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Wandering Adventure Party

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  3. An interesting piece about the #ttrpg media landscape: https://personable.blog/media-crowdfunding/

An interesting piece about the #ttrpg media landscape: https://personable.blog/media-crowdfunding/

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  • Roger BW 😷R Roger BW 😷

    @pteryx @foolishowl @Printdevil @Taskerland Yeah, they drift into the GURPS forums and ask "is this character build legal", and get very surprised when everyone replies "ask your GM".

    CharnockP This user is from outside of this forum
    CharnockP This user is from outside of this forum
    Charnock
    wrote last edited by
    #94

    "is this build legal" is a terrifying thing.

    It sounds like an MOT

    @RogerBW @pteryx @foolishowl @Taskerland

    Pteryx the Puzzle SecretaryP 1 Reply Last reply
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    • CharnockP Charnock

      There's a tremendous antipathy towards GMs in currently RPG-Company circles because they tend to be the only ones who buy stuff, and that doesn't suit corporate who love VTTs and things everyone should "have to sub or buy"

      @RogerBW @pteryx @foolishowl @Taskerland

      Roger BW 😷R This user is from outside of this forum
      Roger BW 😷R This user is from outside of this forum
      Roger BW 😷
      wrote last edited by
      #95

      @Printdevil @pteryx @foolishowl @Taskerland That's a whole separate thing. I think that this whole wail of "GMing is really hard and unrewarding", "GMs are often terrible", and "nobody wants to be the GM" is actually much rarer than one would think, but is selectively promoted to push people towards computer GMing.

      CharnockP 1 Reply Last reply
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      • Roger BW 😷R Roger BW 😷

        @Printdevil @pteryx @foolishowl @Taskerland That's a whole separate thing. I think that this whole wail of "GMing is really hard and unrewarding", "GMs are often terrible", and "nobody wants to be the GM" is actually much rarer than one would think, but is selectively promoted to push people towards computer GMing.

        CharnockP This user is from outside of this forum
        CharnockP This user is from outside of this forum
        Charnock
        wrote last edited by
        #96

        That's because if you can GM, or you are in a group with a good GM - which could be 90% of gamers, you don't spend your time on youtube trying to find out how to GM or wondering if your GM is bad. You aren't the target audience for the beardlord's slop.

        @RogerBW @pteryx @foolishowl @Taskerland

        Roger BW 😷R 2 Replies Last reply
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        • FoolishOwlF FoolishOwl

          @pteryx @Printdevil @Taskerland I kind of meant to point to system mastery in the sense that it's something valued at all.

          As in, I've seen it said of some narrative-style games that it's not really necessary to understand the rules, it just helps things go more smoothly if you do. Some rules light systems are intended to be too simple and consistent for system mastery to be the interesting part. Some OSR systems, I suspect that confusion is an intentional part of the experience.

          Roger BW 😷R This user is from outside of this forum
          Roger BW 😷R This user is from outside of this forum
          Roger BW 😷
          wrote last edited by
          #97

          @foolishowl @pteryx @Printdevil @Taskerland Gary valued it highly. I would much rather have a player with a clear vision of the world, who says things like "I try to sneak up behind him" or "I want this strike to go home even if it means I get hit in return" rather than "stealth check" or "all-out attack"

          CharnockP 1 Reply Last reply
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          • Roger BW 😷R Roger BW 😷

            @foolishowl @pteryx @Printdevil @Taskerland Gary valued it highly. I would much rather have a player with a clear vision of the world, who says things like "I try to sneak up behind him" or "I want this strike to go home even if it means I get hit in return" rather than "stealth check" or "all-out attack"

            CharnockP This user is from outside of this forum
            CharnockP This user is from outside of this forum
            Charnock
            wrote last edited by
            #98

            "Announce what you are going to do in character, not rule parlance" would stop a lot of "i get +3 if wear my trousers which can boil water in a 100 yard radius"

            @RogerBW @foolishowl @pteryx @Taskerland

            Roger BW 😷R 1 Reply Last reply
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            • CharnockP Charnock

              That's because if you can GM, or you are in a group with a good GM - which could be 90% of gamers, you don't spend your time on youtube trying to find out how to GM or wondering if your GM is bad. You aren't the target audience for the beardlord's slop.

              @RogerBW @pteryx @foolishowl @Taskerland

              Roger BW 😷R This user is from outside of this forum
              Roger BW 😷R This user is from outside of this forum
              Roger BW 😷
              wrote last edited by
              #99

              @Printdevil @pteryx @foolishowl @Taskerland Arguably they're also the audience for the Robin Laws Argument System. He's got a new thing out, I've forgotten the name, but it's basically Hillfolk for two players.

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              • CharnockP Charnock

                "is this build legal" is a terrifying thing.

