              Makes sense to let a monk with a quarterstaff do it and not a barb with a great axe.

              π•±π–Žπ–—π–Šπ–œπ–Žπ–™π–ˆπ–W 1 Reply Last reply
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              • HossenfefferH Hossenfeffer

                … and this is why I don’t play D&D. It’s all abstract. It’s more like a board game than an RPG.

                [Obviously, this is just my opinion, and it’s subjective, and it’s probably wrong. But, we are where we are.]

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                ilinamorato@lemmy.world
                wrote last edited by
                #46

                You have to abstract something for a game, though. So are you saying you want it less abstract in that you want less of it to rely on dice (and thus more role playing), or do you want it less abstract in that you want more crunch and mechanics for, like, pooping?

                HossenfefferH 1 Reply Last reply
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                • tgirlschierkeT tgirlschierke
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                  angrystego@lemmy.world
                  wrote last edited by
                  #47

                  Read it as dual welding and was quite impressed by the concept.

                  1 Reply Last reply
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                  • F Fushuan [he/him]

                    You need to be trained in some sort of unarmed fighting style to be able to throw a kick in between slashes. If you did it untrained, it would leave you unbalanced and prone to get hit.

                    Makes sense to let a monk with a quarterstaff do it and not a barb with a great axe.

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                    π•±π–Žπ–—π–Šπ–œπ–Žπ–™π–ˆπ–
                    wrote last edited by
                    #48

                    Instead of using a weapon to make a melee attack, you can use a punch, kick, headbutt, or similar forceful blow. In game terms, this is an Unarmed Strike

                    D&D isn’t a real world simulator. It values them all equally.

                    F 1 Reply Last reply
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                    • π•±π–Žπ–—π–Šπ–œπ–Žπ–™π–ˆπ–W π•±π–Žπ–—π–Šπ–œπ–Žπ–™π–ˆπ–

                      So there’s a few issues here:

                      • Unarmed Strikes do not require an open hand. Punches, kicks, and slams all count as the same Unarmed Strike
                      • If you were to allow this, there would be no reason to allow someone with two Shortswords or a Greataxe to do a BA strike
                      • …which would then render the BA attack from Polearm Master moot since they no longer need a feat to do that
                      • I’ll also note that the fighter with a sword in one hand and nothing in the other is likely using the Duelist fighting style, so that sword attack is effectively two die sizes larger. A Duelist Longsword is roughly equivalent to a Greatsword to put it in perspective

                      At the end of the day, allowing martials to perform a BA Unarmed Strike wouldn’t be game breaking, but it needs to be applied universally which has secondary implications

                      owenfromcanada@lemmy.caO This user is from outside of this forum
                      owenfromcanada@lemmy.caO This user is from outside of this forum
                      owenfromcanada@lemmy.ca
                      wrote last edited by
                      #49

                      As far as I remember the rules, unarmed strike damage is 1 + Str modifier (i.e., a 1d1 damage die). And anyone untrained in unarmed strikes (not monk, not having the Tavern Brawler feat or similar) couldn’t add their prof bonus to the attack roll. This makes it significantly weaker than a proper dual wielding build or something like PAM, where the attacker typically gets a proper damage die and prof bonus. Which is why it doesn’t seem like a big deal to allow it.

                      Unarmed strikes can be done for flavor with kicks, elbows, etc. But mechanically I’d allow it as a proper bonus action if the character were wielding a single weapon without a shield. Anyone can describe anything however they want for flavor, I’m just talking about balancing the action economy.

                      M 1 Reply Last reply
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                      • I ilinamorato@lemmy.world

                        You have to abstract something for a game, though. So are you saying you want it less abstract in that you want less of it to rely on dice (and thus more role playing), or do you want it less abstract in that you want more crunch and mechanics for, like, pooping?

                        HossenfefferH This user is from outside of this forum
                        HossenfefferH This user is from outside of this forum
                        Hossenfeffer
                        wrote last edited by
                        #50

                        I was more thinking about the abstraction of things like character classes and levels. β€œI’m a knight and can only more in L-shapes.” or β€œI’m a seventh level human.” That’s what I mean about it being more like a board game than an RPG. Compare β€œI’m a third level barbarian” to, eg, Call of Cthulhu and β€œI’m a pilot who was a POW in WWI which is when I picked up fluency in German.” One of those is a potential character, the other is just a playing piece.

