Valve makes almost $50 million per employee, raking in more cash per person than Google, Amazon, or Microsoft — gaming giant's 350 employees on track to generate $17 billion this year
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To be fair, Valve only has around 350 employees. The other companies have thousands more.
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If I want my game to sell I have to release on Steam, though.
You don’t even have to release your game on pc to sell… Some don’t at all. Sticking to only consoles.
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They probably should hire more people and reduce profits. But you can’t just hire anybody and that’s a lot of work.
That’s how you go from sustainable to unsustainable due to chasing constant exponential growth then eventual enshitification that hits consumers to try to recoup all the lost money.
You’re describing the shitty business models of publicly traded companies that hire thousands then lay off thousands and keep trying to do whatever they can to raise stock prices due to not targetting a sustainable stable company for the longterm but quarter by quarter profit targets.
That steam has been more conservative with hiring is probably why they’ve been able to have the resources to go into hardware even if it flops unlike EA, Ubisoft, and Epic despite having way more employees.
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Fuck valve too. Gabe has over a billion dollars worth of boats. Fuck him to hell and back
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Both things can be true. They make good products while also making millions from kids gambling.
You are correct, though it bears stating that they make millions from kids gambling and they make billions for their software distribution platform, as one indicator of Valve’s priorities as a for-profit company.
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It’s not misleading, you’ve just purposely ignored the meaning of the words to instead imply your own.
Have you ever considered that different people can interpret things differently? Why are you jumping down someone’s throat for clarifying an ambiguous title?
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You could defend Amazon with that logic. the fact that the barrier of entry is high is exactly what let’s Steam, Microsoft, Sony and Nintendo abuse of their soft monopoly.
Nothing justifies owning a billion dollars worth of of boats.
Amazon tried and failed, too.
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Then again, somehow I don’t expect Valve’s expenditures are that high, except download server costs.
Eh, that could also include sales revenue, of which Valve pays out 70% to right holders.
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Amazon tried and failed, too.
Which is surprising, considering how much money they generate off amazon store.
All it takes is to give a good service like Valve does. But somehow, as in Zippy’s pic, competition keeps shooting themselves in a foot. Probably due to shareholders that Valve does not have.
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Which is surprising, considering how much money they generate off amazon store.
All it takes is to give a good service like Valve does. But somehow, as in Zippy’s pic, competition keeps shooting themselves in a foot. Probably due to shareholders that Valve does not have.
Tbf, I wouldnt even touch Amazon with a kilometer long pole even if the game was free.
I order on Amazon only if the physical item is the cheaper AND easier option to order from (usually because I can only get thing A but not B).
If I can avoid it, I will try to. -
Steam is not the only supplier of particular goods, they do not own the market, they have not the highest price and do not lack competition. It is just that their service is far better than whatever competition offers. Nothing stops Microsoft, EA and Epic to implement same features Steam does. Like, literally nothing. These companies have money to do so. They just chose not to.
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Remind me again which game developer had to release their game on Steam? Or which publisher had no choice but to market on the platform? And are you the sole user forced to use Steam, or was that someone else…?
I see what you’re going for, but most people seem to choose money over doing the right thing. Which brings us right back to capitalism ruining everything, again.
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Minecraft, Star Sector, Dwarf Fortress until recently. Stores like Epic and GOG and itch.io.
Plus Steam gives you content distribution, discussions, patches, all for free.
If I’d say to my publisher „but I don’t want to publish on Steam“ I can look for another publisher. You don’t need to defend Steam, I didn’t attack it by stating that you need to publish on the biggest platform.
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The gaming market is much larger than PC gaming.
And Steam does not have an 80% market share on PC gaming, so who’s lying?
And finally, who the fuck do you think you are that I owe you a response?
You’re right, the 80% figure I read was from a small poll, it seems 75% is the more accurate figure.