                It sounds like an MOT

                @RogerBW @pteryx @foolishowl @Taskerland

                Pteryx the Puzzle SecretaryP This user is from outside of this forum
                Pteryx the Puzzle SecretaryP This user is from outside of this forum
                Pteryx the Puzzle Secretary
                wrote last edited by pteryx@dice.camp
                #100

                @Printdevil @RogerBW @foolishowl @Taskerland
                In 3.x, I'm more likely to be asking, "This build bends rule X here, for this reason. Can I do it anyway?"

                A big reason why organized play bugs me, aside from the whole "we scarcely have time to RP, we have to speedrun the adventure (fragment) today for it to count", is that one *can't* do that, so it *does* play more like a video game. A lot of the attraction of TTRPGs is that you *can* bend the rules.

                1 Reply Last reply
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                • CharnockP Charnock

                  CCGs wrecked the club landscape

                  @Taskerland @cy @foolishowl @pteryx

                  Roger BW 😷R This user is from outside of this forum
                  Roger BW 😷R This user is from outside of this forum
                  Roger BW 😷
                  wrote last edited by
                  #101

                  @Printdevil @Taskerland @cy @foolishowl @pteryx Just as RPGs parasitised and wrecked the wargaming club landscape in the 1970s…

                  CharnockP 1 Reply Last reply
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                  • Roger BW 😷R Roger BW 😷

                    @Printdevil @Taskerland @cy @foolishowl @pteryx Just as RPGs parasitised and wrecked the wargaming club landscape in the 1970s…

                    CharnockP This user is from outside of this forum
                    CharnockP This user is from outside of this forum
                    Charnock
                    wrote last edited by
                    #102

                    Did it? Culturally they co-existed here with beady untrusting eyes.

                    @RogerBW @Taskerland @cy @foolishowl @pteryx

                    Roger BW 😷R 1 Reply Last reply
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                    • CharnockP Charnock

                      Did it? Culturally they co-existed here with beady untrusting eyes.

                      @RogerBW @Taskerland @cy @foolishowl @pteryx

                      Roger BW 😷R This user is from outside of this forum
                      Roger BW 😷R This user is from outside of this forum
                      Roger BW 😷
                      wrote last edited by
                      #103

                      @Printdevil @Taskerland @cy @foolishowl @pteryx I have heard the grognards singing, each to each.

                      CharnockP 1 Reply Last reply
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                      • Pteryx the Puzzle SecretaryP Pteryx the Puzzle Secretary

                        @Printdevil @Taskerland @cy @foolishowl
                        What gets me is how the reaction to CCGs, and then to online gaming, has not been "we need to do what only TTRPGs can do better than ever!", but "we need to appeal to competitive combat-obsessed types despite the other media stealing our market share by doing that being better-suited for it!"

                        I'd thus be inclined to blame various suits who control pursestrings for the decline of TTRPGs more so than the actual CCGs and online games.

                        Roger BW 😷R This user is from outside of this forum
                        Roger BW 😷R This user is from outside of this forum
                        Roger BW 😷
                        wrote last edited by
                        #104

                        @pteryx @Printdevil @Taskerland @cy @foolishowl Similarly I think the conception of GURPS Dungeon Fantasy. People aren't not playing GURPS because it doesn't have a dungeon bash ready to go, they're not playing it because they already have a dungeon bash system they're happy with _and_ it has a constant stream of adventures and supplements so they never have to invent anything.

                        CharnockP Pteryx the Puzzle SecretaryP 2 Replies Last reply
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                        • Roger BW 😷R Roger BW 😷

                          @Printdevil @Taskerland @cy @foolishowl @pteryx I have heard the grognards singing, each to each.

                          CharnockP This user is from outside of this forum
                          CharnockP This user is from outside of this forum
                          Charnock
                          wrote last edited by
                          #105

                          I think given when Warhammer started there was a fair amount of Wargaming infiltration going on always.

                          @RogerBW @Taskerland @cy @foolishowl @pteryx

                          1 Reply Last reply
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                          • Roger BW 😷R Roger BW 😷

                            @pteryx @Printdevil @Taskerland @cy @foolishowl Similarly I think the conception of GURPS Dungeon Fantasy. People aren't not playing GURPS because it doesn't have a dungeon bash ready to go, they're not playing it because they already have a dungeon bash system they're happy with _and_ it has a constant stream of adventures and supplements so they never have to invent anything.

                            CharnockP This user is from outside of this forum
                            CharnockP This user is from outside of this forum
                            Charnock
                            wrote last edited by
                            #106

                            Also possibly because they don't like GURPS.

                            @RogerBW @pteryx @Taskerland @cy @foolishowl

                            Roger BW 😷R 1 Reply Last reply
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                            • Moreau VazhT Moreau Vazh

                              @Printdevil Yeah... what people with thosextaste once got out of ttrpgs they now get out of other systems but the bulk of the industry is still chasing them. @pteryx @cy @foolishowl

                              Roger BW 😷R This user is from outside of this forum
                              Roger BW 😷R This user is from outside of this forum
                              Roger BW 😷
                              wrote last edited by
                              #107

                              @Taskerland @Printdevil @pteryx @cy @foolishowl One of the problems is money. If you have an RPG division you see as a profit centre, you have to chase the mass market who will constantly be buying stuff, and you have no incentive to publish a one-off set of rules that people can then play with forever.