                        I 1 Reply Last reply
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                        • T twiddletwaddle@lemmy.blahaj.zone

                          So we’re just giving out bonus actions now? /s

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                          wiz@midwest.social
                          wrote last edited by
                          #51

                          Free actions? In this economy?

                          1 Reply Last reply
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                          • tgirlschierkeT tgirlschierke
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                            tetragrade@leminal.space
                            wrote last edited by
                            #52

                            The whole basis of this (nonsense) argument, and related ones, is that β€œweapon” is defined as β€œone of the entries in the β€˜weapons’ table in the DMG”, rather than y’know, the normal meaning of the word. But there is zero indication that this’d be the case, it’s just powergaming chudslop.

                            Treantmonk has been a disaster for tbe 5e community.

                            E I 2 Replies Last reply
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                            • susaga@sh.itjust.worksS susaga@sh.itjust.works

                              There’s a phenomenon in TTRPGs called a Mermaids Amulet. There was an item in a game that let a mermaid breathe in air, which was the ONLY thing that indicated they normally couldn’t. In short, a rule was only shown to exist by an ability to overcome it.

                              Monks have the ability to make a bonus action unarmed strike after making an attack, which would be redundant if the dual wielding rules let you do that.

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                              ramenjunkie@midwest.social
                              wrote last edited by
                              #53

                              If you are with a mermaid with this, can you summon the amulate from around their neck?

                              1 Reply Last reply
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                              • HossenfefferH Hossenfeffer

                                … and this is why I don’t play D&D. It’s all abstract. It’s more like a board game than an RPG.

                                [Obviously, this is just my opinion, and it’s subjective, and it’s probably wrong. But, we are where we are.]

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                                soup@lemmy.world
                                wrote last edited by
                                #54

                                In what way? The die tell you success rate so you can’t just say β€œI succeed at everything” and you use your creativity to bring it all to life.

                                Your comment as written, especially with the clear example in my first comment, reads like β€œI’m not creative enough to work within the system”. I’m guessing that isn’t your point but I’m not sure what else to read it as.

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                                  archangel1313@lemmy.ca
                                  wrote last edited by
                                  #55

                                  Well, yeah. If the sword is so heavy that you need two hands to wield it…then, it’s a two-handed weapon. It’s only considered β€œdual wielding” if both your hands are holding separate weapons. So, sword in one hand and an empty handed attack with the other, counts.

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                                  • π•±π–Žπ–—π–Šπ–œπ–Žπ–™π–ˆπ–W π•±π–Žπ–—π–Šπ–œπ–Žπ–™π–ˆπ–

                                    Instead of using a weapon to make a melee attack, you can use a punch, kick, headbutt, or similar forceful blow. In game terms, this is an Unarmed Strike

                                    D&D isn’t a real world simulator. It values them all equally.

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                                    Fushuan [he/him]
                                    wrote last edited by
                                    #56

                                    You technically can’t do an unarmed strike if you have a 2hander. Quarterstaves are versatile weapons, which allow for monks to do kicks while using them.

                                    I know what you said, but the mechanics still don’t allow for kicks with a regular 2hander. I was trying to rationalise the actual mechanics with some real world logic.

                                    M 1 Reply Last reply
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                                    • owenfromcanada@lemmy.caO owenfromcanada@lemmy.ca

                                      As far as I remember the rules, unarmed strike damage is 1 + Str modifier (i.e., a 1d1 damage die). And anyone untrained in unarmed strikes (not monk, not having the Tavern Brawler feat or similar) couldn’t add their prof bonus to the attack roll. This makes it significantly weaker than a proper dual wielding build or something like PAM, where the attacker typically gets a proper damage die and prof bonus. Which is why it doesn’t seem like a big deal to allow it.