That’s honesty. You don’t “owe me a reply” but replying selectively is dishonest. It’s pretending you haven’t heard any contrary information, when you have.
Now given the 75 is quite close to 80, I think calling Steam a monopoly in the market of pc video game distribution is quite fair, don’t you? The honest thing to do would be to change your mind in the light of what you didn’t know before.
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Not hard, if you don’t have 20k employees.
I can’t wait for your company to do the same. You know, because it’s not hard. Heck, I invite you to do the same with 10 employees, since it’s so not hard.
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There is a difference in the problematic being caused, not the ethics. The soft monopoly they all enjoy together as a group (Valve, Microsoft, etc) is having an effect on the industry. We as consumers get worst quality games in the end, because 30% of profits go directly to a few hosting companies. A lot of indie companies would still be around if the game store club wasn’t insanely greedy and artificially keeping such a huge part of the pie.
If it wasn’t the same, Gaben wouldn’t own a handful of boats worth a combined 1 000 000 000 $. That is 9 zeros for boats.
A lot of indie companies would not exists if there wasn’t a storefront like Steam that handles worldwide transactions, distributes the game and increases their discoverability.
There are other options, such as itch.io.
If you think Valve’s cut should be lower, you’re free to make your own marketplace and compete.
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I can’t wait for your company to do the same. You know, because it’s not hard. Heck, I invite you to do the same with 10 employees, since it’s so not hard.
I said it’s not hard to reach that high of a revenue per head measure if you don’t have 20k employees.
Google, MS and so much other mega corps have a similar revenue (dunno exact numbers), so they obviously have lower numbers.So calm down.
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I said it’s not hard to reach that high of a revenue per head measure if you don’t have 20k employees.
Google, MS and so much other mega corps have a similar revenue (dunno exact numbers), so they obviously have lower numbers.So calm down.
That’s the whole point though. Most companies keep hiring to make more money. Staying lean takes discipline.
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Do they have any kind of profit sharing program?
I’d be kind of pissed if I worked there and made like $70k or whatever, only to read this shit.
Levels.fyi data from 1 October 2025 reveals senior engineers at £206,000 ($375,000) total, but Valve’s equity-heavy model amplifies this, drawing top talent without micromanagement.
This article was here the other day and made it sound like employees are treated very well.
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You’re right, the 80% figure I read was from a small poll, it seems 75% is the more accurate figure.
That’s honesty. You don’t “owe me a reply” but replying selectively is dishonest. It’s pretending you haven’t heard any contrary information, when you have.
Now given the 75 is quite close to 80, I think calling Steam a monopoly in the market of pc video game distribution is quite fair, don’t you? The honest thing to do would be to change your mind in the light of what you didn’t know before.
I was going to just downvote and move on, but you seem unable to properly understand that a lack of a reply can mean different things, and you just assume that the person not replying to you agrees with you and is just too afraid to say so. Let me be clear… you are moving the goalposts and I see no point in having a discussion with someone who is not just dishonest in the conversation, but insists that it’s others who are acting dishonestly.
Steam does not have a monopoly on gaming. If you want to narrow that down to PC gaming then you’re changing the subject, but even then, they do not have a monopoly on PC gaming because they are not the only sellers. They don’t even have a monopoly on Linux gaming because they have put their resources there into open source projects which others have also benefited from, which is how I’m able to play Rocket League (yet another wildly successful game not available on Steam) on my Linux computer. Bringing other ‘classic monopolies’ into the conversation makes no difference on the discussion we’re having. And those other monopolies were not taken down because they were monopolies, they were taken down due to their anti-competitive practices - something that Valve has actively and successfully tried to avoid.
And no, I don’t think that because you feel that one number is ‘quite close’ to another number that they should be equal. I think that’s just another sign of you being dishonest and moving the goalposts and then assuming that you’ve made a valid point.
And finally, respond to this or not, I don’t care, but I said, multiple times, all that I need to say on this subject and to you.