                              CharnockP 1 Reply Last reply
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                              • Roger BW 😷R Roger BW 😷

                                @Taskerland @Printdevil @pteryx @cy @foolishowl One of the problems is money. If you have an RPG division you see as a profit centre, you have to chase the mass market who will constantly be buying stuff, and you have no incentive to publish a one-off set of rules that people can then play with forever.

                                CharnockP This user is from outside of this forum
                                CharnockP This user is from outside of this forum
                                Charnock
                                wrote last edited by
                                #108

                                They knew that from the beginning, that's why RPGs should have focussed on popular gargoyle/drwho crossover merchandising opportunities for the delight and entertainment of all.

                                @RogerBW @Taskerland @pteryx @cy @foolishowl

                                1 Reply Last reply
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                                • CharnockP Charnock

                                  Also possibly because they don't like GURPS.

                                  @RogerBW @pteryx @Taskerland @cy @foolishowl

                                  Roger BW 😷R This user is from outside of this forum
                                  Roger BW 😷R This user is from outside of this forum
                                  Roger BW 😷
                                  wrote last edited by
                                  #109

                                  @Printdevil @pteryx @Taskerland @cy @foolishowl The vast majority of people I've met who "don't like GURPS" have believed someone else's account of a bad experience (often the same few accounts) and assumed that all GURPS is like that. I honestly think my demo games over several years at various conventions did more to sell GURPS (look, here is a game that you can play in a straightforward way, which offers this bit of detail if you want it) than any special promotion.

                                  CharnockP 1 Reply Last reply
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                                  • Roger BW 😷R Roger BW 😷

                                    @pteryx @Printdevil @Taskerland @cy @foolishowl Similarly I think the conception of GURPS Dungeon Fantasy. People aren't not playing GURPS because it doesn't have a dungeon bash ready to go, they're not playing it because they already have a dungeon bash system they're happy with _and_ it has a constant stream of adventures and supplements so they never have to invent anything.

                                    Pteryx the Puzzle SecretaryP This user is from outside of this forum
                                    Pteryx the Puzzle SecretaryP This user is from outside of this forum
                                    Pteryx the Puzzle Secretary
                                    wrote last edited by
                                    #110

                                    @RogerBW @Printdevil @Taskerland @cy @foolishowl
                                    Exactly. The trouble with GURPS is that it *looks* more intimidating than it is, and it's not obvious to a potential customer not already deep into TTRPGs what it (or most other generic systems) is *for* exactly.

                                    Really, cracking the code of "how do you make the concept of an actual generic system make sense to the average person, let alone inspire them to do something with it?" is one of the cursed problems of TTRPGs.

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                                    • Roger BW 😷R Roger BW 😷

                                      @Printdevil @pteryx @Taskerland @cy @foolishowl The vast majority of people I've met who "don't like GURPS" have believed someone else's account of a bad experience (often the same few accounts) and assumed that all GURPS is like that. I honestly think my demo games over several years at various conventions did more to sell GURPS (look, here is a game that you can play in a straightforward way, which offers this bit of detail if you want it) than any special promotion.

                                      CharnockP This user is from outside of this forum
                                      CharnockP This user is from outside of this forum
                                      Charnock
                                      wrote last edited by
                                      #111

                                      I don't like GURPS because I hate it.

                                      Which is odd given the preposterous amount of GURPS books I own.

                                      @RogerBW @pteryx @Taskerland @cy @foolishowl

                                      Pteryx the Puzzle SecretaryP 1 Reply Last reply
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                                      • CharnockP Charnock

                                        That's because if you can GM, or you are in a group with a good GM - which could be 90% of gamers, you don't spend your time on youtube trying to find out how to GM or wondering if your GM is bad. You aren't the target audience for the beardlord's slop.

                                        @RogerBW @pteryx @foolishowl @Taskerland

                                        Roger BW 😷R This user is from outside of this forum
                                        Roger BW 😷R This user is from outside of this forum
                                        Roger BW 😷
                                        wrote last edited by
                                        #112

                                        @Printdevil @pteryx @foolishowl @Taskerland But I have impostor syndrome and always want to get better at what I do!

                                        1 Reply Last reply
                                        0
                                        • CharnockP Charnock

                                          "Announce what you are going to do in character, not rule parlance" would stop a lot of "i get +3 if wear my trousers which can boil water in a 100 yard radius"

                                          @RogerBW @foolishowl @pteryx @Taskerland

                                          Roger BW 😷R This user is from outside of this forum
                                          Roger BW 😷R This user is from outside of this forum
                                          Roger BW 😷
                                          wrote last edited by
                                          #113

                                          @Printdevil @foolishowl @pteryx @Taskerland (that star wars image) Outside them, right?

                                          CharnockP 1 Reply Last reply
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