                                      Unarmed strikes can be done for flavor with kicks, elbows, etc. But mechanically I’d allow it as a proper bonus action if the character were wielding a single weapon without a shield. Anyone can describe anything however they want for flavor, I’m just talking about balancing the action economy.

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                                      Melmi
                                      wrote last edited by
                                      #57

                                      Unarmed strikes with kicks and elbows and such aren’t just flavor, it’s written in the rules that you can use any part of your body.

                                      Instead of using a weapon to make a melee attack, you can use a punch, kick, head-butt, or similar forceful blow. In game terms, this is an Unarmed Strikeβ€”a melee attack that involves you using your body to damage, grapple, or shove a target within 5 feet of you.

                                      The mechanics don’t state you need a free hand anywhere.

                                      owenfromcanada@lemmy.caO 1 Reply Last reply
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                                      • F Fushuan [he/him]

                                        You technically can’t do an unarmed strike if you have a 2hander. Quarterstaves are versatile weapons, which allow for monks to do kicks while using them.

                                        I know what you said, but the mechanics still don’t allow for kicks with a regular 2hander. I was trying to rationalise the actual mechanics with some real world logic.

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                                        Melmi
                                        wrote last edited by
                                        #58

                                        Do you know where it says you can’t unarmed strike while holding a two handed weapon? I’m not seeing a requirement for a free hand in the rules.

                                        π•±π–Žπ–—π–Šπ–œπ–Žπ–™π–ˆπ–W F 2 Replies Last reply
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                                        • M Melmi

                                          Unarmed strikes with kicks and elbows and such aren’t just flavor, it’s written in the rules that you can use any part of your body.

                                          Instead of using a weapon to make a melee attack, you can use a punch, kick, head-butt, or similar forceful blow. In game terms, this is an Unarmed Strikeβ€”a melee attack that involves you using your body to damage, grapple, or shove a target within 5 feet of you.

                                          The mechanics don’t state you need a free hand anywhere.

                                          owenfromcanada@lemmy.caO This user is from outside of this forum
                                          owenfromcanada@lemmy.caO This user is from outside of this forum
                                          owenfromcanada@lemmy.ca
                                          wrote last edited by
                                          #59

                                          Yes, I’m aware what the rules say. And those rules specify that an unarmed attack is one option when doing a melee attack. And there are other rules that specify when you can make a melee attack. OPs post was noting the weirdness of D&D, in that there are some things that aren’t explicitly specified in the rules. Specifically, whether using two fists counts as dual-wielding (RAW, it doesn’t).

                                          According to the rules, characters can make a melee attack when performing the Attack action (plus in a number of other cases). Most of the time, the Attack action involves one or more attacks with a weapon (martial classes get more than one starting at level 5).

                                          So any weapon attack can be substituted as an unarmed attack. A character wielding a greataxe who can normally make two attacks with the Attack action could substitute one or both of those attacks with kicks, elbows, or for flavor, releasing the weapon with one hand and bitchslapping their opponent.

                                          The question isn’t whether someone wielding other weapons can make an unarmed attack, it’s a question of when. More specifically, when can a character use a bonus action to make an unarmed attack.

                                          The rules also contain information about dual-wielding weapons:

                                          When you take the Attack action and attack with a light melee weapon that you’re holding in one hand, you can use a bonus action to attack with a different light melee weapon that you’re holding in the other hand. You don’t add your ability modifier to the damage of the bonus attack, unless that modifier is negative.

                                          If either weapon has the thrown property, you can throw the weapon, instead of making a melee attack with it.

                                          OP’s post calls out that fighting bare-fisted would not qualify as two-weapon fighting, and thus RAW a character fighting unarmed could not use a Bonus Action to make an additional attack (despite β€œwielding” two fists).

                                          My point was that, as a GM, I would rule that fighting unarmed, or fighting with a single one-handed weapon and not having a shield, would qualify as being able to make an additional attack with a bonus action per the two weapon fighting rules.

                                          But per the rules, landing an unarmed attack in this scenario would result in a maximum of one (1) point of damage, as the Str modifier would not be added to the damage (unless the character had some other benefit that improved it, such as a class feature or feat). So there’s no reason to not allow it, as it’s a pretty weak option.

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